Tag Archives: Japanese

CAPSULE: SUMMER WARS (2009)

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DIRECTED BY: Mamoru Hosoda

FEATURING: Voices of Ryûnosuke Kamiki, Nanami Sakuraba

PLOT: Math and computer whiz Kenji battles a rogue artificial intelligence who is wrecking the virtual world of Oz and seizing corporate and government computer accounts, while simultaneously posing as the boyfriend of a classmate he has a crush on during her family celebration.

Still from Summer Wars (2009)
WHY IT WON’T MAKE THE LIST: It’s only during the cyberdream scenes set in the disintegrating virtual world of pixelated mandalas that Summer Wars approaches the fantastical. The light show there inside the Matrix is worth checking out, though.

COMMENTS: The virtual world of “Oz” that makes up the backbone of Summer Wars‘ plot is not that far off. Essentially, it’s the Web 3.0, a 3-D, candy-colored virtual reality mashup of Facebook and Amazon, where everyone gets a cute avatar and all your banking and credit card accounts are merged under one convenient password. (If that sounds like a recipe for disaster to you, just consider what would happen to world commerce if the entire Internet went down for a week).

Because Oz was designed by the Japanese, it looks like a constellation of spinning cloud/animal hybrids orbited by blue and pink planetary blobs, with virtual whales floating through the cyberether spouting fireworks from their blowholes. Corporations and government agencies have set up branch offices in Oz, and some folks even work via their avatars at virtual workstations, including our protagonist, high school math whiz Kenji, who has a part-time job as a “code monkey” doing routine programming.

Visually, the sequences set in Oz are so psychedelic and startling—including a finale featuring a CGI cousin of the demon from Fantasia‘s “Night on Bald Mountain”—that the regular anime style used to illustrate reality seems thin and weak by comparison. That optical scenario is reminiscent of the Kansas/Oz dichotomy in The Wizard of Oz, and Summer Wars sports a similar “no place like home” moral; Hosoda’s story values the human above the technological, and champions the organic community of families sitting down to dinner together over the virtual community of atomic individuals connecting via keyboards.

The movie is intensely conservative in its reverence for traditional Japanese family values. Kenji, an orphan, finds a sense of purpose when he is unofficially adopted into the Jinnouchi clan after posing as his crush Natsuki’s fiance. The clan proudly traces its lineage back to the feudal period, even keeping ceremonial swords from the period; they revere their elders (represented by matriarch Sakae) and band together to defeat the artificial intelligence’s assault on Oz, with dozens of characters each contributing to the effort according to their own skills and resources. They even enlist other local families into the struggle by reminding them of the historical ties between their clans. The emphasis on the family is so strong, in fact, with great-grandma delivering a heavy-handed inspirational speech on the importance of dining together before the final battle set online, that the movie might be accused of being Luddite in its implicit anti-social media stance.

Still, much like L. Frank Baum’s Oz, the virtual Oz is so much more stimulating, fun and dangerous than either Kansas or Japan that the praising the virtues of home become a bit of a hard sell. The sentient program wrecking Oz is given a weakness for gaming, which gives Hosoda an excuse to animate sequences of human-manned avatars facing off against the rogue A.I. (who incarnates first as a grinning Hindu demon, then as a gigantic shadow composed of millions of hacked accounts) in a series of virtual duels. Of course, this is completely ridiculous, but this action conceit is a lot more watchable than looking at a couple of guys on keyboards searching for backdoors in the code or trying to crack hashed passwords; these epic spectacles are the most thrilling and memorable parts of the film. The social media/videogaming demographic for Summer Wars skews young, but the movie is thoughtful enough about the interplay of technology and tradition, and the potential disaster of a massive cyber-terrorist strike, that it can suck adults into its scenario as well.

Summer Wars was picked up and distributed by Warner Brothers in Japan, but failed to become a mainstream crossover anime hit, earning less than $100,000 in US theaters. Despite strong marketing and generally good reviews, even in Japan it disappointed, ending 2009 as only the 38th best performer at the box office.

WHAT THE CRITICS SAY:

“An enjoyably trippy Japanese animated feature…”–Stephen Rea, The Philadelphia Inquirer (contemporaneous)

Summer Wars: Limited Edition 4K UHD Steelbook (Amazon Exclusive)
  • Summer Wars: Limited Edition Steelbook (Amazon Exclusive)

CAPSULE: MY NEIGHBOR TOTORO (1988)

Recommended

DIRECTED BY:

FEATURING: , (Disney dubbed version)

PLOT: Two young girls befriend a forest spirit who lives in a tree near their new country house.

Still from My Neighbor Totoro (1988)

WHY IT WON’T MAKE THE LIST: My Neighbor Totoro is somewhat strange, like being dropped into the unfiltered imagination of a six-year old girl. Its kidlike oddness is not sustained enough to thrill adult weirdophiles, however.

COMMENTS: In My Neighbor Totoro, Hayao Miyazaki takes yōkai, Japanese traditional folk monsters, and literalizes them in the only way possible: by making them into real spiritual phenomenon that are only visible to children. None of the adults in the movie, even Satsuki and Mei’s university professor father, doubt the real existence of the yōkai; a grandmotherly character confesses that she could see them when she was young, but lost the ability with age. This strategy creates a pleasant truce between kids and adults as to the reality of these fairy creatures. Grownups can’t see or interact with Totoro or his friends, but they don’t denigrate or patronize kids for believing in them. The girls’ first encounter with the mythical creatures is in the form of “soot sprites” who huddle in the dark corners of the long-vacant country home. Later, Mei, the younger of the girls, will encounter a couple of miniature troll-creatures (these mini-Totoro’s are never explained); following them leads her inside a hollow camphor tree, where she finds the massive plush Totoro slumbering, and immediately befriends him. Later, at a rainy bus stop, Satsuki meets Totoro, too. Impressed by her offer of an umbrella, he introduces her to the film’s strangest invention, the Catbus: literally, a fuzzy bus with a tail and a Cheshire cat grin. Catbus is a fusion of the organic and the mechanical, a newfangled yōkai for the 20th century. Although there are magical nights when the girls soar above the treetops with Totoro and friends, not a lot of the movie’s running time is actually devoted to fantastical encounters with yōkai. Most of the time, we are engaged in the girls’ domestic life with their doting dad, and in observing the bucolic vistas of a Japanese country village. There is a distant stressor in the girls’ sick mom, but for the most part their days are spent happily, exploring the countryside and doing cartwheels among the flowers. Although some adults may find the lack of expected tension and conflict in the story perplexing and unfamiliar, Miyazaki’s technique strikes a chord with young children across cultures. What four- to eight-year-old girl wouldn’t want to have a huge, friendly, protective teddy bear like Totoro as a friend to recline and rely on? Totoro doesn’t have bad guys or moments of serious jeopardy because its ultimate message to kids is that they don’t have to be scared by life’s challenges and changes; the unknown isn’t a threat, it’s an opportunity.

Although Miyazaki and Studio Ghibli has long been intimately associated with its current distributor, Walt Disney, in the English speaking world, the fact is that Totoro‘s first American distributor was none other than the low-budget exploitationeers . The scant negative reviews for the film that can be found almost all relate to the Troma theatrical release. It’s not clear whether this is because Troma’s dub job detracted from Miyazaki’s magic, or whether Disney’s seal of approval predisposed critics to approve of the effort. Disney acquired the rights to this early feature in 2006 and re-dubbed the film with a better-known vocal cast. Meanwhile, Totoro himself became so popular that he was incorporated into Studio Ghibli’s logo, becoming Japan’s equivalent of Mickey Mouse.

WHAT THE CRITICS SAY:

“…the film evinces a disorienting combination of cultures that produces a nowhere land more confused than fascinating.”–Leonard Klady, Variety (Troma theatrical version)

CAPSULE: TORMENTED (2011)

Rabitto Horâ 3D 

DIRECTED BY: Takashi Shimizu

FEATURING: , Takeru Shibuya, 

PLOT: A young boy has nightmares about a giant bunny after he euthanizes a wounded rabbit on the playground; his mute older sister tries to keep him from being sucked into another world.

Still from Tormented (2011)

WHY IT WON’T MAKE THE LIST: Tormented is a strange little psychologically twisted J-horror, but it doesn’t exceed the limits of its genre quite enough to rank as one of the weirdest of all time.

COMMENTS: Leporiphobes beware: Tormented (literal title: Rabbit Horror) features the creepiest extra-dimensional cuddly-wuddly bunny since Frank from Donnie Darko. Two of them, actually, since there is the life-sized theme park rodent, and the identical miniaturized ragdoll bunny that floats off the screen of another movie and into young Daigo’s backpack. Mute Kiriko, Daigo’s protective older sister and mother figure, can’t get rid of that second floppy bunny, even when she tries to throw it in the incinerator; it just keeps haunting the pair, dragging both of them down a rabbit hole into a nightmare world of carousels, hospital corridors, spiral staircases, and people dressed as animals performing disturbing acts. Meanwhile, Kiriko and Daigo’s father, a bereaved children’s book illustrator, is trapped in a fantasy world of his own, appearing indifferent to his offspring’s torment. Even though there is little question of what is happening in the dream world and what is going on in reality, the multiple hallucinations and rabbit-initiated flashbacks are disorienting. The movie is also confusing in ways that may not have been  intended; it can be hard to keep track of what’s happening to which character—and sometimes characters even seem to disappear from the action, sometimes even during the same scene. For the patient and observant, however, the basics eventually sort themselves out. There is a consistent psychological symbology running through the delusions—we figure out what both the giant rabbit and the little bunny doll represent—and it all leads to an effective twist two-thirds of the way through the movie. The problem with that is that most twists are revealed at the end of the movie; here, the story seems to end on a satisfactory note, yet there’s still a half an hour to go. The entire third act feels like a wrong turn, an unnecessary coda that ditches the psychological angles in favor of horror movie clichés about super-resilient supernatural adversaries. Still, the movie arguably ends on a further twist, although this one is so ambiguous that you might think you dreamed it. In the end, however, Tormented sports more pluses than minuses, with creepy atmosphere, psychological depth, and spooky bunny suits making up for the occasional storytelling misstep.

As you might guess thanks to scenes of dandelion fluff that conspicuously floats in front of the wide-eyed marveling characters, Tormented was originally shot in 3-D. Less obvious is the fact that it was lensed by celebrated cinematographer . The movie that Kiriko and Daigo watch in the theater is Shimizu’s previous effort, Shock Labyrinth.

WHAT THE CRITICS SAY:

“…a psychedelic meta-J-horror that is part ghost story, part Freudian merry-go-round, and utterly in your face.”–Anton Bitel, Little White Lies (festival screening)

CAPSULE: DEADBALL (2011)

Beware

DIRECTED BY:

FEATURING: , Mari Hoshino

PLOT: A boy with a (literally) killer fastball grows up to become a vigilante, is imprisoned, and is blackmailed into playing on the jailhouse baseball squad despite the fact that he has sworn never to use the fatal pitch again.

Still from Deadball (2011)

WHY IT WON’T MAKE THE LIST: strikes out with this charmless screwball baseball-gore comedy.

COMMENTS: Deadball lost me at the first special effect. Dared to throw some real heat, preteen pitching prodigy Jubeh jumps into a green screen stratosphere and launches his best ball from a mile up. The fatal results are expressed by an extremely fake CGI fireball laid over the film, followed by an extremely weak and thin CGI blood splatter from the victim, followed by a closeup of a subpar latex mask with a distorted eyeball lolling off to one side and stage blood bubbling up through a puncture wound in the forehead. Sure, we know the movie is cheap, but there is a real laziness in this scene, a rushed “that’s good enough” feeling. I got the sense that Deadball doesn’t think too highly of its target audience, especially since the rest of the movie—with its incoherent plot and jokes about puke-eating and body cavity searches—seems to have been written by a team of particularly immature twelve-year-old boys during breaks on the playground. Everything about the movie is cheap. Locations are minimal; the prison set Jubeh gets remanded to after he turns into a vigilante looks like a modified warehouse, and the warden’s office looks like a garage (there’s even a car parked in it). Costumes are also threadbare, although when it comes to the opposing team, a squad of female delinquents uniformed in black leather bikinis and ripped fishnet stockings, there might not be so many complaints. Nazis play a role in the plot (what, the Japanese can’t plunder their own fascist history for villains?), so swastika armbands offer more cost-conscious wardrobe choices, while a prop portrait of a vaguely Asian Hitler that looks like it came from a Yokohoma thrift shop is an unintentionally amusing lowlight. As we’ve already discussed, the special effects are bottom-of-the-barrel, even for splatterpunk (which usually prides itself on its crimson-tinged money shots, if nothing else). The digital blood here is just way too voluminous, and way too cartoonish: a geyser of a nosebleed, in particular, is simultaneously nauseating and risible. By the time they trotted out the giant robot in the ninth inning, I just didn’t care about the outcome anymore. Deadball‘s lone asset is Tak Sakaguchi, who somehow manages to convincingly play a teenager even in his thirties. For whatever reason, his character is modeled on Clint Eastwood’s “Man with No Name,” right down to the Navajo duster who wears slung across his shoulders. There’s a running joke about how he always manages to have a cigarette ready that’s one of the few gags that actually works (the other notable example being an extremely silly moment when he punches his dominatrix warden through the phone). Sakaguchi manages to keep some kind of dignity in the film, and considering the script requires him to fighting a transvestite using a salt-shaker full of MSG as a weapon, that’s a testament to the actor’s inherent heroic charisma. Sushi Typhoon keeps grinding out these DVDs, and they’re showing no signs of stopping. Deadball may suffer at my keyboard because it is the latest in a long line of these gory assembly line B-imports, but I can honestly say that this movie, in particular, annoyed the hell out of me. Hell, I’d rather watch an A-Rod at bat than see Deadball again; they both cheat the audience, but at least Rodriguez is trying.

Deaball is a reworking of an earlier Yamaguchi film entitled Battlefield Baseball (2003), that also starred Sakaguchi. That one reportedly had an even lower budget than Deadball.

WHAT THE CRITICS SAY:

“Filmed in the bloody style of Battle Royale and fueled by a rowdy cast of hilariously psychotic characters, the film is nothing but splatter-action that at times literally sizzles with shamelessly low budget yet playful visual effects.”–Maggie Lee, Hollywood Reporter (contemporaneous)

146. HOWL’S MOVING CASTLE (2004)

Hauru no ugoku shiro

“I love the animation, ’cause it’s very magical and very… fantapsychological?”—12-year old Josh Hutcherson (who played Markl) on Howl’s Moving Castle

Recommended

DIRECTED BY:

FEATURING: Voices of Chieko Baisho, , Akihiro Miwa, Tatsuya Gashūin; Emily Mortimer, Jean Simmons, , Billy Crystal, (US dubbed version)

PLOT: Sophie is an 18-year old girl who works in her mother’s hat shop in a kingdom where wizards exist alongside flying airships. One day a witch strides into the shop and curses the girl, turning her into an old woman. Sophie runs away from home and finds work as a housekeeper for the wizard Howl, who lives in a magical wandering castle powered by a captive fire demon.

Still from Howl's Moving Castle (2004)

BACKGROUND:

  • The movie was loosely based on the children’s novel of the same name by English writer Diana Wynne Jones.
  • Miyazaki stepped up to complete this project after the original director quit over creative differences.
  • One of the major changes from the novel is that the action is now set during a senseless war. Pacifist Miyazaki added the war subplot to express his anger at the United States-led invasion of Iraq.
  • In the Japanese version the same actress (Chieko Baishô) voices both young and old Sophie; in the English dub the duties were split between Emily Mortimer (young) and Jean Simmons (old). In the original Japanese the Witch of the Waste is voiced by a male (drag queen Akihiro Miwa).
  • Howl was nominated for an Academy Award for Best Animated Film (losing to the Wallace and Gromit feature Curse of the Were-Rabbit).

INDELIBLE IMAGE: Obviously, it’s Howl’s moving castle, as clinking, clanking, collection of caliginous cartoon junk as ever animated. The castle is a random assortment of turrets, gangways, girders, smokestacks, and bat wing fins, with cottages attached at various points, lurching along precariously on mechanized chicken legs like some replica of Baba Yaga’s hut commissioned by a mad steampunk billionaire.

WHAT MAKES IT WEIRD: Take witches and wizards and place them inside a world with low-tech Victorian technology, and you have a steampunk fantasy. Now, filter that peculiarly Western brew through Japanese sensibilities, and add in Hayao Miyazaki’s flair for spectacle and childlike surrealism, and you end up with a story containing so many strata of magic that it approaches the casual incoherence of classic folk tales.


Disney American dub trailer for Howl’s Moving Castle

COMMENTS: Although set in a mythical European milieu—the picturesque cobblestone streets and red-trousered dragoons with handlebar Continue reading 146. HOWL’S MOVING CASTLE (2004) →