Tag Archives: Post-apocalyptic

BORDERLINE WEIRD: SIX-STRING SAMURAI (1998)

DIRECTED BY: Lance Mungia

FEATURING: Jeffrey Falcon

PLOT: In an alternate post-apocalyptic past, Elvis has died, and samurai musician Buddy races to Lost Vegas to make his claim the King’s throne—along with every other rock-and-roll outlaw prowling the wasteland.

Still from Six-String Samurai (1998)
WHY IT’S ON THE BORDERLINE: From the plot synopsis alone it should be clear that Six-String Samurai‘s weirdness isn’t in doubt.  Although it has an excellent chance to make the List down the line, something in me resists putting it on after the first ballot.  The mix of action and absurdity in Six-String Samurai is tempting, like a dish at a fancy restaurant that sounds mouth-watering on the menu; but when you order it you discover that, although the individual ingredients are of the highest quality, the flavors don’t quite blend properly. It’s satisfying and too good to send back, but you had hoped for much more.

COMMENTS: This is my second review of Six-String Samurai; a younger me reviewed the film when it first came out, in 1998.  With time, wisdom, and more weird movies under my belt, has my assessment of changed since then?  I reprint that review below, with my contemporary observations to follow.

“The mainstream Las Vegas Review-Journal gives it one star.  The alternative free weekly City Life gives it four stars (out of five).  My interest is piqued; the kid in me wants City Life to win out, but my internal cynic is betting heavily on the Review-Journal.  Reading the plot synopsis—after nuclear war in 1957, Elvis, King of the City of Lost Vegas, has just died, and every guitar-picking, sword-wielding outlaw of the Wastelands, including Buddy Holly and Death himself, is heading to Vegas to claim the throne—it’s easy to guess that this will be a polarizing film.  But, once you get past the “I’m just hip enough to get this/I’m so hip that I’m way past this” dichotomy, it turns out that Six-String Samurai is a fairly engaging, sporadically irritating piece of entertainment.  Although it plays like an assignment from a class in postmodern film making—write a script which will serve to distance the author from charges of Continue reading BORDERLINE WEIRD: SIX-STRING SAMURAI (1998)

CAPSULE: HARDWARE (1990)

DIRECTED BY: Richard Stanley

FEATURING: , Stacey Travis, Lemmy, voice of Iggy Pop

PLOT: A desert wanderer in a post-apocalyptic wasteland discovers a relic.  It’s the dismembered skeleton of a cyborg used by the government in the war that destroyed civilization, and when a man conveniently buys the creepy-looking thing for his metal sculptress girlfriend (!!!), she pieces it back together and unleashes a mechanical nightmare upon both of them.

Still from Hardware (1990)

WHY IT WON’T MAKE THE LIST: Hardware suffers from a terrible bout of conventionalism.  It’s essentially a post-apocalyptic version of Alien set in the confines of a ratty apartment complex.  There’s nothing truly weird about it, other than the cast, which is lousy with hard rock stars.

COMMENTS: Well, it must be said outright that this movie wasn’t bad.  It was breezy, very streamlined.  This is a cyberpunk horror movie about a robot run amok, simple as that.  Usually, a post-apocalyptic sci-fi likes to wax poetic and lament on our ever-dwindling lack of human compassion and kindness toward our Mother Earth.  And I don’t have a problem with that, but when your movie is actually about a killer robot and not about the fate of man’s heart as we hurtle deeper into the future, perhaps being an armchair philosopher is not par for the course.  The plot is based on a story in the British comic staple “2000 A.D”. called “SHOK! Walter’s Robo-Tale”, and it certainly takes the cyberpunk vibe from that series and really goes with it despite a $1.5 million budget.

Well, it’s the 21’st century (THE FUTURE!!!!), and America is devastated by an undisclosed nuclear disaster.  People have to make a living any way they can, and many times that includes scavenging the technology of the past.  One disturbing fellow, called a Zone Tripper, finds the menacing remains of a robot (it is called a cyborg, but since there there are no organic mechanisms implemented into the device, let’s just assume they wanted it to sound cooler than just a plain ol’ robot) in the distant, post-apocalyptic desert.  This intimidating fellow comes to sell his scrap at the typical oddball junk broker Continue reading CAPSULE: HARDWARE (1990)

CAPSULE: SCARS OF YOUTH (2008)

DIRECTED BY: John R. Hand

FEATURING: Jeremy Hosbein, Amanda Edington

PLOT: A survivor of the apocalypse is conflicted about his mother, who is addicted to a

Still from Scars of Youth (2008)

black fluid that keeps her eternally young but causes disorientation and scarring.

WHY IT WON’T MAKE THE LIST: Scars of Youth is a beautifully lensed film, filled with dreamlike images and montages. Although not impenetrable, the tale comes across mysterious and weird, thanks to the oblique, overwhelmingly visual storytelling. Unfortunately, all this beauty pads a thin and unengaging storyline.

COMMENTSScars of Youth is easy to critique.  It’s visually and sonically entrancing, on its own terms and even more so when you consider the low budget and lack of any special effects.  On the other hand, the story is slow, yet hard to follow, and what we do discern of the tale doesn’t add up to very much.  The audio in some of the necessary background exposition is deliberately distorted in an attempt to create atmosphere that creates frustration instead.  The performances are substandard throughout; the amateur actors can’t convey complex emotions, and the third main character—a sort of adventurer who smuggles immortality fluid past the checkpoints of an unseen civilization to our hero—sports an unnatural laugh that is particularly off-putting.  Almost every scene is drawn out for far too long, with actors staring off into space with melancholy expressions or wandering around state parks, disconsolately staring at wire fences.  These elements of pure mood can’t take the place of dialogue or action.  There is full-frontal nudity to liven things up, but the mother-son incest subtext, intended to provoke, is laid on far too thickly, with sexual symbolism slathered on with so little subtlety that it becomes embarrassing.  On the plus side, the eerie ambient music is a highlight, and the photography is especially beautiful and far more professional than the narrative aspects of the film.  There are beautiful shots of rippling ponds, closeups of bustling ant colonies, sun-dappled forests, and a consistent, painterly eye for color and composition.  Blue filters are used on the interiors in the protagonist’s lonely room, which turn what would otherwise look like a garage with white sheets hung about for walls into something reasonably mystical.  The black and white dream and flashback scenes are crisp and lovely; one brilliantly conceived sequence is grainy and filled with afterimages, as well as some of the film’s loveliest symbolism.  These short, impressionistic moments are where Scars shines; they could fit comfortably as mood pieces inside a major production with more of a story to tell.  They just can’t carry an entire film.

Hand’s earlier film, Frankensteins Bloody Nightmare, was a collage-like creation inspired by the visual styles of cheap and crazy 1970s drive-in horror movies. The look, sound and pace of Scars of Youth is, instead, a tribute to Tarkovsky‘s Stalker.  Hand captures the general feel of the Russian minimalist master, but whereas the murky grindhouse visuals of Nightmare made the lack of locations, story and acting talent almost appropriate, the ultra-clean, professionally shot look of Scars of Youth highlights these deficiencies.  Both films contain a few gorgeous images which, if they could be judged in isolation, would earn five star ratings; but, in both films we also get the feeling that we’re watching the work of a brilliant cinematographer and sensualist who has yet to find a meaningful story to tell.  If Hand’s storytelling abilities ever catch up to the level of his technical skills, he’ll become the Stanley Kubrick of homemade videos.

A signed “limited edition” of Scars of Youth can be ordered directly from JRH films for $15.

WHAT THE CRITICS SAY:

“…another successful experimental tweaking of a familiar genre for Hand.”–Mike Everleth, BadLit.com

CAPSULE: AUTOMATONS (2006)

DIRECTED BY: James Felix McKenny

FEATURING: Christine Spencer, Angus Scrimm

PLOT: The lone survivor of a devastated nation lives in an underground bunker; her only companions are the voice recordings of a long-dead scientist and the robots she sends out to do battle with the enemy on the planet’s poisoned surface.

Still from Automatons (2006)

WHY IT WON’T MAKE THE LIST: Much of the underground hype regarding this 2006 indie from James Felix McKenny and Glass Eye Pix likens Automatons to a cross between Eraserhead and Ed Wood, with Guy Maddin‘s name bandied about for good measure. There is nothing remotely arthouse or surreal about Atomatons, however, and the only identifying aesthetic McKenney might share with Maddin is an obsessive love of a genre. Maddin’s love of baroque silent film expressiveness hardly compares to McKenney’s hard-on for 1950’s sci-fi kitsch. That’s the problem with hype; it usually tends to be a disservice, and is so here.

COMMENTS: Automatons is not weird or surreal. That is not to say it does not have merit or is a film without interest. Is it a thought-provoking, intelligent film, worth comparing to some of the better, more compact Outer Limits episodes? No. The post-apocalyptic scenario of a lone survivor is a really, really old one that has been around since Robot Monster (1953) and is repeated in Omega Man, Mad Max and countless movies.

The robots themselves look like they just stepped out of an old “Superman” TV episode, but without the awkwardly quirky personality of those 50s tintypes. Angus Scrimm (Phantasm) is the professor who instructs heroine Christine Spencer through a series of pre-recorded videos. The biggest problem here lies in Spencer’s flat acting, which fails to project the necessary charisma needed in this type of project.

Where Automatons takes an admirable independent risk is in its lethargic pacing, which, despite the plot and acting, creates a hypnotic milieu. Long, static takes, along with the much repeated Scrimm transmissions, are, at first, odd, then oddly compelling. This is the one surprising, indeed endearing quality about Automatons.  It refuses to cater to commercial pacing. Some mistake that for an arthouse quality or made predictable, banal comparisons, such as that to Eraserhead. Automatons does not possess that organic, wistful Lynch quality. It is grounded in the love of its genre. The later battle scenes and the gruesome deaths have a certain grainy style derived from its 8 mm source, but this is an often utilized stylistic ploy in genre indies, and is not what gives Automatons its original flavor.

WHAT THE CRITICS SAY:

Automatons is what happens when Eraserhead and Tetsuo the Iron Man bong themselves into oblivion and collaborate on a minimalist avant-garde sci-fi cheapie shot in a toolshed… Robot radness acheived!”–Nathan Lee, The Village Voice (contemporaneous)