All posts by Michael Diamades

CAPSULE: EXIT 8 (2025)

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DIRECTED BY: Genki Kawamura

FEATURING: Kazunari Ninomiya, Yamato Kôchi, Naru Asanuma

PLOT: An expectant father finds himself trapped in a seemingly never-ending subway corridor.

Still from Exit 8 (2025)

COMMENTS: In recent years, an increasing number of movies and TV shows have attempted to adapt video games. At the same time, there is a trend inside the indie gaming landscape of making psychological horror adventures set in liminal spaces, transitional places with an unsettling vibe. The 2023 game “Exit 8” by Kotake Create is an iconic short game of this subgenre. 2 years later, collaborating with the original work’s creator, Genki Kawamura translates this piece for the cinematic medium.

The backstory becomes apparent from the beginning, with the setup explaining our main character and his anxieties as an expectant father. The protagonist is then trapped inside a unique one-way subway labyrinth where he needs to spot “anomalies” and then immediately change his direction if he wants to escape. This begins a surreal odyssey not dissimilar from space-bending cinematic tales in the vein of ’s The Incident (2014) or ’s Vivarium (2019).

We can also trace aesthetic influences from video games, and not only from the eponymous game this work is based upon. For starters, there is a segment early on where POV shots recall the first-person perspective of the original game and many other survival horror titles. The “Silent Hill” game franchise is a clear influence. As in that series, the supernatural anomalies our hero encounters are a distorted reflection of his scarred psyche, bringing narrative depth and character development to the table. The original “Exit 8” game had nothing like that.

Another change from the original is the introduction of secondary characters. Our hero encounters other trapped souls inside this endless corridor, each with his or her own identity and backstory. While one person’s journey was enough to sustain the short experience of the original game, more characters are necessary for a meaningful feature-length experience.

From a technical perspective, this work is astonishing. The environments are the perfect recreation of the original game’s virtual spaces, with uncannily vibrant reflected light. There are also great body horror effects that will entertain fans of the weird and grotesque. Maurice Ravel’s “Bolero” underlines our protagonist’s inner conflicts and his transformative journey.

In the end, it is better to approach this movie as a stand-alone piece rather than an adaptation. It offers something completely different from the work that inspired it, using its predecessor’s simple formula as a metaphor for insecurities, anxieties, and existential angst, creating a unique narrative in the process.

WHAT THE CRITICS SAY:

“The film mines tension from the absurdity of the Lost Man’s confinement, and in ways that recall Vincenzo Natali’s Cube, perhaps the granddaddy of escape-room horror. To that end, Kawamura at times pushes the original game’s subtle eeriness into full-on scares, introducing spooky apparitions and a horde of mutated creatures that would feel at home in Silent Hill.”–Mark Hanson, Slant (contemporaneous) 

CAPSULE: PINK LADY’S MOTION PICTURE (1978)

Pinku redi no katsudo dai shashin

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DIRECTED BY: Tsugunobu Kotani

FEATURING: Keiko Masuda, Mie, Isamu Ago

PLOT: A director, a producer, and a folklorist seek the perfect idea for a movie to promote the pop band “The Pink Lady.”

Still from Pink Lady's Motion Picture (1978)

COMMENTS: How to promote a pop band cinematically? Through a musical, of course, but what kind? This movie takes this question as its starting point, exploring it through three distinct tales that traverse genres and styles.

The subject here is the iconic, albeit obscure, pop musical duo “The Pink Lady,” mad up of two girls singing as one. According to Wikipedia, they were a short-lived, briefly popular act from the late-70s and early-80s, featuring Mie and Keiko Masuda (formerly known as Kei). The movie makes clear from early on—especially through its exaggerated acting—that it will retain a lighthearted comic tone, while at the same time being self-conscious and self-referential.

This aspect of self-parody becomes apparent as we watch a film director, a folklorist, and a producer come together to brainstorm ideas for an upcoming movie about the duo. Each one of them has his own idea of what this movie should be, and chaos ensues. For viewers, this results in a fun romp, a mix of genres, each depicting a different take on the musical they want to create. We have an old-fashioned romantic melodrama, a cheesy sci-fi monster movie, and a western. Mie and Kei are always the protagonists, with playful musical numbers accompanying the story beats.

Pink Lady’s Motion Picture isn’t afraid to embrace absurdism. It doesn’t always makes perfect sense, and it doesn’t need to. But it’s not subversive or transgressive in any serious way; it’s harmless, mindless entertainment for mass consumption by a local, albeit westernized, Japanese audience. The flick is also of sociological interest, depicting, through the juxtaposition of disparate cinematic genres, a society divided between tradition and foreign influence.

WHAT THE CRITICS SAY:

“…[the production] consciously emulated the breezy stream-of-consciousness aesthetic of A HARD DAYS’ NIGHT (1964), and can also be viewed as a forerunner to SPICE WORLD… The film overall is colorful and energetic, but bears the marks of a hasty and ill thought-out production… fans of Mei and Kei will likely be satisfied.  Everyone else, however, is advised to turn their attention elsewhere.”–Adam Groves, The Bedlam Files

APOCRYPHA CANDIDATE: INTERFACE (2021)

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Recommended

DIRECTED BY:  Justin Tomchuk (AKA )

FEATURING: Voices of Justin Tomchuk, Libby Brien, Christa Elliot

PLOT: A lone man and a pink shape-shifting parasite wander and reminisce in the aftermath of the Philadelphia Experiment.

Still from Interface (2021)

WHY IT MIGHT JOIN THE APOCRYPHA: Interface has a dreamy vibe from start to finish, uncanny and uneasy in the vein of ‘s works.

COMMENTS: Interface is not your typical, shallow Adult Swim-style surrealism, even if it may seem like it at first. A melancholy and sense of existential dread infuses every scene. Something uncanny lurks in the movie’s corners, and it isn’t just the monster accompanying our protagonist in his wanderings.

The setting is an alternate version of the aftermath of the Second World War, in which the Philadelphia Experiment had unforeseen consequences. (For those that do not know or remember, the Philadelphia Experiment is an urban legend about a hypothetical U.S. Navy teleportation experiment). Many sci-fi movies— especially B-movies—have been inspired by this story, most notably Stewart Raffill’s The Philadelphia Experiment from 1984.

Interface approaches this narrative more subtly than previous adaptations, recalling a dream and a work of pure surrealism. We follow, for the most part, two survivors of the Philadelphia Experiment, a lonely man unable to grow old and die and the shape-shifting monster that accompanies him everywhere. The lonely man wanders aimlessly, a soul trapped in limbo, while the accompanying parasite uses him as a host for its own survival.

There are clear symbolic undertones. The protagonist represents modern man, trapped in guilt and grief after catastrophic event (WWII). The parasite works as a personification of the negative emotions consuming him. A lyricism underlies the grotesque absurdity of the situation, highlighting the personal and collective trauma.

Memories of the past, as well as scientific attempts to restore that past, are interspersed throughout the movie. The focus, however, remains on our hero and his attempts to move on with his life (or his death). The uncanny, retro digital animation—recalling movies of the 80s and 90s—adds to the uneasiness of his situation. The melancholic soundtrack, composed by the director, does the same.

For the art lovers out there, there are a plethora of visual references to paintings, especially surrealist paintings, like Rene Magritte’ s “The Son of Man” or ‘s entire oeuvre. Even seemingly random abstract shapes in between scenes recall Kandinsky. These Easter eggs showcase Tomchuk’s wide range of influences and rich intellectual background.

“Interface” started as a web series, and it is still available on Youtube in its entirety for free; you can also rent or buy it on VOD for an ad-free experience that puts a little money in the filmmaker’s pocketbook (and even less in ours). Alternatively, you can purchase a Blu-ray or VHS version directly from the director for a more immersive retro experience.

WHAT THE CRITICS SAY:

“…meditative, philosophical, atmospheric, surreal, imaginative, fantasy-sci-fi animation that brings to mind Mamoru Oshii at his most enigmatic and bizarre with a light sprinkling of Miyazaki.”–Zev Toledano, The Worldwide Celluloid Massacre

CAPSULE: BY DESIGN (2025)

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By Design is available to rent or purchase on-demand.

Recommended

DIRECTED BY:

FEATURING: , , Samantha Matis

PLOT: A woman swaps bodies with… a chair.

Still from By Design (2025)

COMMENTS: Body-swapping has a long tradition in cinema. From mainstream comedies (Penny Marshal’s Big) to horror/sci-fi flicks (Invasion of the Body Snatchers), it has established itself as a subgenre in our collective consciousness. More personal approaches can be found, too, using the premise to build an eccentric mood piece or a multilayered allegory with underlying social commentary (e.g.  Under the Skin). The last category is where By Design belongs.

The plot follows Camille, a single woman with a life that seems unfulfilling to her, even if she tries to hide it. She is lonely; she has female friends, but jealousy often emerges between them. Her philosophical musings, expressed in a distinctly hypnotic voice, give a sense of her unique worldview and portray a character longing for something beyond her mundane life, something that will gain her attention and maybe even love.

She finds what she’s looking for in the most unexpected place, a shop selling designer chairs. From that moment on, everything plays out like a magical realist parable. She falls in love with a specific chair she cannot have, and through the power of her desire—there isn’t explicit lore here explaining the process—she swaps bodies with it so that they never have to part. And thus her odyssey begins.

After this transformation, the narrative splits, sometimes following chair-Camille and her encounters with a charming man named Olivier, at other times focusing on her now-vacant human body. The latter scenes recall the Theater of the Absurd, since most people don’t seem to realize something is off—not even her own mother. This suggests an underlying commentary on the way people prefer her as an object and an empty vessel rather than a person.

Kramer further develops her commentary on the objectification of bodies—both female and male—through Camille’s adventures as a chair. She is literally an object now, at the disposal of her new owner Olivier, a man who has himself been a victim of objectification and can understand her. Their weirdly erotic relationship suggests a deep understanding between them. All is not as it seems, however.

Kramer tells her story with theatricality from start till finish, culminating in short pieces of choreography. Most scenes take place in interior spaces. The furniture is of minimalist and modernist design. The acting could be described as melodramatic or over-expressive. This is clearly an expressionist artistic movie, not interested in submitting to naturalism. There are even POV shots from the perspective of a chair.

By Design will appeal to a variety of audiences: those seeking art-house curiosities with unique concepts will find it enjoyable, and its themes and the way it portrays human bodies —objectified, sensual, yet soulful—will intrigue those interested in the female gaze in cinema and feminist narratives.

366 UNDERGROUND: INCORPOREAL MAN (2025)

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Beware

DIRECTED BY:

FEATURING: None (completely generated by AI)

PLOT: A delusional bum with supernatural abilities tries to fight crime and save democracy.

Still from Incorporeal Man (2025)

COMMENTS: From the beginning, something feels off. Characters move clumsily and the imagery alternates between photorealistic and animated with no consistency at all. Then it becomes clear. This is a feature length film completely constructed with the help of Artificial Intelligence. But let’s not be negatively predisposed, assuming it will be the product of laziness and lack of talent, just because it doesn’t use real cameras and actors. Let’s soberly examine it for what it is, or at least attempts to be.

Director Haradon has a background in AI-made films: The Epic of Gilgamesh (2024) is a feature-length A.I. adaptation of the world-famous poem. Now, with Incorporeal Man, he works on an abandoned script of his own from 2004, bringing it for the first time ever on the “big screen.” The plot revolves around Jim, a disheveled drunkard (partly modeled on Haradon’s physical appearance) coming to town to catch the infamous serial killer “The North Butcher.” Jim develops a friendship with Roger, a cartoonish egg-shaped figure working at the Shit Factory—don’t ask–and through their conversations the protagonist’s background and special traits (like his superpower that allows him to travel through walls) are revealed. Pretty basic exposition, but it works.

Through Roger, Jim finds a job at the Shit Factory, too, studying kung fu in his spare time in hopes of saving the city from criminals and sickos. He mostly goes around talking about himself, though, getting trapped gradually in a series of destructive and self-destructive delusions. It all plays out like a dark comedy, with a protagonist who’s an exaggerated combination of two well known archetypes: half superhero, and half deadbeat detective out of a classic noir. Everything is archetypal, in fact, and mostly plays by the rules of classic narrative, with only the somewhat anticlimactic and ironic finale really making a difference.

If this movie wasn’t made by AI it would be basic, forgettable work. Here it has a distinct grotesque aesthetic, with decomposition and degradation imbued almost in every shot, not only in our low-life characters but in their environments, too. There’s also a nod to classic ian thrillers towards the climax.

For sure, there are some WTF elements along the way, such as the Shit Factory. The factory works mostly as an allegory, though, recalling shitty, alienating work environments most of us can relate to. The sound department is also AI software; it works okay, incorporating realistic voices and some classical tunes. There are some weird sound effects, however, like the farting noise heard whenever our character turns incorporeal to pass through walls.

All in all, this movie may appeal to a certain kind of audience that loves bad cinema. It is a Z-movie that might entertain for how outrageously silly it is. We do have to recognize the passion here. The movie is also available for free—legally—on YouTube, so you can check it out if the concept intrigues you. But a final warning: Incorporeal Man is in essence feature-length AI slop, nothing more.

WHAT THE CRITICS SAY:

“The spirit of the late poet Bukowski becomes a ghost in the machine in the AI-tooled unconventional superhero feature The Incorporeal Man… Fans of Tim and Eric will like it, as this is way stranger and less irritating than the Tim and Eric feature movie.“–Michael-Talbot Haynes, Film Threat (contemporaneous)