Tag Archives: 2025

APOCRYPHA CANDIDATE: RESURRECTION (2025)

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Resurrection is available to purchase on-demand.

DIRECTED BY

FEATURING: Jackson Yee, Shu Qi

PLOT: We follow five dreams of a “Deliriant,” a man who chooses to dream despite a futuristic ban on the practice.

Still from Resurrection (2025)

WHY IT MIGHT JOIN THE APOCRYPHA: Bi Gan dreams better than you do.

COMMENTS: According to Resurrection, the secret to immortality is to stop dreaming. Dreamers, the prologue explains, “bring pain to reality and chaos to history.” Yet despite the obvious benefits of ceasing to dream, some rebels—“Deliriants”—continue to do so, secretly. They are tracked by “the Big Others,” agents who can see through illusions, enter dreams, and gently bring the Deliriants back to reality (i.e., death). Resurrection tracks the dreams of one such Deliriant, who somehow hides inside film, and the Big Other who gently guides him towards fatal reality.

Our Deliriant’s dreams glide through movie history. After intertitles explaining the premise, Resurrection opens with the viewer traveling through a hole burning through a celluloid membrane, that opens onto a cinema whose occupants stare in wonder at us intruders until policemen roughly usher them out the exits. The line between us and the dreamer thus blurred, we travel through five dream stories. Each is organized around a different sense, and each is set in a different cinematic era, floating from silent movies to film noir and ending in 1999’s millennial panic. Some (especially the first) are exceedingly strange. As we travel we will encounter opium addicts, hard-bitten theremin-playing detectives, former monks, con men, gangsters, and vampires, with opening and closing doses of the mysterious Big Other and her esoteric rituals. It’s like a universalized version of Akira Kurosawa’s Dreams, and less uneven than most anthology films. Bi Gan’s style benefits from shorter formats. His previous slowcore stories sometimes drifted too far from their narrative anchors, but with the longest entry here being only about 30 minutes, it’s easy to focus on each tale in its entirety before resetting our attention on the next.

But we do not watch Bi Gan movies for the stories anyway. We watch them for the masterful visuals and the “how’d he do that?” camerawork. Although each installment has its own charm, the director puts the fireworks right up front, with a mysterious cinematic prologue which, like the opening of Holy Motors, nods at the movieness of it all. It segues seamlessly into the first dream: having spied an opium poppy hiding in the Deliriant’s eye when examining at his photograph through a microscope, the Big Other wanders silently down Caligari stairwells and past Metropolis machinery and through a storeroom with a Méliès moon until she uncovers the Deleriant, looking like Max Schreck suffering from the plague, offering up a plate of poppies that bloom in stop-motion. Stylistically, this sequence is more avant-garde than anything Gan has tried before: by way of . The other fantastic sequence comes in the last dream, which is another of the director’s celebrated, complicated single takes, following two lovers from a harbor through busy rain-slicked city streets into a karaoke bar and then back to the harbor, where they board a boat and sail off to sea. The shot takes up 30 minutes of screen time, but there’s a time lapse inside the sequence that means the camera actually filmed for much longer.

When is a dream not a dream? When it is a metaphor. Bi Gan’s dreams in Resurrection are metaphors, most obviously, for cinema; the Deliriant’s reveries progress chronologically through different cinematic eras. But falling deeper into them, they are also a complex symbol of the human spirit, that spirit of individualism, imagination, and chaos that opposes religion, politics, and often good sense, yet remains essential to our being. Resurrection is a quiet act of rebellion. Nothing in it directly challenges the status quo, so it is not only acceptable to the ruling party, but even useful as a global prestige item. But the Deliriant’s tragic soul is forged in defiance. And though he must die for it, even the Big Other must honor that spirit.

WHAT THE CRITICS SAY:

“…a cavalcade of strange images that take the language of cinema into [Bi Gan’s] sleeping fantasies and bring it back more vibrant than ever.”–Richard Whittaker, The Austin Chronicle (contemporaneous)

CAPSULE: EXIT 8 (2025)

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DIRECTED BY: Genki Kawamura

FEATURING: Kazunari Ninomiya, Yamato Kôchi, Naru Asanuma

PLOT: An expectant father finds himself trapped in a seemingly never-ending subway corridor.

Still from Exit 8 (2025)

COMMENTS: In recent years, an increasing number of movies and TV shows have attempted to adapt video games. At the same time, there is a trend inside the indie gaming landscape of making psychological horror adventures set in liminal spaces, transitional places with an unsettling vibe. The 2023 game “Exit 8” by Kotake Create is an iconic short game of this subgenre. 2 years later, collaborating with the original work’s creator, Genki Kawamura translates this piece for the cinematic medium.

The backstory becomes apparent from the beginning, with the setup explaining our main character and his anxieties as an expectant father. The protagonist is then trapped inside a unique one-way subway labyrinth where he needs to spot “anomalies” and then immediately change his direction if he wants to escape. This begins a surreal odyssey not dissimilar from space-bending cinematic tales in the vein of ’s The Incident (2014) or ’s Vivarium (2019).

We can also trace aesthetic influences from video games, and not only from the eponymous game this work is based upon. For starters, there is a segment early on where POV shots recall the first-person perspective of the original game and many other survival horror titles. The “Silent Hill” game franchise is a clear influence. As in that series, the supernatural anomalies our hero encounters are a distorted reflection of his scarred psyche, bringing narrative depth and character development to the table. The original “Exit 8” game had nothing like that.

Another change from the original is the introduction of secondary characters. Our hero encounters other trapped souls inside this endless corridor, each with his or her own identity and backstory. While one person’s journey was enough to sustain the short experience of the original game, more characters are necessary for a meaningful feature-length experience.

From a technical perspective, this work is astonishing. The environments are the perfect recreation of the original game’s virtual spaces, with uncannily vibrant reflected light. There are also great body horror effects that will entertain fans of the weird and grotesque. Maurice Ravel’s “Bolero” underlines our protagonist’s inner conflicts and his transformative journey.

In the end, it is better to approach this movie as a stand-alone piece rather than an adaptation. It offers something completely different from the work that inspired it, using its predecessor’s simple formula as a metaphor for insecurities, anxieties, and existential angst, creating a unique narrative in the process.

WHAT THE CRITICS SAY:

“The film mines tension from the absurdity of the Lost Man’s confinement, and in ways that recall Vincenzo Natali’s Cube, perhaps the granddaddy of escape-room horror. To that end, Kawamura at times pushes the original game’s subtle eeriness into full-on scares, introducing spooky apparitions and a horde of mutated creatures that would feel at home in Silent Hill.”–Mark Hanson, Slant (contemporaneous) 

CAPSULE: ALPHA (2025)

 Alpha is available to rent or purchase on-demand.

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DIRECTED BY:

FEATURING: Mélissa Boros, , Tahar Rahim

PLOT: Young teenager Alpha gets a homemade tattoo, and her doctor mother obsesses over the possibility that she may have contacted a disease that will turn her into a statue; meanwhile, her heroin-addicted uncle comes to crash in their small Parisian flat.

Still from alpha (2025)

COMMENTS: Alpha, the movie, is sick with contagion and addiction. In this diseased alternate-reality Paris, an Arab single-mom doctor tries to protect her improbably-named daughter Alpha from the dangers of the outside world. When the girl experiments with her limited teen freedom, getting a rustic homemade “A” tattoo on her arm at a party while intoxicated, her mother freaks out: where did the needle come from? Was it properly sterilized? Because, you see, there is a blood-borne disease going around which slowly turns those infected into statues. It primarily affects homosexuals and intravenous drug users, but unsanitary tattoo needles are also a disease vector. Fear that she may be deathly ill, and ostracism from her schoolmates once the rumors start circulating, aren’t the only stresses in Alpha’s life; her emaciated, estranged, heroin-addicted uncle, who is a stranger to her, has also moved into the small flat as he tries to get clean after a lifetime of relapses. At school, Alpha also keeps inconveniently (and humiliatingly) bleeding from her slow-to-heal tattoo wound; curious, although also seemingly tangential to the film’s main theme.

Despite the magical-realist plague and some confusing flashbacks, Alpha essentially plays out as a coming-of-age family drama. The three principals all do fine work, with Rahim (whose visible ribs suggest must have laid off baguettes for months in preparing for his junkie role) a particular standout. Cinematography is crisp, and needle drops from Portishead and Nick Cave add an undeniable (if possibly anachronistic) coolness factor.

Despite mostly eschewing the horror elements this time to focus on familial drama and teen anxiety, Ducournau retains her talent for conceiving scenes that are, on the surface, completely innocent, but which hint at deep perversions: in this case, a bit where Alpha’s jittery uncle white-knuckles his way through opiate withdrawal, while the anxious Alpha tries to fall sleep in bed next to him in their shared bedroom. The dreadful atmosphere of rising pandemic feeds into Alpha’s developmental worries. Growing independence, annoyance with lame and overprotective adults, and awkward liaisons with hormonal boys hardly override fears of death and an unstable adult roommate constantly on the verge of fatal overdose.

Alpha is well-written, well-acted, well-shot, well-scored, and has an serious emotional core… and yet, for some reason I can’t find it in my stony heart to unconditionally recommend it. The problem here is that, while Titane succeeded because it was a weird movie that slowly developed a deep emotional appeal, Alpha underwhelms because it starts as a humanist drama and then tacks on unnecessary surreal accoutrements. While Ducournau’s two previous efforts were weird movies that provided accommodations for art-house patrons, this one is an art-house movie offering accommodations for fans expecting something strange. Other than allowing an excuse for some cool makeup, the marbelizing symptom of the central disease adds little to the movie’s emotional or aesthetic effect. Had Ducournau made a standard drama, she might have gained a more appreciative audience… though at the cost of her reputation as one of the few provocateurs willing to ignore the inconvenient blah-ness of reality. Still, even if Alpha is not entirely a success, it’s a good film, and we’re happy to note Ducournau hasn’t sold out to the commercial allure of realist cinema. Let’s hope this is a temporary retreat, and she’ll relocate the bloody pulse of deep, dark weirdness for her next project.

WHAT THE CRITICS SAY:

“Strident, oppressive, incoherent and weirdly pointless from first to last … Julia Ducournau’s new film Alpha has to be the most bewildering disappointment of this year’s Cannes competition; even an honest lead performance from Mélissa Boros can’t retrieve it.”–Peter Bradshaw, The Guardian (festival screening)

CAPSULE: HIM (2025)

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Recommended

DIRECTED BY: Justin Tipping

FEATURING: Tyriq Withers, Marlon Wayans

PLOT: After suffering a traumatic injury just before the draft, a star college football player attends a remote retreat to be mentored by his idol, who years ago suffered a similar setback before making an unlikely comeback.

Still from Him (2025)

COMMENTS:

Behold, the Lord God will come with strong hand, and his arm shall rule for him: behold, his reward is with him, and his work before him.

Stamina, speed, and sacrifice: three elements you need to become the GOAT. Especially sacrifice. Football must be what drives you. Forget family, forget God. Everything for the game. Isaiah understands this—it’s why he ushered his team, The Saviors, to victory in eight Super Bowl championships. But Isaiah has grown old, and new blood must take the helm. Does this young rising star have what it takes?

And it shall be said in that day, Lo, this is our God; we have waited for him, and he will save us: this is the Lord; we have waited for him, we will be glad and rejoice in his salvation.

The parallel backgrounds of Isaiah (Marlon Wayons) and Cam (Tyriq Withers) are slammed on the screen, sports news-style, showboating the talent and lite psychosis of the fanatical athlete mind. Growing up, Cam watched Isaiah dominate the field, all under the relentless pressure from his own father to become HIM, to become the GOAT. Cycle forward a decade-and-a-half, and Cam is on the cusp of his first professional draft. Then one night, after practice, he ends up brained by a warhammer-wielding team mascot.

And said unto me, Thou art my servant, O Israel, in whom I will be glorified.

The bulk of the story unfolds within Isaiah’s remote compound, chronicling a week of Cam’s trials as he recovers from his injury while attempting to gain his idol’s favor. During that time things become strange—borderline weird, in fact. Mystical overtones abut sports satire: Isaiah’s wife is a cryptic marvel heading up a cavalcade of followers, enablers, psychos, and fools. HIM (all capitals, mind you) has smash-style to spare, and as it ratchets up the intensity, so it also ratchets a primordial kind of evil. I shall say no more on that point, save my observation that I’m not sure whether the finale went too far, or not far enough. Regardless, the talents behind HIM rise to the difficult challenge of providing me a third sports movie I can wholeheartedly recommend.

For the LORD is our judge, the LORD is our lawgiver, the LORD is our king; he will save us.

WHAT THE CRITICS SAY:

“… director Justin Tipping’s Him is a strange film, in ways that go well beyond the surface-level observation that ‘American football horror movie’ is a pretty bizarre pitch… A trippy, giallo-inflected freakout that unabashedly portrays professional sport as a heathen ceremony of blood, greed, and power, the film is chiefly a showcase for Tipping’s off-the-leash stylistic excess. Does it make a lick of sense, either narratively or thematically? Not really. Is it weird, unsettling, and nightmarishly gorgeous? Definitely.”–Andre Wyatt, The Take-Up (contemporaneous)

HIM

  • Runtime: 97 minutes

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CAPSULE: BY DESIGN (2025)

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By Design is available to rent or purchase on-demand.

Recommended

DIRECTED BY:

FEATURING: , , Samantha Matis

PLOT: A woman swaps bodies with… a chair.

Still from By Design (2025)

COMMENTS: Body-swapping has a long tradition in cinema. From mainstream comedies (Penny Marshal’s Big) to horror/sci-fi flicks (Invasion of the Body Snatchers), it has established itself as a subgenre in our collective consciousness. More personal approaches can be found, too, using the premise to build an eccentric mood piece or a multilayered allegory with underlying social commentary (e.g.  Under the Skin). The last category is where By Design belongs.

The plot follows Camille, a single woman with a life that seems unfulfilling to her, even if she tries to hide it. She is lonely; she has female friends, but jealousy often emerges between them. Her philosophical musings, expressed in a distinctly hypnotic voice, give a sense of her unique worldview and portray a character longing for something beyond her mundane life, something that will gain her attention and maybe even love.

She finds what she’s looking for in the most unexpected place, a shop selling designer chairs. From that moment on, everything plays out like a magical realist parable. She falls in love with a specific chair she cannot have, and through the power of her desire—there isn’t explicit lore here explaining the process—she swaps bodies with it so that they never have to part. And thus her odyssey begins.

After this transformation, the narrative splits, sometimes following chair-Camille and her encounters with a charming man named Olivier, at other times focusing on her now-vacant human body. The latter scenes recall the Theater of the Absurd, since most people don’t seem to realize something is off—not even her own mother. This suggests an underlying commentary on the way people prefer her as an object and an empty vessel rather than a person.

Kramer further develops her commentary on the objectification of bodies—both female and male—through Camille’s adventures as a chair. She is literally an object now, at the disposal of her new owner Olivier, a man who has himself been a victim of objectification and can understand her. Their weirdly erotic relationship suggests a deep understanding between them. All is not as it seems, however.

Kramer tells her story with theatricality from start till finish, culminating in short pieces of choreography. Most scenes take place in interior spaces. The furniture is of minimalist and modernist design. The acting could be described as melodramatic or over-expressive. This is clearly an expressionist artistic movie, not interested in submitting to naturalism. There are even POV shots from the perspective of a chair.

By Design will appeal to a variety of audiences: those seeking art-house curiosities with unique concepts will find it enjoyable, and its themes and the way it portrays human bodies —objectified, sensual, yet soulful—will intrigue those interested in the female gaze in cinema and feminist narratives.