Tag Archives: Horror

CAPSULE: SPIDER (1991)

Zirneklis

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DIRECTED BY: Vasili Mass

FEATURING: Aurelija Anuzhite, , Algirdas Paulavicius

PLOT: A teenage girl who dreams of spiders attracts the attention of a mysterious painter.

COMMENTS: A priest and an artist walk into a bar. . . well, actually they meet in the artist’s studio and drink coffee, but they have a revealing conversation nonetheless. The priest prefers the artist’s early works, painted in the style of the Italian Renaissance. In contrast, his current works appear much darker, inspired by the likes of Hieronymous Bosch and Caravaggio. “It’s a changing world,” the artist says by way of explanation, “and we’re changing with it.” “We’re changing,” the priest corrects him, “and so we change the world.”

Spider opens with a quotation from Sigmund Freud (“Subconscious sexual desires are closely linked to the sense of fear”). This sets it up to be a softcore tale of burgeoning adolescent sexuality, though one with serious art-house vibes (in an early scene, the main character imagines herself entering a Pre-Raphaelite bower where she clutches a bouquet of pink flowers to her heart as trickles of blood seep between her fingers). The film then abruptly cycles through various genres, from a Gothic mystery in a haunted medieval castle to, by the nightmarish finale, a full-blown seventies-style satanic horror. Like its antagonist, it constantly changes form, leaving the viewer wondering just where it will go next.

The plot seems simple enough at first. The priest commissions the artist to paint an Annunciation scene for a homeless shelter. The artist spots teenaged Vita at the church and tells the priest he’ll only take the commission if she’ll model for the Virgin Mary. The priest agrees and says he’ll convince Vita to pose for the painting.

Though ostensibly a wholesome girl, one who chooses to hang out at church rather than in night clubs, vivid dreams and hallucinations of spiders plague Vita’s sleeping and waking moments. Her dreams and reality continue to intersect after her first visit to the artist’s studio. One of the other models tells Vita to beware of the artist since he was once bitten by a spider. He then begins to haunt her dreams, along with other ominous black-robed figures and insects.

Made in Latvia on the cusp of the Soviet Union’s collapse, Spider feels like a time capsule of its era, but also of earlier filmmaking conventions. Scenes of paintings come to life feature actual actors posed on detailed sets in elaborate costumes. The titular spider is a massive puppet with many, partly animated, writhing appendages. The ending includes practical effects worthy of Luigi Cozzi, evoking nostalgia for the days when corpses routinely exploded with glue and Jello. Director Mass is also obsessed with lighting effects; soft focus lens flares and rainbows characterize nearly every shot. The score, too, travels through the decades. The main theme, a pastoral with pan pipes, accompanies Classical, opera, and late ’80s synth stings whenever the suspense ratchets up.

After waking from a nightmare with spider bites on her back, Vita’s mother takes her to a doctor. Upon examination, the bites are gone; the doctor diagnoses auto-hypnotic suggestion and recommends a period of rest in the country. Vita’s mother then sends her to visit her aunt, who lives in a castle on an island. Since the modeling job creates conflict between mother and daughter, the priest decides to call off the commission. He tells the artist Vita will no longer be his model, then leaves his studio before the artist can argue with him. The scene then repeats, and in the second version, the artist informs the priest he will not be dismissing Vita. She now belongs to him, and she will be his, until he finishes the painting.

Meanwhile, Vita happily moves into her aunt’s castle where she’s warned against a mysterious bedroom that’s off-limits. The isolated island community, peopled with various strange characters, provides a verdant setting for more imaginative erotic set-pieces. By this point in the narrative, a critical viewer might fault the director for introducing a series of plot threads without ever tying them up.

A more charitable viewer may assume the director intended to create a tangled web of the plot. The artist tells the priest, “Both evil and good are threads of a spider web. . . untangle it and they’re gone, both good and evil.” Mass complicates the narrative as Spider moves beyond the highly eroticized reveries of a horny teenager. There are shades of Pygmalion and Galatea, and one possible interpretation attributes Vita’s experiences to Stendhal Syndrome. Either way, far from being a merely evil foil to the good priest, the artist comes across as a much more ambiguous character, though in the end, he’s vanquished (or is he?) by the sign of the cross.

The artist’s dialogue centers on themes of surface appearances, control, manipulation, and illusion. He tells Vita appearances are deceptive because they hide the soul, and “the soul is a great mystery.” By the end, Spider suggests the pertinent issue isn’t Vita’s sexual allure. It’s her dreams, the secrets of her soul, which beg the question, in a rapidly changing world, how can you tell the difference between mirage and reality?

WHAT THE CRITICS SAY:

“…psychedelic and often jaw-dropping Eastern European mash up of Walerian Borowczyk and Alain Robbe-Grillet…”- Nathaniel Thompson, Mondo-Digital

CAPSULE: PHANTASMATAPES (2025)

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DIRECTED BY: Annie Choi, Joseph A. Ziemba, Norman Earl Thompson (The Revenge of Dr. X), (The Brain That Wouldn’t Die)

FEATURING: James Craig, Tota Kondo (Revenge of Dr. X); , (The Brain That Wouldn’t Die)

PLOT: A double-feature of The Revenge of Dr. X and The Brain That Wouldn’t Die, presented as if it was taped off of a local TV broadcast complete with VHS tracking errors, amateur commercials, and more surprises.

Still from Phantasmatapes (2025)

COMMENTS: OK, so TV stations used to broadcast cheapo horror films late at night (especially weekend nights), interrupted by badly acted commercials for local pizza parlors, shoe stores, and video rental joints. If you never experienced this phenomenon—or if, for some sick reason, you want to relive this insomniac entertainment—the retro-weirdos at Bleeding Skull have come to your rescue.

Thankfully, they don’t recreate the experience faithfully, but instead imagine the broadcast as it might have appeared if you were dead tired and fading in and out of consciousness, or if you had the flu and had taken a greater than recommended dose of Nyquil before tuning in. First off, the movies are heavily edited, to fit into a brisk 72 minute total runtime, including commercials, station IDs, and a few other intrusive surprises I won’t spoil. The ruthless edits are not a problem with the -scripted Dr. X, an extremely dull and padded Frankenstein variation about a NASA scientist who decides to spend his vacation in Japan engineering a giant, mobile Venus flytrap. In fact, this crap still drags a little when cut down to about 30 minutes. The Brain That Wouldn’t Die moves much faster, and is still relatively coherent in the edited form, but they unfortunately cut out one of the WTF-iest moments (the catfight scene). The nearly-coherent editing exaggerates the surreal elements of the originals, while jettisoning a lot of blah filler. (Watching Dr. X unedited is recommended to cinema masochists only.)

Secondly, the two movies are not only edited, but manipulated. First off, synthy new 80s vintage soundtracks have been added— a pipe organ patch with a Casio keyboard beat underneath, that kind of thing. The digital doodling is more profound in the colorful Dr. X. Tracking errors and faded color are kept (and new ones are added), along with overlaid images: sometimes from other scenes from the original film, and sometimes from outside sources, so that suns and galaxies and landscapes and abstract dust storms occasionally play over the duller imagery. The Brain That Wouldn’t Die is less altered than Dr. X—it plays straight for most of the time—but there are a few fun stylizations. One motif is that, in the more delirious second half, the mad doctor’s assistant is always shown in a different “film stock,” which looks like they played a battered VHS tape on a particularly staticky cathode tube TV set, filmed it with a cheap camcorder, and re-edited the new footage into the movie. Another cool idea is that when Jan’s severed head is monologizing, the “camera” does a slow zoom to focus directly on her mouth. Along with the soundtrack, these experiments supply the new reimagined content. I only wish they had pushed things even further. (The trailer is actually a little misleading, implying more video manipulation than actually shows up in the finished product.) The concept of using public domain B-movies as canvases for -type experiments is a thrilling one, and that potential is barely scratched here. Hopefully they will push the conceit further with the promised “Phantasmatapes 2.”

The Blu-ray includes uncut versions of both features, in VHS full-frame scans complete with lousy sound and picture quality. The Blu-ray wraps the whole package up with a commentary track from Choi and Ziemba and three nostalgia-themed shorts: a mini-documentary on the “Max Headroom” pirate signal broadcast from 1987, a supercut of “Casper the Friendly Ghost” scares, and another mini-doc on the early 80s moral panic around the Dungeons and Dragons game. All in all, this compilation will resonate strongly with a certain demographic—you probably have already decided if you’re in it—and is at least worthy of a gander for others.

WHAT THE CRITICS SAY:

No other critics’ reviews located.

THEY CAME FROM THE READER-SUGGESTED QUEUE: THE GOLEM (1920) / GOLEM (1979)

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When Dracula, Frankenstein’s monster, the Mummy, and a host of other horror icons were lining up at the doors of Universal Studios in search of eternal fame, somehow the humble golem failed to get the invite. An immensely powerful beast molded out of clay, brought to life by a mystic Hebrew incantation, it may have had too much in common with Mary Shelley’s invention; or more likely, Hollywood’s Jewish studio chiefs prudently sidestepped anything that would offend sensitive and vociferous gentile audiences. Still, even without the spotlight, the legend of the golem has quietly endured, so much so that Golems appear in the vaunted Reader Suggestion Queue twice. Today we examine these two tales, one a literal origin story, the other something more abstract.

THE GOLEM: HOW HE CAME INTO THE WORLD (1920)

Der Golem, wie er in die Welt kam

DIRECTED BY: Paul Wegener,

FEATURING: Paul Wegener, Albert Steinrück, Lothar Müthel, Lyda Salmonova,

PLOT: When the Emperor decrees that all Jews must leave the city of Prague, Rabbi Loew invokes the help of the demon Astaroth to construct a defender for his people out of clay.

COMMENTS: An early classic of German expressionist cinema, you will find quite a few reviews of this silent rendering of the original folk tale about the avenger of clay. They tend to focus on three main topics: the source material that came to inform the film, the peculiar history of how it came to be made, and a detailed recap of the plot. It feels like someone’s got my number, because that’s where my instincts would normally lead me, as well. So let’s try and cover those basesin one fell swoop, and then we can turn in a different direction: the ancient folktale was codified in a 1915 novel, which writer/director/star Wegener spun into a trilogy. The first two, set in contemporary times, are now lost to history, but the third, a prequel delivering the backstory in which a rabbi summons the warrior to defend the Jewish people but soon loses control of his creation, has survived the years, and that leads us here.

That background established, it’s important to note how neatly The Golem serves to meet the moment while paving the way for the horror legends of the future. While the story is set in medieval Prague, the fanciful decoration owes more to Méliès than the Middle Ages: impossible peaks tower over the city, while buildings are adorned with twisty staircases and walls never Continue reading THEY CAME FROM THE READER-SUGGESTED QUEUE: THE GOLEM (1920) / GOLEM (1979)

CHANNEL 366: UZUMAKI (2024)

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DIRECTED BY: Hiroshi Nagahama, Yûji Moriyama

FEATURING: Uki Satake, Shin’ichirô Miki; Abby Trott, Robbie Daymond (English dub)

PLOT: Residents of a small Japanese town are increasingly haunted by spirals.

Still from Uzumaki (2024)

COMMENTS: Most horror story monsters are inspired by symbols of death, disease, and predation, not unthreatening geometric shapes like the humble spiral. Leave it to eerie manga star Junjo Ito to choose the spiral as his avatar of evil. Uzumaki (which had previously been adapted as a live-action feature) plumbs every possible devious iteration of the humble coil; it shows up in the story as whirlwinds, whirlpools, DNA, snail’s shells, hair curls, staircases, mosquito swarms, corkscrews, springs, and the twisted, intertwined bodies of snakes (and people). Watch with disquietude as everyday objects in the town gradually get twisted as the story spirals towards its grim conclusion.

The bizarre antagonist is not the only weird element here. The originally-serialized story lurches forward as a series of vignettes, with a threatening new spiral form dominating each mini-arc. In between episodes, normality resets. After the first girl’s head dissolves into a spiral, we would think the two high school protagonists would flee town; instead, the incident is never mentioned again. After the first kid turns into a human-snail hybrid, you would think the town would panic; instead, they accept it as the new normal, building a pen for the newly-minted escargot boy to live in. The commonsense idea of fleeing the town doesn’t even arise until the second episode, when one pair of aspiring refugees are frustrated in their attempt—but our main characters never even attempt to leave until the final episode, when the narrative finally proffers an explanation for their inability to escape. A particularly intense, vampire-adjacent incident dominates the third episode, but again, after a jarring edit, this horror is entirely forgotten. The characters’ incapacity—and their resigned unwillingness—to escape their situation lends the story an especially irrational, nightmarish quality. In fact, Uzuamki‘s entire structure, oscillating between grotesque visions and uneasy pseudo-normality, suggests madness; perhaps our main characters are actually trapped inside their own obsessive delusions, imagining spirals everywhere.

The art style is done entirely in black and white and imitates the intricate linework of Ito’s original drawings, sometimes recreating particularly bizarre panels. When animated, the absurdity of some of Ito’s visions—a dramatically curling tongue, a pair of eyeballs rotating independently—can be as weirdly comic as they are frightening. But the artwork is almost always strange and affecting, no matter the overall emotional effect. Much was made in anime fandom of the fact that the animation quality declines as the series progresses (probably due to budgetary mismanagement). By the final episode, the directors and producers aren’t even credited. I think that this complaint is mostly overstated, at least for the average viewer. I noted the decline in the cartoon’s fluidity and detail with each new episode, but it wasn’t as drastic as I feared; if I hadn’t been forewarned, I’m not sure how much I would have noticed. Perhaps I benefited from having my expectations lowered; perhaps you will, too. Although Uzumaki hobbles a bit on the way to the finish line, it eventually crosses it. It’s not the wall-to-wall masterpiece the first episode promised, but I wouldn’t say it exactly circles the drain, either.

WHAT THE CRITICS SAY:

“…this work is very much playing in the realm of weird fiction, a sub-genre focused on the unknown and inexplicable… macabre, strange, and utterly unique, even if some of its characters feel a bit thin at times.”–Elijah Gonzalez, Paste (episode 1)