Category Archives: 366 Underground

366 UNDERGROUND: THE SUDBURY DEVIL (2023)

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The Sudbury Devil can be rented or purchased on-demand.

DIRECTED BY: Andrew Rakich

FEATURING: Benton Guinness, , Josh Popa, Matthew Van Gessell, Kendra Unique

PLOT: In 1678, 2 years after King Philip’s War, two Puritan witch hunters from Boston, John Fletcher (Guinness) and Josiah Cutting (Popa), are sent to a town in the Massachusetts sticks to investigate allegations of witchcraft and deviltry in the nearby woods by Isaac Goodenow (Van Guessel), where they encounter Patience Gavett (Gregg) and her companion Flora (Unique).

Still from "The Sudbury Devil" (2023)

COMMENTS: American folk horror is an established genre in literature, but it hasn’t quite made the jump to movies or television to the extent that its British cousins have. Outside of adaptations of Washington Irving’s “The Legend of Sleepy Hollow” and Nathaniel Hawthorne’s works (“The House of the Seven Gables”, “Young Goodman Brown” to name a couple), ‘s Eyes of Fire is probably the film people would point to, along with Ravenous and The Witch.1

The Sudbury Devil is a good addition to that slim lineup, and even more impressive for accomplishing what it does on its budget; of the films mentioned, it’s certainly the one that qualifies as microbudgeted, and it makes the most of its available resources.

If you mashed up A Field in England with Ravenous and The Witch,  you’d get The Sudbury Devil. It’s more than apparent that director/writer Rakich is a hardcore fan of the aforementioned films, and it’s to his and his cast and crew’s credit to have produced a film which goes further than its predecessors, as proper Hellspawn should.

Director/writer/actor Andrew Rakich is known for his Atun-Shei YouTube page, where he utilizes his knowledge and interest in history—he was a ‘living historian’ at Gettysburg National Military Park and a New Orleans tour guide—to produce work that amuses and informs. Starting from highlighting sites and events in New Orleans, he progressed to a Civil War series, “Checkmate, Lincolnites!”, which takes on the mythology of the South’s “Lost Cause” propaganda in entertaining fashion. Entertaining here means comedic, which makes sense; hard and unflattering truths tend to be accepted easier if there’s a laugh or joke involved, and once hooked, thinking can begin (ask filmmaker .) The same effect can be obtained by replacing laughs and jokes with dread and horror in Sudbury (although there is a touch of black humor in what the filmmakers describe as a “mischievous indictment of America’s foundational rot”).

As Sudbury lays it out, hypocrisy is at the heart of that rot. The justification of King Phillip’s War, which eradicated much of the indigenous population of New England, still weighs heavily on Fletcher in his nightmares. The “piety” of Cutting and Reverend Russell allows their disdain of women (specifically Patience). Russell supports  Mosley’s Company and the war, despite actively avoiding any involvement in it. Cutting dsiplays racism towards the original inhabitants of the land and towards Flora, despite his attraction.

While sex has always been a part of folk horror, it’s usually presented obliquely rather than directly. Sudbury puts it upfront: polyamory, homoeroticism, masturbation, gender-shifting, and even a climatic double penetration (although not in the way that you might expect.) Sex and sexual freedom is usually presented as aligned with devilry in folk horror, though Sudbury subverts that expectation.

In that sense, Sudbury is not only folk horror, but also a subset of what could be termed ‘Woke Horror’ (Get Out, Us, Harvest Lake, The Angry Black Girl and Her Monster). This vein of film includes the works of , ‘s The People Under the Stairs (1991), and others; a long established tradition, so ‘Woke Horror’ isn’t such a new thing after all.

The Sudbury Devil will be available on VOD today, December 21—in time for Xmas!— on Rakich’s website, Atun-Shei Films. Other related work that may help in understanding the nuances of the film (King Phillip’ War, Sudbury area history, and specifics in the film) can be viewed there and on YouTube, as well as the webseries Checkmate, Lincolnites and The Witchfinder General, a lighter look at Puritanism. A physical media release may also happen sometime in 2024.

A note of interest for those literary horror aficionados who notice the name Tabitha King as an executive producer: yes, it is that Tabitha King (novelist and wife of an obscure writer named Stephen King). As Rakich explained in the Pod 366 interview, she is also a noted genealogist and had heard about the production and contributed to it.

Listen to our interview with Andrew Rakich and producer Veronika Payton about The Sudbury Devil.

  1. I’m certain there will be “That Guy” who pops in with some titles not named. That’s a protracted discussion for another time, after Vol. 2 of “All the Haunts Be Ours” is released… ↩︎

366 UNDERGROUND: THE DARK SISTERS (2023)

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The Dark Sisters can be rented or purchased on-demand.

DIRECTED BY: Richard Bailey

FEATURING: , Edna Gill, Kristin Colaneri

PLOT: Two sisters reunite by a remote lake some time after a mutually-perpetrated crime.

COMMENTS: Thieves gonna thieve, amiright?

And whether you want him to or not, Richard Bailey is going to make his movies in his own way. Plenty of cryptic—or even patently incomprehensible—films cross our desk here, and we approach each title with an open mind and an eye on purpose. It was only during the final act of The Dark Sisters (and then, only after a politely brazen hint from the filmmaker) that I cottoned on to just what this movie is all about. Bailey is an ideas man, one who has things to say about life and mind, and he is keen to converse with the viewer.

On the surface, The Dark Sisters concerns two sisters attempting to bridge a gulf that has grown between them during intervening years of separation after a grisly experience. Kicking back lakeside for this reunion, things quickly become not what they seem, and even, if I may conjecture briefly, not even what they are. This is a story of two sisters; this is a story of vengeance; this is a story of redeeming the wicked; this is a story of reflections, doubles, synthesis, and the fusion between perception, reality, and memory. And it’s not even really about the sisters, for that matter.

With his poetic-essayical dialogue, lingering shots and scans of a delightful primordial lake, fractured plot structuring, and philosophical musings, Bailey tracks a number of things here. My own takeaway from this methodically furled string of musings and images is that The Dark Sisters is a story about the story—about the act of storytelling, touching on the facets of that that age-old phenomenon and attempting to present this nigh indescribable (and wholly human) pass-time (a designation I use with no sense of flippancy; time is what we have, and pass it we must). Through archetype, rumination, sonic cues, and honey-glazed nature, The Dark Sisters seeks the heart of what occurs when we gather to talk and make sense of ourselves and everything around us.

Listen to our interview with Richard Bailey about The Dark Sisters.

WHAT THE CRITICS SAY:

“In some ways The Dark Sisters reminds me of films like Mickey Reece’s Climate of the Hunter. Things aren’t normal, but they’re not full-blown weird or bizarre either. It’s as though everything simply shifted a few degrees away from what we expect them to be, and we have to figure out why.”–Jim Morazzini, Voices from the Balcony (contemporaneous)

366 UNDERGROUND: EMESIS BLUE (2023)

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DIRECTED BY: Chad Payne

FEATURING: Voces of “Jazzyjoeyjr,” Chad Payne

PLOT: A soldier discovers a conspiracy involving respawning and a valium-esque drug that leads him to question the nature of his reality as he ventures through a series of violent encounters.

Still from Emesis Blue (2023)

COMMENTS: Several months back, we featured a Saturday Short based on characters from the combat-oriented “Team Fortress 2” video game universe. In 2012, the Team Fortress released a program called Source Filmmaker (SFM) that allowed users to create animations using game assets (characters, objects, environments, animations, maps, sound clips, physics rules) from their library, with the ability to adjust angles and lighting or add their own soundtracks. The gaming community responded by creating scads of short videos, usually absurd, featuring game characters like Heavy (a type) or the masked Spy turning invisible, going on missions to retrieve baby toys, or partying with Thomas the Tank engine. It was only a matter of time until someone sat down with the now decades-old (and reportedly clunky-to-use) software to grind out a feature-length film. What no one expected was that this trailblazing work would be a deeply weird psychological thriller—and passable entertainment for people (like your present reviewer) with no firsthand knowledge of the game.

Non-TMF2 players can orient themselves with this first-person-shooter-as-horror-movie-film-noir world through knowledge of the basic motifs of video games. We deduce that “Team Fortress” is played in combat between two teams, and that characters respawn when they die. Respawning is, in fact, a major plot point. The movie’s gaming-derived premise—what if the real world military-industrial complex developed a technology that could literally “respawn” soldiers on the battlefield?—suggests a truly hellish dystopia. After some introductory investigatory plot suggesting a wide-ranging conspiracy, Emesis Blue throws its main characters—the constantly and incongruously helmeted “Soldier” and the dour Teutonic “Medic”—through a dungeon crawl where they enter one infernal room after another to fight one infernal enemy after another, spiked with revelations about an elaborate ongoing plot involving, among other things, the kidnapping of a politician who may be partially responsible for the flawed respawning technology. The numerous fight scenes play quite well; this is, after all, a combat game. The characters lack expressiveness, but context can do a surprising job of turning an essentially blank expression into a look of uncomprehending fear. The video’s look is unceasingly dark, almost all shadowy interiors, with most of the outdoor scenes taking place during nocturnal downpours. On top of the sequential antagonists and masked torturers (led, perhaps, by a mysterious boss in a plague mask), there are zombies and other monsters, a briefcase MacGuffin (that kind of goes nowhere), and references to ‘s M and to The Shining, among other films. The unceasingly strange events all seem to result either from respawn errors, hallucinations caused by the title drug, or possibly a combination of the twain.

I understand that there are multiple Easter eggs to enjoy if your familiar with the Team Fortress and its characters. As for me, I was sometimes confused as to who was who, incorrectly assuming, for example, that “Spy” was a reskinned doppelganger of “Medic.” But Emesis Blue is by all accounts a non-canonical Team Fortress movie occurring in an independent alternate reality, and I am proof that it can be viewed and (reasonably) well understood by people with no background in the game (per Reddit, those thoroughly familiar with Fortress can be equally baffled by Emesis Blue‘s plot). The clues to unraveling Emesis‘ riddles, if they exist, are to be found within the story itself.

Obviously, this project was made with a particular audience in mind, and most of them eat it up. There are dozens of r/tf2 threads discussing the film (and fan theories as to what the hell the plot is all about), as well as an explanatory video on YouTube that’s longer than the feature itself. But to be honest, Emesis Blue is not that great as a movie. It’s dreary and repetitive, which can be blamed on the limited palette afforded by the SFM technology. Psychological thriller is perhaps too ambitious a genre to tackle in director Chad Payne’s first time out; the balance between ambiguity and explanation lists too far in the former hemisphere, and too many of the story’s rabbit holes end in cul-de-sacs. But what is unquestionably great about Emesis Blue is that it’s a movie at all: that’s right, it’s an honest-to-God, fully-plotted feature film made in video game editing software, and it’s more entertaining than a handful of movies released this year by major studios. Neither Red nor Blue may triumph in this phantasmagorical game of Capture the Flag, but Payne amasses a virtual shelf full of achievements.

Emesis Blue can be watched for free on YouTube.

WHAT THE CRITICS SAY:

“If you want a film that relishes in not just mystery but the macabre and horror of things you can’t or shouldn’t even begin to comprehend, there is one I can recommend… it gives off a ghastly mood, and you are drawn in by its clever use of cinematography and cryptic shots that can foreshadow or enhance the theme, and the weird, almost out-of-nowhere scenes that only raise more questions.”–Rasec Ventura, The Gothic Times (Newspaper of New Jersey City University) (contemporaneous)

(This movie was nominated for review by “anonymous,” who suggested it was a “Weird one to suggest…” Suggest a weird movie of your own here.)

366 UNDERGROUND: TRIPLE TROUBLE (2022)

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DIRECTED BY: Homer Flynn, The Residents

FEATURING: Dustin York

PLOT: After a crisis of faith, a priest (and son of a deceased member of the Residents) becomes a plumber and goes insane as he is consumed by his theory about a fungus-led conspiracy.

Still from Triple Trouble (2022)

COMMENTS: “Junior” is an ex-ponytailed skateboarding priest who’s lost his faith and become a plumber. His mom just died. His only friend is a malfunctioning A.I. drone. He finds semen-like fungus clogging up every drain he services. He sometimes sees the ghost of his dead father, a former lead singer of the Residents. From his cell phone, the news blares about a Night of the Living Dead style plague striking white people in prisons and meat-packing plants. So his life is pretty full. His main hobby is theorizing about the omnipresent fungus and its possible lunar origins, but Junior obsesses over many things: a kidnapping from his past, a local radio tower, the nice Wiccan girl he has a crush on, the unusual number of white vans in his neighborhood, and the Residents’ unfinished movie “Vileness Fats.” And every now and then he finds himself drawn into short dream sequences featuring dancing eyeball-headed men.

Yes, the Residents’ Triple Trouble lays a strong claim to weirdness, as one would expect from a movie proffered by a band fronted by giant eyeballs. A lot of the experimental video work, featuring spinning backdrops and the mini video-art dream sequences, is cool. Scraggly Dustin York does fine enough, acting most of the time alongside disembodied voices (partly a function of the pandemic-era shooting schedule). But, unfortunately, the project as a whole never comes together, or goes sideways in a truly interesting manner. It’s inspired by a combination of lockdown paranoia and Residents nostalgia, but nothing coheres thematically; its 90 minutes don’t seem to be about anything much in particular. The plot eventually unwinds as a portrait of a delusional schizophrenic, an approach which feels lazy and almost anti-cathartic. (In another disappointment, there’s little actual Residents music on the soundtrack; no full-fledged songs, just snippets of the kind of incidental accompaniment you’d find in any similar indie project.) Perhaps unsurprisingly, Triple Trouble is aimed at an audience who are already fans of the band—it’s obviously full of in-jokes and references your reviewer missed (along with a few he caught). Whether the resulting concoction intrigues the novice enough to hunt down more from the Residents in a vain quest to understand what it all means will vary from person to person.

To a large extent, the backstory behind the making of Triple Trouble is more interesting than the finished project (as well as helping to explain its air of, um, unevenness.) Director and Residents co-founder/current spokesman Homer Flynn embeds a lot of the band’s lore into this project, starting with both references to and actual footage from “Vileness Fats.” “Fats” was an elaborate unfinished avant-garde video project about one-armed dwarfs, conjoined twins, and dirty laundry, shot on sets aping The Cabinet of Dr. Caligari, which the band worked on for four years in the mid-1970s, shooting fourteen hours of footage before abandoning it to the dustbin. Triple Trouble also rests on the bones of Double Trouble, a planned Residents feature which began shooting in 2016, which shut down in 2019 after the death of Gerri Lawler (who plays Junior’s mother). The color flashback footage in Triple Trouble featuring Junior as a priest comes from that half-completed film. Perhaps sensing that working for years on unfinished projects was getting them nowhere, the Residents shot the remaining material that makes up Triple Trouble in ten days. So if Triple Trouble seems a little cobbled-together, Residents fans can at least rejoice that the stars finally aligned for long enough to bring a movie to completion.

The 2023 Blu-ray offers some interesting supplements. There are four deleted scenes (one of which should have been included in the film, as it outlines Junior’s conspiracy theory in relatively lucid detail) and a blooper. It also includes trailers for Triple Trouble, the original teaser for Double Trouble, and a promo for the Residents’ performance of “God in 3 Persons Live.” The disc sports a reel of unused stop-motion animated footage from “Vileness Fats” (I don’t know whether this has appeared elsewhere). The most significant extra is the 17-minute long “Vileness Fats Concentrate,” a short which gives you a good sense of the pretentious, unhinged wackiness that the unfinished project might have been. “Concentrate” had been released before, but presumably this 2022 “remaster” is higher quality. Residents completists will obviously be all over this like fungus on a drainpipe.

WHAT THE CRITICS SAY:

“If all this sounds profoundly weird – as well as weirdly profound – that’s because it is. The Residents wouldn’t have it any other way. Don’t miss it!”–Nicole V. Gagné, A Shaded View of Fashion

APOCRYPHA CANDIDATE: FLAMING EARS (1992)

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Weirdest!

DIRECTED BY: Ursula Puerrer, A. Hans Scheirl, Dietmar Schipek

FEATURING: Susana Helmayr, Ursula Puerrer, A. Hans Scheirl

PLOT: Spy makes comics, but her printing press is torched by Volley, a night-club performance artist/pyromaniac who has a pet girlfriend alien named Nun; the year is 2700.

Still from Flaming Ears (1992)

WHY IT SHOULD MAKE THE APOCRYPHA: With a plot as disjointed and intriguing as its stop-motion special effects, Flaming Ears rounds out the low-budget, lo-fi, lo-and-behold dystopian eccentriptych that began with ‘s Jubilee (1978)  and continued with ‘s Liquid Sky (1982).

COMMENTS: The future belongs to the lesbians, and judging from what directors Puerrer, Scheirl, and Schipek have imagined in Flaming Ears, I wish them the best of luck. The year 2700—“the year of toads”—is dismal, dangerous, and wet. Cubo-futuristic flirtations gel with sado-punk aesthetics at the local club; flames and orgasmic grinding flicker together; and love, which does still linger in this society, gloms to the body like a horrible, cherished memory. With no money at their disposal, the directors are free to explore intimacy at odd angles, craft violence with ketchup and cardboard, and cruise through Salzburg’s ramshackle roads at night and in miniature.

The plot trail opens wide and ambiguous, as the lives of Spy, Volley, and Nun intersect in unlikely ways. When Spy’s nib explodes by her face, ink splatters and an old frenemy saunters in. Smooth, suited, and smoking, Magdalena informs Spy that the printers was burnt to the ground. By whom? Well, none other than Volley, who is introduced by a clip-clip crash into Hell, but not before she grinds one out on a handsome side-table coated in lighter fluid. Fluid falls from the ever-dark skies on to the ever-slimy streets, and also onto the ever-red-PVC-clad alien. She wanders the nights when it rains, and she wanders to an erotic art-house dance club. Out front she finds the ailing Spy, who was bounced away by the machine-gun toting bouncer. Then, things get a little less clear.

Flaming Ears is pure punk-house, so don’t worry about the plotline. While I presume that budgetary considerations forced the filmmakers into Super-8 film, its inherent graininess, baked-in contrast, and just-a-bit-off color distortion would make it my first choice for this film. Everything in 2700 sounds “more” (yet another appropriate side-effect: post-production sound), and most of that “more” sounds wet. Drips, drizzles, sprays, spurts, and squishes are all up in your ear. But this is not just an underground soaking sin-fest, it’s an educated one. Last Year at Marienbad and (I would just about swear…) Tetsuo: The Iron Man get a nod in nearly the same breath. And while the post-punk scene in early ’90s Austria may have involved a whole lot of cubo-futurism on its own, Puerrer, Scheirl, and Schipek were wise to harness its jagged incongruity.

This whole exercise is simultaneously a chin-scratcher and an eye-opener, alternating gleaming cheapness with sellotape wonderment—typically in the same scene, or even shot. It doesn’t hurt that all the leads (who make up most of the creative and production team, unsurprisingly) have decent acting chops. They’re probably helped by the fact they’re performing long-crafted personas, but I’d be unsurprised if you told me that A. Hans Scheirl was actually an alien, Ursula Puerrer was a sex-crazed pyro, and that Susana Helmayr was somehow trapped between life and death. So, scrap any expectations, embrace pretensions, and slide skate-feet-first into Flaming Ears Hell.

WHAT THE CRITICS SAY:

“A strange, surreal film that may as well have “destined for cult status” emblazoned across every frame, Flaming Ears is guaranteed to be unlike anything you’ve seen before.”–Lee Jutton, Film Inquiry (re-release screening)