Tag Archives: Dreamlike

CAPSULE: INFLATABLE SEX DOLL OF THE WASTELANDS (1967)

Kôya no datchi waifu; AKA Dutch Wife in the Desert

DIRECTED BY: Atsushi Yamatoya

FEATURING: Yûichi Minato, Shôhei Yamamoto, Masayoshi Nogami, Noriko Tatsumi, Mari Nagisa, Miki Watari

PLOT: A shady real estate agent hires a hitman haunted by the killing of his girlfriend to take out the gang responsible for the kidnapping and torture of his mistress.

COMMNETS: Every day at three o’clock in the afternoon a woman screams and the phone rings. It rings while off the hook, it rings when disconnected, it rings even half-buried in the sand of a desert wasteland. Shô always knows when three o’clock strikes because Rie tells him so. At three o’clock five years ago Shô murdered Rie—when she tried to call him and no one answered the phone.

Real estate agent Naka wants to hire a hitman, so Shô waits for three o’clock in a sunblasted middle-of-nowhere. The client needs to know the assassin of his choice can hit his target in three shots or less. Rie screams as Naka leads Shô to a lone evergreen tree, the only one around for miles, because the blood of “snitches” waters it. Shô chops it down in thirteen shots.

After this display of marksmanship, Naka takes Shô back to his city office. He shows the hitman a disturbing film reel of black-hooded goons recording their sexual abuse of Sae, the woman Naka wants Shô to rescue. Naka himself can be glimpsed in the background, tied to a chair and blindfolded, forced to listen while his girlfriend screams. Shô complains about the poor quality of the entertainment. He can’t see anything in a picture so grainy. Naka admits the film might be wearing out. He must have watched it a hundred times by now.

Shô agrees to take the case. He returns to his hotel room to find a naked woman waiting in his bed. He smells more than cheap perfume and forces her into a bathtub. Mina serenades him with a song overflowing with double entendres. Of course she’s part of the trap, she admits it, but Shô’s not like other gangsters. She wants to help him. He clutches his gun while succumbing to her advances, aiming at the door, ready to fire whenever his enemy enters the room.

Wastelands contains all the classic tropes of film noir—an emotionally compromised detective, a slightly seedy and suspect client, a femme fatale—and then some. Fans of may notice eerie similarities to Branded to Kill, also released in 1967 (they make a perfect double feature). Director Atsushi Yamatoya was one of the Guru Hachiro writers responsible for Branded‘s script. Callbacks ricochet like a volley of gunshots across both story arcs: three o’clock, rings (expensive in Branded, cheap in Wastelands), insects, an antagonist named Kô, hitmen obsessed with their reputations, a (maybe snuff) film within the film.

Both movies share a similar sense of fatalistic black humor and a dynamic visual style. The cinematography always goes for the unusual. Odd camera angles enhance ambiguities of space and perspective, adding to the disorientation. A scene with a character walking up a flight of stairs rotates so “down” becomes left with “up” heading to the right. When a henchman gets shot and slumps over a bar counter the camera tilts with him. The rest of the scene remains skewed as though we’re now viewing the film through the lifeless eyes of a corpse.

Plentiful shoot-outs punctuate the action and every actor who gets shot milks his death scene for all it’s worth. By contrast, the female characters lie around motionless and silent. Whether drugged or sleeping, or worse, it’s hard to tell. Aside from Mina, who radiates a voluptuous vitality (repeatedly rejected as untrustworthy), the others, both living and dead, become indistinguishable.

The final confrontation between Shô and the target of his revenge occurs as a protracted contest recalling Branded‘s Hanada and No. 1. After some creative trash talk (“I can see your heart” – “What color is it?” – “Sickly green” – “You’re colorblind”), they vow that by 3:30 pm tomorrow one of them will die.

Like a fly struggling to escape from a forgotten whiskey glass, time traps people in its vise. Outside a window Shô now sees the desert wasteland surrounding him, the same tree still there standing by its lonesome, as if he never shot it down in the first place. Even Sae and Rie begin to resemble each other. Can Shô save the one if death has already claimed the other?

One possible interpretation of the title implies the entire story takes place in a hellish afterlife where ghosts doomed by their former selves relive their last agonizing moments on earth. A blast of fire burns behind the opening credits. Everyone complains about the heat, but there’s never any air conditioning to cool their tempers. There’s nothing but heat (except for Shô’s lighter, which never works whenever he needs a cigarette). This inferno reduces not only women to puppets. The men jerk each other around by strings, but they’re all tangled together, everyone incapable of escaping their own personal purgatory.

WHAT THE CRITICS SAY:

“..an enigmatic and paradoxical title, perhaps capturing something of the film’s hybrid, even contradictory nature… It should come as no surprise that Yamatoya, directing from his own script here, had previously helped write Seijun Suzuki’s similarly surreal and abstract take on hitmen, Branded to Kill…”–Anton  Bitel, Little White Lies (2020 screening)

59*. REQUIEM FOR A VAMPIRE (1972)

Requiem pour un vampire, AKA Vierges et Vampires, Caged Virgins

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“[M]ore than thirty years later, Requiem remains one of my favorite films. In my view, it’s a real naïve film, written naively without thought, almost automatic writing, without prior idea and above all without reflection. It’s nothing else but a simple stream of ideas out of an unconstituted imagination. It’s a real ‘B’ movie with all that that involves. No intellectual reflection, no intentional symbolism. Nothing but this free and disordered imagery which I care so much about.” , “The Making of Requiem for a Vampire” (2005)

DIRECTED BY: Jean Rollin

FEATURING: , Mareille Dargent, Dominique, Louise Dhour, Michel Delesalle

PLOT: Two teenage delinquents disguised as clowns escape unknown pursuers in a car; their getaway driver is gunned down in the chase. After escaping they remove their harlequin makeup and make their way across the countryside. They are eventually bitten by bats and wind up trapped in the medieval castle lair of a dying vampire and his minions.

BACKGROUND:

  • Rollin’s script for his fourth film, written in two days in a stream of consciousness, evolved out of two scenes: the car chase through the countryside and the piano concert in the cemetery.
  • The first half of the film is nearly silent. Inspired by the pioneering adventure serials of Louis Feuillade, Rollin chose to emphasize the action sequences by keeping them mostly dialogue-free.
  • The art direction was inspired by surrealist painters Clovis Trouille and Paul Delvaux.
  • The dungeon scenes were filmed in the twelfth century Château de la Roche-Guyon, after the crew was evicted from their first choice of castle when the owner caught sight of the film’s nudity. Edmée, Duchess de la Rochefoucauld never saw the script; she agreed to rent her chateau for filming under the impression the story was, in Rollin’s words, “a sort of fairytale.”
  • The dungeon torture scene is ten minutes long, the minimum length of sleaze sales agent Lionel Wallman required in order to sell the film on the international grindhouse circuit. Wallman also donated the getaway car that gets shot to pieces and set on fire.
  • Interpol briefly investigated the film’s production after local gendarmes discovered the shot-up car with Belgian plates in a secluded patch of forest and assumed it belonged to foreign drug traffickers.
  • The cemetery scenes were filmed in a burial ground for medieval plague victims in Crèvecoeur-en-Auge, a small village in Normandy, believed by locals to be cursed.

INDELIBLE IMAGE: Many fantastic scenes in Requiem haunt the mind (the vampire Erika playing the organ in a chapel to an audience of skeleton monks, the crimson torture chamber, the master vampire’s coffin in a green-glowing crypt), but the two main characters dressed as stock clowns stand out whenever they appear, whether in a golden field, a collapsing barn, or a cemetery at dusk.

TWO WEIRD THINGS: Clown car getaway; vagina bat

WHAT MAKES IT WEIRD: A car chase gunfight along a winding country road; a solitary food truck in the middle of nowhere; a motorcycle in an abandoned water tower; a chapel doorway glowing crimson in the dead of night. Requiem for a Vampire transitions from scene to scene with the abrupt illogical shifts of a dream, as the intrepid heroines traverse a deserted landscape freighted with mystery. Mysterious themselves, the girls transform from clowns to teenage outlaws with handguns in their miniskirts. It remains unknown quite how they’ve ended up here, who was chasing them, and even where “here” is.

Trailer for Requiem for a Vampire (1972)

COMMENTS: Disregard for normal narrative conventions (establishing the setting, introducing the characters) give Rollin’s films a Continue reading 59*. REQUIEM FOR A VAMPIRE (1972)

APOCRYPHA CANDIDATE: LOWLIFE (2012)

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DIRECTED BY: Seth A. Smith

FEATURING: Chik White, Kate Hartigan, Mitchell Wiebe, voice of John Urich

PLOT: Asa reappears after six months to join his friend Elle before a bad trip triggers a journey to a remote island littered with drug-secreting starfish.

Still from Lowlife (2012)

WHY IT MIGHT JOIN THE APOCRYPHA: Though hewing toward gritty realism, the plot hook—starfish drug—as well as the recurring hallucinations—narrated by a mystical dog—combine to create a singular something which is as strange as it is unsettling.

COMMENTS: Addiction has rarely looked this icky. A typical drug movie usually takes some effort to showcase the fun part: gathering with friends, experiencing euphoria, and the overall feeling of jolliness before the tragic results of substance abuse rear their heads. Lowlife diminishes these easy-times considerably through the drug in question: the brownish secretions of rather unhealthy looking starfish. While the characters do appear to appreciate the ensuing, loopy high, Seth Smith obliges the audience to endure a smearful dampness; and then, of course, hits his characters with the nasty ramifications.

The movie’s time-flow is somewhat uncertain, with three different narrative chains interlocking. The segments in color feature Asa, increasingly disheveled, as he roots through the murk of shallow streams in search of something. Black and white footage is used for the sequences involving Asa, Elle, and eventually the foppishly mysterious drug dealer Damon. Asa and Elle have a reunion—a reluctant one, as far as Elle’s concerned—which begins icily, but improves to the point that Asa reveals and shares what’s in his cooler. When these entities die from exposure (Asa is convinced Elle left the cooler lid off on purpose; Elle insists otherwise), the drug movie tragedy kicks off, catalyzed by a visit to Damon, who really creeps out Elle—her fear of telephoning him is palpable—but who also has two well-cared-for starfish to share.

The third block of narrative is the most cryptic. Black and white, and projected, it seems, 8mm-style, with a thick narration provided with its own subtitles, despite being in English. Nature, breezes, and words of fate, doom, and redemption. These are from the perspective of a dog, or perhaps dog spirit. (Smith is not hung-up on the viewer knowing what’s happening at the moment, so long as they feel what’s happening.) The dog-visions culminate alongside Asa’s arrival at his nadir, when Lowlife tilts briefly but fantastically to existentially unsettling body horror.

And so, the viewer is doomed with Asa; and Smith quietly shocks and awes in his feature debut. He would continue his evil-organism-tinged angst some years later with his sophomore effort, Tin Can. (This time with ill-omened fungus.) Lowlife is an unpleasant experience, but a worthwhile one—and a worthy member of the drug tragedy canon.

WHAT THE CRITICS SAY:

“Somewhere in between William S. Burroughs and David Lynch… portrays the banal life of an addict using its own internal logic and with the help of some hallucinative imagery and a heavy dose of surrealism.”–Zev Toledano, The Worldwide Celluloid Massacre

APOCRYPHA CANDIDATE: DREAMS THAT MONEY CAN BUY (1947)

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Dreams That Money Can Buy has been placed on the Apocryphally Weird list. Please read the official entry here.

RecommendedWeirdest!

DIRECTED BY:

FEATURING: Jack Bittner

PLOT: Once Joe develops the power to observe his inner self and secures a lease for an office—not in that order, mind—he enters the dream-selling business.

Still from Dreams That Money Can Buy (1947)

WHY IT MIGHT JOIN THE APOCRYPHA: With the era’s avant-garde luminaries assembled here, you couldn’t swing a dead cat without hitting all of them as they worked on the set. One room, a mountain of oddball talent, and dreams, dreams, dreams.

COMMENTS: The title, the talent, not to mention the where…: Dreams That Money Can Buy is one of the most American movies out there. It’s behind its time—it’s ahead of its time; it bounces gaily, and turns on a dime. Calder and Cage, and , and Man Ray: devising the dreams for the money you’ll pay. Three years, seven dreams, one Manhattan loft—and anchored by Joe, with his Cagney-esque coif.

Of all the random titles I’ve stumbled across, Richter’s Dreams That Money Can Buy stands out like flower-child noir; like a Seussian corporate video; like… perhaps nothing I’ve seen before. The opening credits clued me in to the fact that this motion picture (from 1947? sure, sure) was going to be more than a little out there. It was a pleasant surprise—again, from the start—to find it such a jolly jaunt through the deep subconscious up into the luminescently tactile, with the occasional staccato of life in the ’40s.

Meet Joe: “Look at yourself: a real mess, you’re all mixed up; snap out of it! Get yourself fixed up. Even if poets misbehave, they always remember to shave. Say, what’s the matter, Joe? Something gone wrong? Is your head on wrong? No! It’s terrific! Here’s something on which you can really pride yourself: you’ve discovered you can look inside yourself. You know what that means? You’re promoted! You’re no longer a bum—you’re an artist!” And a businessman. He sells dreams of desire, techno-futurism, and identity. We meet a pamphleteer offering membership to the Society for the Abolition of Abolition, or Daughters of American Grandfathers. On-screen audiences mimic on-screen-on-screen performances. A full-wire tabletop circus delights and astounds. Glittering mobiles tickle light across the camera lens. Our hero disappears, briefly, after receiving a wallop from a thug demanding a lead on the races. But while you may have recovered, Joe, beware the poker-chip’s probing eye…

Dreams That Money Can Buy is jam-packed with surrealism and lightheartedness: always sprightly, but never saccharine. The sights and sounds evoke the dreamy past, and the hazy future. (The closing track, composed for this mid-’40s feature, sounds like an obscure B-side from the late ’60s.) More fun-house than art-house, Richter and his team gaily crash the dour columns of haute couture and build a wonder-world from the freshly minted tumble of rubble.

WHAT THE CRITICS SAY:

…Hans Richter, nothing daunted, has plunged into the realm of the abstract, the subconscious and the immaterial for his ‘Dreams That Money Can Buy,’ a frankly experimental picture… A critical dismissal of this picture would be unfair, since it is a professed experiment and there are some things about it that are good. Many of the image constructions, while obscure, are surprisingly adroit, and the musical score by Louis Applebaum is often more eloquent than the screen. Obviously ‘arty’ in nature, it still tries for new ways to frame ideas. For that it is to be commended.”–Bosley Crowther, The New York Times (contemporaneous)