IT CAME FROM THE READER-SUGGESTED QUEUE: FIEND WITHOUT A FACE (1958)

DIRECTED BY: Arthur Crabtree

FEATURING: Marshall Thompson, Kim Parker, Kynaston Reeves, Terry Kilburn, Stanley Maxted

PLOT: An officer at a an American air base in rural Manitoba teams up with a comely young researcher to investigate mysterious deaths, which locals blame on a top secret nuclear project.

Still from fiend without a face (1958)

COMMENTS: This time a year ago, I was absorbing the marvels of a wondrous motion picture entitled The Giant Claw. That film built its mystery by hiding its central antagonist for a significant portion of the running time, permitting the imaginations of audiences to run wild searching for an explanation. This was followed by an enormous shift in tone due to the eventual revelation of the monster, a silly, gangly mess that drastically undercut the gravity of the story.

In some respects, history repeats itself with Fiend Without a Face, a movie in which we actually witness the murder of several townspeople by a force we cannot see, thereby building a mystery around what precisely is going on. As for what happens when we do finally lay eyes upon the title character… well, let’s just come back to that in a bit, shall we?

During the very long time that Fiend Without a Face itself waits for that big revelation, it has to fill the time with distractions. There are repercussions over the activities at the air base, which NIMBY-leaning locals blame for the mysterious deaths as well as for a decrease in dairy production. There’s the slow-burning investigation by Major Cummings, which at one point takes a lengthy side trip to a cemetery crypt. Cummings also gets the film’s romance plot, making eyes at the sister of the first victim, helped in part by an especially egregious shower scene. While none of this is boring, exactly, it’s not particularly interesting, especially since the audience is primed for a monster. It’s up to a cast of impressively obscure nobodies to sell the escalating tension through horrified stares and dramatic physical lurches. (The only cast member whose name rang any bells for me was E. Kerrigan Prescott, better known in these parts for his mad-scientist turn from Godmonster of Indian Flats.) They succeed only modestly, adding to the pressure to deliver something extraordinary at the climax.

It is a heck of a thing we ultimately get, so let’s talk about these monsters who have been sucking out their victims’ brains and spinal cords. Turns out they themselves are brains. Literally brains, with spinal cords for tails, eyestalks, and two little kickstand proboscises that deprive humans of their, well, brains and spinal cords. In the story, they’ve been wished into existence by a retired professor who Major Cummings deduces has been performing poorly vetted experiments with mental powers. In filmic terms, they’re brought to life through a combination of stop-motion animation, ill-concealed wire work, and broad acting. Oh, and they’re are goofy as all get-out. Look, I understand that special effects from yesteryear can’t be judged by the technology of today. That’s fine. But they’re still just brains, either animated to move like snakes or flown about like marionettes. The logic of brain-eating creatures that are themselves brains is impossible to parse. So you’re left with something that’s quite ridiculous, but also not quite ridiculous enough.

The climactic showdown between a group of humans trapped inside a house while a horde of flying brains tries to bust in was notable in its day for its new levels of violence and gore. (The film was called out as offensive in the British Parliament.) The setting also seems to presage settings to come, such as those seen in Night of the Living Dead or Evil Dead II. But this film’s solution is the equivalent of sending the cavalry. After all, what saves the day? How does one defeat a foe that has been created by an unholy blend of nuclear power and the untapped recesses of the human mind? Why, with guns, of course. The trio of Air Force officers starts taking out the little airborne cerebella by peppering them with bullets (and the occasional blunt instrument), resulting in a gleefully gross stew of blood and effluvia. It’s a classically 1950s mindset, using brute force to overcome the odds. This carries over to the most absurd plot element, in which Cummings saves the day by blowing up the nuclear power plant with dynamite. (Certainly no potential downside to that plan.) 

Fiend Without a Face is light fun, a solid representative of 1950s cinematic horror boasting three salient characteristics: an intriguing premise, very low-budget production, and a monster that doesn’t quite live up to the hype. File it next to similar efforts from the period like Beginning of the End, The Amazing Colossal Man, or The Crawling Eye. You know, the kind of film that works best if you just shut off your brain.

WHAT THE CRITICS SAY:

“There can be no purer surrealism in cinema than the sight of these twitching brain-things besieging a house full of people, leaping and plopping like possessed frogs. The entire climax has the bizarreness of some mad medieval allegory, like a triptych by Hieronymus Bosch” – Nigel Honeybone, Horror News

(This movie was nominated for review by Paula. Suggest a weird movie of your own here.)

POD 366, EP. 42: SIDESHOW SHOCKERS AND OTHER ODDITIES

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Audio only link (Soundcloud download)

Quick links/Discussed in this episode:

Emesis Blue (2023): Discussion begins. Read Gregory J. Smalley’s review. Investigating a conspiracy that leads him into an underground labyrinth, a nameless Soldier ventures from one combat to another, questioning his own reality. This feature-length psychological horror/thriller is weird, but even more noteworthy for how it was made: created entirely with the Source Filmmaker accessory program for the video game Team Fortress 2, using game assets to build a mysterious world entirely different from the source material. Emesis Blue is available free on YouTube.

Evangelion 3.0 + 1.11: Thrice Upon a Time (2021): Discussion begins. Read Gregory J. Smalley’s Apocrypha Candidate review. The conclusion to ‘s reboot of his own Evangelion franchise is now on UHD; this collector’s edition version includes a booklet and art cards. Buy Evangelion 3.0 + 1.11: Thrice Upon a Time.

Fuzzy Head (2023): Discussion begins. Read Giles Edwards’ Apocrypha Candidate review. Wendy McColm‘s dreamy mystery/thriller hasn’t shown up anywhere since it debuted at Slamdance earlier this year; hopefully this special Los Angeles screening, in conjunction with Slamdance’s Screenplay Awards ceremony (which will kick in funding for promising screenplays) means we can hope to see it distributed in the near future. Buy tickets to Fuzzy Head/2023 Slamdance Screenplay Awards at Landmark Westwood, Los Angeles, Oct. 25.

Kick Me (2022): VOD roundup begins. Read Giles Edwards’ review. Director Gary Huggins Pod 366 Appearance. Violent indie black comedy set in Kansas City, KS now available on VOD. Kick Me on VOD.

Lynch/Oz (2022): VOD roundup begins. A documentary exploring the influence of The Wizard of Oz on the work of , with , , and , and among those offering theories. After a surprisingly long wait, this anticipated (among our kind) doc finally shows up on VOD. Lynch/Oz on VOD.

Piaffe (2022): VOD roundup begins. A foley artist finds her body transforming as she spends time recreating the sounds of a horse for a film project. French arthouse erotica (?) now on VOD. Piaffe on VOD.

“Tod Browning’s Sideshow Shockers”: Discussion begins. The Criterion Collection gives us a set starring the Canonically Weird Freaks, with carnival-set side attractions The Unknown (1927, silent) and The Mystic (1925, silent). With new scores for the silent films and extras mostly centered on Freaks, on your choice of DVD or Blu-ray just in time for Halloween viewing. Buy “Tod Browning’s Sideshow Shockers.”

NEPOTISM CORNER:

“Average Joe Travels the California Inscape, Season 8”: The Giles Edwards-narrated supernatural detective radio drama series (co-written with Pete Trbovich, among others) wraps up its eighth season on a swine-centric cliffhanger. “Average Joe Travels the California Inscape” homepage on SoundCloud.

WHAT’S IN THE PIPELINE:

Pod 366 returns next week (again guestless) for our pre-Halloween show. In written reviews, Shane Wilson deals with a Fiend Without a Face that Came from the Reader-Suggested Queue; Giles Edwards looks into Eyes of Dread (2023); and Gregory J. Smalley capsulizes the Lynch/Oz documentary (see above). Onward and weirdward!

366 UNDERGROUND: EMESIS BLUE (2023)

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DIRECTED BY: Chad Payne

FEATURING: Voces of “Jazzyjoeyjr,” Chad Payne

PLOT: A soldier discovers a conspiracy involving respawning and a valium-esque drug that leads him to question the nature of his reality as he ventures through a series of violent encounters.

Still from Emesis Blue (2023)

COMMENTS: Several months back, we featured a Saturday Short based on characters from the combat-oriented “Team Fortress 2” video game universe. In 2012, the Team Fortress released a program called Source Filmmaker (SFM) that allowed users to create animations using game assets (characters, objects, environments, animations, maps, sound clips, physics rules) from their library, with the ability to adjust angles and lighting or add their own soundtracks. The gaming community responded by creating scads of short videos, usually absurd, featuring game characters like Heavy (a type) or the masked Spy turning invisible, going on missions to retrieve baby toys, or partying with Thomas the Tank engine. It was only a matter of time until someone sat down with the now decades-old (and reportedly clunky-to-use) software to grind out a feature-length film. What no one expected was that this trailblazing work would be a deeply weird psychological thriller—and passable entertainment for people (like your present reviewer) with no firsthand knowledge of the game.

Non-TMF2 players can orient themselves with this first-person-shooter-as-horror-movie-film-noir world through knowledge of the basic motifs of video games. We deduce that “Team Fortress” is played in combat between two teams, and that characters respawn when they die. Respawning is, in fact, a major plot point. The movie’s gaming-derived premise—what if the real world military-industrial complex developed a technology that could literally “respawn” soldiers on the battlefield?—suggests a truly hellish dystopia. After some introductory investigatory plot suggesting a wide-ranging conspiracy, Emesis Blue throws its main characters—the constantly and incongruously helmeted “Soldier” and the dour Teutonic “Medic”—through a dungeon crawl where they enter one infernal room after another to fight one infernal enemy after another, spiked with revelations about an elaborate ongoing plot involving, among other things, the kidnapping of a politician who may be partially responsible for the flawed respawning technology. The numerous fight scenes play quite well; this is, after all, a combat game. The characters lack expressiveness, but context can do a surprising job of turning an essentially blank expression into a look of uncomprehending fear. The video’s look is unceasingly dark, almost all shadowy interiors, with most of the outdoor scenes taking place during nocturnal downpours. On top of the sequential antagonists and masked torturers (led, perhaps, by a mysterious boss in a plague mask), there are zombies and other monsters, a briefcase MacGuffin (that kind of goes nowhere), and references to ‘s M and to The Shining, among other films. The unceasingly strange events all seem to result either from respawn errors, hallucinations caused by the title drug, or possibly a combination of the twain.

I understand that there are multiple Easter eggs to enjoy if your familiar with the Team Fortress and its characters. As for me, I was sometimes confused as to who was who, incorrectly assuming, for example, that “Spy” was a reskinned doppelganger of “Medic.” But Emesis Blue is by all accounts a non-canonical Team Fortress movie occurring in an independent alternate reality, and I am proof that it can be viewed and (reasonably) well understood by people with no background in the game (per Reddit, those thoroughly familiar with Fortress can be equally baffled by Emesis Blue‘s plot). The clues to unraveling Emesis‘ riddles, if they exist, are to be found within the story itself.

Obviously, this project was made with a particular audience in mind, and most of them eat it up. There are dozens of r/tf2 threads discussing the film (and fan theories as to what the hell the plot is all about), as well as an explanatory video on YouTube that’s longer than the feature itself. But to be honest, Emesis Blue is not that great as a movie. It’s dreary and repetitive, which can be blamed on the limited palette afforded by the SFM technology. Psychological thriller is perhaps too ambitious a genre to tackle in director Chad Payne’s first time out; the balance between ambiguity and explanation lists too far in the former hemisphere, and too many of the story’s rabbit holes end in cul-de-sacs. But what is unquestionably great about Emesis Blue is that it’s a movie at all: that’s right, it’s an honest-to-God, fully-plotted feature film made in video game editing software, and it’s more entertaining than a handful of movies released this year by major studios. Neither Red nor Blue may triumph in this phantasmagorical game of Capture the Flag, but Payne amasses a virtual shelf full of achievements.

Emesis Blue can be watched for free on YouTube.

WHAT THE CRITICS SAY:

“If you want a film that relishes in not just mystery but the macabre and horror of things you can’t or shouldn’t even begin to comprehend, there is one I can recommend… it gives off a ghastly mood, and you are drawn in by its clever use of cinematography and cryptic shots that can foreshadow or enhance the theme, and the weird, almost out-of-nowhere scenes that only raise more questions.”–Rasec Ventura, The Gothic Times (Newspaper of New Jersey City University) (contemporaneous)

(This movie was nominated for review by “anonymous,” who suggested it was a “Weird one to suggest…” Suggest a weird movie of your own here.)

APOCRYPHA CANDIDATE: MOTEL HELL (1980)

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DIRECTED BY: Kevin Connor

FEATURING: Rory Calhoun, Nancy Parsons, Nina Axelrod, Paul Linke

PLOT: Out in Rural, USA, Farmer Vincent operates both the “Motel Hello” and a popular smokehouse; neither business is entirely kosher.

Still from motel hell (1980)

WHY IT MIGHT JOIN THE APOCRYPHA: Quirky horror is always fun, and so is Motel Hell. However, the extra little touches added to Kevin Connor’s grinder make this a weird little morsel to ingest: psychedelics, home-spun folksiness, a human garden, and the left-field cameo from Wolfman Jack (as the local priest, no less)—all come together to make something strangely delicious.

COMMENTS: As Nietzsche didn’t quite say, “…if you gaze long enough into a sausage, the sausage will gaze back into you.” There is a strong philosophical undercurrent (casing, even) to Motel Hell. Our spiritual teacher is Vincent Smith: pig farmer, motelier, and all around stand-up country gent. Rustic affability courses through his veins, and cheery wisdom bubbles up through his placid surface. He treats his animals humanely; he is affectionate to his simple-minded sister; his guests are all graced with his decorum. And he has a plan to help God to save the world: through transforming sinful passers-by into the best damned smoked meat you can find.

Director Kevin Connor lays out his cards right quick, just in case you didn’t quite grasp the nuance in the film title. Meet Vincent. Meet Ida. Meat farm. Vincent and his sister are pranksters, spooking the twin girls of two guests. But later that night, he lays a trap for a passing motorcyclist and his far younger lover, harvesting the former and seducing-cum-adopting the latter. However, being so smitten as I am by Rory Calhoun’s charm, I’ve already gotten ahead of the game.

One of the delightful oddities in this B-movie blood comedy is just how Vincent and Ida prepare their meat. Sure, sure, there’s a smoking process and “secret spices” (as to be found in the smokehouse, labeled exactly as such), but there’s also the prep work. It involves holes in the ground, gunny bags, feeding funnels, and, when it is time to harvest the flesh-crop, some swirling spin rays, to give the harvest a “…radical, hypno-high. Heavier, but smoother than any trip [they’ve] ever had.” Beyond the groovy head-trips (chuckle along with me), Vincent brings a solemnity to his work. As he openly muses after a gathering, “Sometimes I wonder about the karmic implications of these acts.” His sister Ida, on the other hand, does not wonder. She just likes her work and, even more-so, the tasty snacks which ensue.

Motel Hell is a silly movie with cleverness, uneven acting, and a fun little chainsaw duel thrown into the mix. Connor and his team are obviously having fun, and are more than happy to provide the audience with blood, surprises, and some obligatory T&A. I enjoyed many a chuckle, and sounded an outright guffaw at Vincent’s scandalous confession at the climax. There are weirder movies, there are bloodier movies, and there are sillier movies, but Motel Hell, like Vincent’s secret blend, is a perfect balance of all these ingredients.

WHAT THE CRITICS SAY:

“It’s meant to be weird, campy and funny but settles for being tasteless, gruesomely awkward and moronic.”–Dennis Schwartz, Dennis Schwartz Reviews

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