Tag Archives: Confusing

APOCRYPHA CANDIDATE: MARKETA LAZAROVÁ (1967)

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DIRECTED BY: Frantisek Vlácil

FEATURING: Frantisek Velecký, Magda Vásáryová, Ivan Palúch, Josef Kemr, Michal Kozuch, Pavla Polaskova

PLOT: In the early Middle Ages, a pair of brothers rob a caravan under protection of the King, setting off a chain of events that eventually leads to the kidnapping of Marketa, a virgin pledged to the convent.

Still from Marketa Lazarova (1967)

WHY IT MIGHT JOIN THE APOCRYPHA: Dreamy pagan sequences adorn a stylized and hallucinatory landscape in Vlácil’s stark medieval epic.

COMMENTS: Although Marketa Lazarová is almost universally praised, everyone remarks on its confusing narrative. The film, which begins with a highway robbery and kidnapping, starts off with a lack of context, and the remainder of the story is fragmented, peppered with abrupt changes of scene, and with dreams, visions, and flashbacks which are sometimes impressionistic, sometimes indistinguishable from reality. The plot elements are comprehensible—a petty noble goes too far and angers the king, a virtuous maiden is snatched from her home—-but the main problem is keeping track of who is who, and where their loyalties lie. If you are prepared for confusion, you can soldier through it and the parties should sort themselves out within an hour or so. But if you would like some guidance, I’ll start this review with a short overview of the major players to get you oriented.

Despite providing the film’s title, Marketa Lazarová herself is not a prominent character until the film’s second half. The story atually centers on her eventual abductor, Mikoláš, a lanky and handsome man in a tight beard. Mikoláš’ brother and partner in banditry, Adam, is easily identified because he has only one arm (although watch out for flashbacks where he has two). Although they behave like highwaymen, Mikoláš and Adam are pseudo-nobles, the sons of Kozlík, a bald and bearded feudal yeoman who rules the walled town of Roháček. Long-haired temptress Alexandra, a brunette contrast to Marketa’s blond innocence, is their sister. In the first chapter the brothers kidnap Kristián, a German youth of noble blood, intending to ransom him. Meanwhile, Lord Lazar rules Obořiště, Roháček’s rival village; he is Marketa’s doting father. Mikoláš spares Lazar after catching him scavenging the wreckage of the caravan the Kozlík clan intends to loot, but later regrets his mercy when Lazar refuses to provide assistance against the king. In revenge, Mikoláš kidnaps the virginal Marketa, whom the (relatively) pious Lazar has pledged to the nunnery. The relentless Captain “Beer,” the king’s military representative in the region, is easily distinguished by his bushy mustache. These are the major players; many minor characters enter and leave, but if you can keep these straight, you should be able to navigate the main thrust of the tale—though details are often elusive.

The narrative confusion matters less because the film is so beautiful. The black and white vistas show off the wintry Bohemian countryside, bare interiors where scar-faced men in furs and chainmail Continue reading APOCRYPHA CANDIDATE: MARKETA LAZAROVÁ (1967)

366 UNDERGROUND: EMESIS BLUE (2023)

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DIRECTED BY: Chad Payne

FEATURING: Voces of “Jazzyjoeyjr,” Chad Payne

PLOT: A soldier discovers a conspiracy involving respawning and a valium-esque drug that leads him to question the nature of his reality as he ventures through a series of violent encounters.

Still from Emesis Blue (2023)

COMMENTS: Several months back, we featured a Saturday Short based on characters from the combat-oriented “Team Fortress 2” video game universe. In 2012, the Team Fortress released a program called Source Filmmaker (SFM) that allowed users to create animations using game assets (characters, objects, environments, animations, maps, sound clips, physics rules) from their library, with the ability to adjust angles and lighting or add their own soundtracks. The gaming community responded by creating scads of short videos, usually absurd, featuring game characters like Heavy (a type) or the masked Spy turning invisible, going on missions to retrieve baby toys, or partying with Thomas the Tank engine. It was only a matter of time until someone sat down with the now decades-old (and reportedly clunky-to-use) software to grind out a feature-length film. What no one expected was that this trailblazing work would be a deeply weird psychological thriller—and passable entertainment for people (like your present reviewer) with no firsthand knowledge of the game.

Non-TMF2 players can orient themselves with this first-person-shooter-as-horror-movie-film-noir world through knowledge of the basic motifs of video games. We deduce that “Team Fortress” is played in combat between two teams, and that characters respawn when they die. Respawning is, in fact, a major plot point. The movie’s gaming-derived premise—what if the real world military-industrial complex developed a technology that could literally “respawn” soldiers on the battlefield?—suggests a truly hellish dystopia. After some introductory investigatory plot suggesting a wide-ranging conspiracy, Emesis Blue throws its main characters—the constantly and incongruously helmeted “Soldier” and the dour Teutonic “Medic”—through a dungeon crawl where they enter one infernal room after another to fight one infernal enemy after another, spiked with revelations about an elaborate ongoing plot involving, among other things, the kidnapping of a politician who may be partially responsible for the flawed respawning technology. The numerous fight scenes play quite well; this is, after all, a combat game. The characters lack expressiveness, but context can do a surprising job of turning an essentially blank expression into a look of uncomprehending fear. The video’s look is unceasingly dark, almost all shadowy interiors, with most of the outdoor scenes taking place during nocturnal downpours. On top of the sequential antagonists and masked torturers (led, perhaps, by a mysterious boss in a plague mask), there are zombies and other monsters, a briefcase MacGuffin (that kind of goes nowhere), and references to ‘s M and to The Shining, among other films. The unceasingly strange events all seem to result either from respawn errors, hallucinations caused by the title drug, or possibly a combination of the twain.

I understand that there are multiple Easter eggs to enjoy if your familiar with the Team Fortress and its characters. As for me, I was sometimes confused as to who was who, incorrectly assuming, for example, that “Spy” was a reskinned doppelganger of “Medic.” But Emesis Blue is by all accounts a non-canonical Team Fortress movie occurring in an independent alternate reality, and I am proof that it can be viewed and (reasonably) well understood by people with no background in the game (per Reddit, those thoroughly familiar with Fortress can be equally baffled by Emesis Blue‘s plot). The clues to unraveling Emesis‘ riddles, if they exist, are to be found within the story itself.

Obviously, this project was made with a particular audience in mind, and most of them eat it up. There are dozens of r/tf2 threads discussing the film (and fan theories as to what the hell the plot is all about), as well as an explanatory video on YouTube that’s longer than the feature itself. But to be honest, Emesis Blue is not that great as a movie. It’s dreary and repetitive, which can be blamed on the limited palette afforded by the SFM technology. Psychological thriller is perhaps too ambitious a genre to tackle in director Chad Payne’s first time out; the balance between ambiguity and explanation lists too far in the former hemisphere, and too many of the story’s rabbit holes end in cul-de-sacs. But what is unquestionably great about Emesis Blue is that it’s a movie at all: that’s right, it’s an honest-to-God, fully-plotted feature film made in video game editing software, and it’s more entertaining than a handful of movies released this year by major studios. Neither Red nor Blue may triumph in this phantasmagorical game of Capture the Flag, but Payne amasses a virtual shelf full of achievements.

Emesis Blue can be watched for free on YouTube.

WHAT THE CRITICS SAY:

“If you want a film that relishes in not just mystery but the macabre and horror of things you can’t or shouldn’t even begin to comprehend, there is one I can recommend… it gives off a ghastly mood, and you are drawn in by its clever use of cinematography and cryptic shots that can foreshadow or enhance the theme, and the weird, almost out-of-nowhere scenes that only raise more questions.”–Rasec Ventura, The Gothic Times (Newspaper of New Jersey City University) (contemporaneous)

(This movie was nominated for review by “anonymous,” who suggested it was a “Weird one to suggest…” Suggest a weird movie of your own here.)

CAPSULE: “BOOGIEPOP PHANTOM” (2000)

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DIRECTED BY: Takashi Watanabe

FEATURING: Voices of Yuu Asakawa, , Rakuto Tochihara (original); Rachael Lillis, Debora Rabbai,  Jessica Calvello (English dub)

PLOT: A Japanese high school is the epicenter of odd events involving a pillar of light, a series of serial killings, and whispers of sightings of the mysterious spirit known as Boogiepop.

Still from "Boogiepop Phantom" (2000)

COMMENTS: Certain features of “Boogiepop Phantom” remind me of “: the limited setting (this time, a Japanese school rather than an insular Northwestern U.S. town); the dark, sometimes soapy melodramatic subplots from a large cast of interconnected characters; possession by supernatural entities that are actually allegorical renderings of psychological traumas. The world of “Boogiepop” is more logical and tightly connected to its fantastical central conceits, however; it lacks the free-floating surrealism and quirky humor of its American cousin. There’s still plenty of weirdness to soak in, though, and enough confusion to keep your mind whirling for a while, trying to sort it all out.

Plotwise, “Boogiepop Phantom” deals with a plague of strange “evolutions” or mutations in Japanese teenagers, including a boy who sees bugs in people’s hearts (and eats them), and another who dresses like a kiddie Pied Piper and causes vulnerable people to disappear by convincing them to revert to childhood. Is “Boogiepop,” an apparition who appears in a  dark billowing cape, tall Cossack hat, and a bizarre starched collar fastened with a yin-yang pin, responsible? Each episode focuses on a different character who plays a part in the saga; each installment jumps about in time, sometimes within the same episode.  The same event may appear in different character’s storylines, and the second occurrence may shed light on the first.

Visually, “Boogiepop”‘s palette is muted, deliberately drab, although frequently filled with bright glowing objects like cellphone screens or magical butterflies. The action is also enclosed in a circular iris that dims into darkness around the edges. This effect makes each episode feel like a faltering memory. Even more notable than the visuals is the sound design: distorted background static and electronic glitches, mysterious chimes, Gregorian chant, with the main theme from “Der Meistersinger von Nürnberg,” Boogiepop’s signature tune, floating through the entire series. At the end of each episode, a cacophony of overlapping dialogue from the next installment whets your appetite (and furthers your bewilderment).

One time through the series may not be enough to understand what’s going on. I watched the entire thing without ever grasping who “Boogiepop Phantom” was (the name kept appearing in the closing credits as a separate character from Boogiepop herself). It’s particularly challenging to keep track of the large cast of characters, and to figure out how each fits into the whole. If you’re also confused, you may want to supplement your viewing with a quick peek at Wikipedia or other online guides. Or, you could just watch the series a second time, taking notes. This kind of elaborate worldbuilding tends to create a devoted fanbase of decoders, and such is the case with the “Boogiepop” franchise. With its theme of alienated teenagers neglected and betrayed by their parents’ generation, “Boogiepop Phantom” is aimed at bright juveniles, but the artistry of the presentation will draw in adventurous older viewers, as well.

“Boogiepop Phantom” was adapted from a series of light novels by  Kouhei Kadono (the series has fourteen entries; “Phantom” is an original story, but relies on established characters and events from the novels). It was written by Sadayuki Murai (who also wrote the screenplay for Perfect Blue) and produced by Madhouse, who animated all four of ‘s movies, along with many other classic anime series and films.

The Nozomi English-language Blu-ray release features the series’ entire 12-episode run. It includes numerous small extras, like the “clean” openings and closings beloved of anime fans, and, more substantially, an English-language commentary track from a couple of Americans who worked on the dubbed version. (Recommendation: as always, turn off the English dub and listen to the Japanese with subtitles. The English voice acting is uneven.)

WHAT THE CRITICS SAY:

“I am not going to lie, Boogiepop Phantom is a weird experience… the anime might be dark, atmospheric, strange, and confusing but when you reach the final episode, you end up understanding everything and feel some kind of achievement…”–Marianne R., Manga Tokyo (DVD)

CAPSULE: THE CLOVERFIELD PARADOX (2018)

DIRECTED BY: Julius Onah

FEATURING: Gugu Mbatha-Raw, David Oyelowo, Elizabeth Debicki, Chris O’Dowd, Daniel Brühl, John Ortiz, Aksel Hennie, Ziyi Zhang

PLOT: Scientists orbit the Earth attempting to use a particle accelerator to solve the world’s energy crisis, but accidentally open a portal to a parallel universe.

Still from The Cloverfield Paradox (2018)

WHY IT WON’T MAKE THE LIST: When we first heard of The Cloverfield Paradox, it never occurred to us to consider it as a weird movie, given the straight sci-fi nature of the series’ two previous installments. But quotes like “might get a bit weird” and “it’s just sort of…..weird” from average-Joe reviewers out there put it on our radar screen. And by gum, they were right: it is “a bit” and “sort of” weird. But unfortunately, it’s not worth watching for fans of weird films, and will only appeal to the most dedicated remaining fans of the Cloverfield franchise, while driving many away from the series.

COMMENTS: I’m a fan of producer J.J. Abrams’ concept of making each movie set in the Cloverfield universe in a different style (I really want to see what they’ll do with the romantic comedy Cloverfield, I Love You), but the “confusing sci-fi B-movie with dodgy quantum science” genre was a bad choice for this third entry. The Cloverfield Paradox is so bad that it looks like a potential franchise-killer. Greenlighting this script is a hard-to-justify choice after the series just hit an unexpected peak with its second movie, the Twilight Zone-y thriller 10 Cloverfield Lane.

On The Cloverfield Paradox‘s parallel universe version of CNN, a talking head author warns of the dangers of mankind’s desperate space-based attempt to solve its debilitating energy crisis: “Every time they test [the particle accelerator] they risk tearing open the membrane of space-time, smashing together multiple dimensions, shattering reality…” As is always the case in bad B-movies, the wild-eyed guy with the off-the-wall jargon-laced theory he pulled out of his ass is (surprise) actually correct. Paradox‘s plot is bonkers, in a bad way. It adopts a mumbo-jumbo parallel universe theory in which anything can happen; there’s no rule book to follow, so the screenwriters are free to be as lazy as they want to, in pursuit of cheap special effects payoffs. In particular, one bizarre bit involving Chris O’Dowd’s arm beggars belief. I won’t spoil it (although other reviewers have detailed it to make a point about how absurd this movie’s plotting is) except to say that something  similar could easily have fit into “Twin Peaks: The Return.” The problem, of course, is that Paradox is not “Twin Peaks” in space (which would be admittedly cool). “Twin Peaks” exists in a self-contained surreal universe where suspension of disbelief is not a relevant consideration. Paradox expects us to take its revelations seriously, as (perhaps crucial) canon in an extended universe.

Aside from its off-the-rails plot, the rest of the film isn’t much better. Despite having a couple of accomplished actors in the sprawling cast (O’Dowd and Debicki), the characters are given nothing very interesting to do. Gugu Mbatha-Raw, as a reluctant communications officer with a tragic past, does her best to generate some sympathy in a lost cause. The rest of the satellite crew make little impact, but the worst offender is the lone Chinese member, who is given minimal dialogue for one simple reason: she can’t speak English. How hard can it be to find a Chinese actress who speaks a little broken English, even phonetically? Can the other crew members actually see her subtitles when she speaks? Given the singular importance of this mission to all of mankind, why waste a precious slot on a crew member who can only communicate with her trilingual German boyfriend?

A minor quibble, perhaps, but a movie made up of nothing but a series of minor quibbles quickly grows old. Another example: the ship’s onboard gravity generator saves the filmmakers from having to deal with cool-looking but expensive zero-G realities, but is explained away with a hand-wave. A few cool moments, like the discovery of a woman in the walls and some independently moving eyeballs, can’t salvage the general feeling that the movie is punching way above its weight class, and getting pummeled in the process. Watch Paradox long enough, and you’re sure to say “I have no idea what’s going on.” A fine reaction for a movie, but not the effect Julius Onah was going for.

Paradox was adapted from a script called The God Particle and retrofitted for the Cloverfield universe. Although a similar gamble paid off in 10 Cloverfield Lane, this outing suggests that a new strategy of producing films actually designed to fit into the series is warranted. The producers decided not to waste everyone’s time with a theatrical release, instead dumping Paradox onto Netflix as a surprise release after Super Bowl LII. A fourth Cloverfield movie is planned, but to succeed, it will need to find a way to overcome this Paradox.

WHAT THE CRITICS SAY:

“The filmmaking is incredibly bland, the story can’t figure out if it’s having fun with the weirdness or not, and the tie in to Cloverfield is gimmicky, leaving you with way more questions than answers.”–Joey Magidson, Hollywood News (contemporaneous)

LIST CANDIDATE: ANGUISH (1987)

Recommended

 

DIRECTED BY: Bigas Luna

FEATURING: Zelda Rubinstein, , Talia Paul

PLOT: An audience watches a movie about a serial killer under hypnotic control by his mother killing off patrons of a movie theater, while themselves being victims of an obsessed killer prowling their own theater.

Still from Anguish (1987)

WHY IT MIGHT MAKE THE LIST: You are getting very sleepy, back and forth, watch the metronome. Once you were like a snail, hiding in your shell. Now you’re on an elevator, going down to the twentieth floor, the nineteenth, the eighteenth… when you land, you will become one with us in nominating this unique thriller onto the List as one of the weirdest film experiences to be fooouuunnnd.

COMMENTS: As you read this review, if at any time you feel your mind leaving your body, you should cease reading immediately. Your humble author didn’t follow this warning, and look how I turned out. No really, we’re just passing along the William Castle-like warnings from the beginning of the film. But it’s good advice anyway, because this horror flick starts out invoking standard slasher fare, but ends up reminding you more of The Cabin in the Woods. We meet the creepy old lady Alice (Zelda Rubinstein) and her grown adult son John (Michael Lerner, also in Barton Fink) who live together in a house otherwise occupied by pet snails and pigeons. John is an eye doctor who is ironically going blind as a result of untreated diabetes, and his mother hypnotizes him into murdering people so he can harvest their eyes for her. Not that she’s motivated to cure his ailing vision; oh no, the eyes are just to increase her witchy powers. Among her many talents is the ability to remotely hear conversations by listening to a seashell, and project her own consciousness into her son’s mind when he’s out and about. And for a man losing his vision, John throws a pretty mean scalpel anyway.

But did you think that was the whole movie? Ha, just kidding, this is actually a movie about a theater audience watching the above movie, and getting melodramatically distressed at it. As the hypnotic scenes commence, the audience falls under the spell, variously swaying into a trance, or squirming uncomfortably as if they were held against their will to watch. Ah, but we go back to the movie they’re watching, and now John, in a quest for fresh victims at his mother’s behest, invades yet another movie theater showing The Lost World. Even this black-and-white dinosaur adventure holds its audience enthralled enough to provide great cover for John to quietly off the victims and collect the eyeballs, in between dinosaur roars. A young lady leaves what is revealed to be the theater showing The Mommy, where we’re now starting to get lost as to which layer of of movie we’re in. As we follow the distressed girl getting her bearings in the theater bathroom, we realize that she wasn’t watching The Lost World, but The Mommy, the movie we’ve been mostly concerned with up until now.

Just when we’re begging not to get anymore confused, a new murder plot forms around the people watching The Mommy. As the events of The Mommy continue, the movie theater staff and eventually the audience watching it are preyed upon by a new killer, even as John in The Mommy scalpels victims in his own theater while this new killer prefers a trusty gun. From here on out, events blur between the two theaters, as the film practically dares you to keep up. The new killer huddles in the bathroom and also babbles “mother”; it turns out he’s a fan obsessed with The Mommy. Both killers barricade the doors of their respective theaters, the better to trap victims for an all-out rampage. At times you’re watching an audience watching an audience, at other times you’re asking which bathroom we’re in, and at times even The Lost World’s events blend with the various audiences’ experiences. And guess what? We’re not done shifting points of reality yet, because it turns out we were watching a movie in a movie in a movie… or something. And you thought Inception was hard to follow!

If you’re a big fan of Zelda Rubinstein, who also plays the spooky psychic from the Poltergeist series, then this is your party. Rubinstein dominates the earliest film, her dulciloquent baby-doll voice rasping away and chanting hypnotic spells as her face fills the screen in between shots of whirling spirals, ticking metronomes, rocking lights, and sometimes shots filmed with a spinning camera—bring your barf bag. This goes on for most of the inner movie (and the movie’s movie, and the movie’s movie’s movie…), and when it’s not, the visuals establish artistic motifs around eyes and spirals until it switches to the stacked-movie premise, which invites us to ponder the thin wall between violent movies and obsessed fans (which gets uncomfortably close to later real-life events, even). Anguish does everything it can to drill itself into your conscious. It’s a corkscrew roller-coaster ride through a hall of mirrors, smartly setting you up for an expectation and then veering off into a new curve. While it has some flaws, such as the secondary cast at times giving  performances so wooden they smells like lemony furniture polish, Anguish works its ass off to end up giving you several movies in one.

WHAT THE CRITICS SAY:

“Well, after seeing it in an actual movie theatre (one eerily similar to the two featured in the film), I can safely say that this deeply weird endeavour definitely needs to be seen at a proper movie theatre.”–Yum-Yum, House of Self-Indulgence