Tag Archives: 2025

CAPSULE: ENDLESS COOKIE (2025)

366 Weird Movies may earn commissions from purchases made through product links.

Endless Cookie is available to purchase on-demand.

Recommended

DIRECTED BY: Seth Scriver, Peter Scriver

FEATURING: Voices of Seth Scriver, Peter Scriver

PLOT: A Canadian cartoonist interviews his half-Cree brother and his numerous nephews and nieces to make an animated documentary about their shared family history.

Still from Endless Cookie (2025)

COMMENTS: Animator Seth Scriver sets himself a difficult task. He thinks his half-brother, Pete (born to Seth’s father and an indigenous woman of the Cree tribe) is the greatest storyteller he’s ever known, and wants to document those tales. But Pete lives on the Shamattawa reservation in northern Manitoba, a location so remote that there are no roads and visitors must fly in. Pete’s large family has no experience with filmmaking, and the sound quality is so bad Steh frequently has to scrap recordings and start over. He’s excited to get a grant from Telefilm Canada, but his financial backers grow increasingly skeptical with the work-in-progress (“Is this what you’re doing with the money we gave you?” “Tell me, Seth, why is this pizza scene going on so long?”). A project that was supposed to take 7 months to complete stretches out to 9 years. But he crosses the finish line, and he and Pete finally deliver a heartfelt but oddball saga that sometimes approaches outsider art.

Seth’s lack of direction for the project becomes both a thesis and a running joke. His vague but lofty aspiration is to create a documentary that’s “funny, beautiful, spiritual, political, complex, simple, and true.” Easygoing Pete is fine with the plan: “oh, okay.” The original idea is for Pete to tell seven stories, but his first attempt, a tale about the time he got his hand caught in a Conibear trap, is interrupted by the sound of a flushing toilet in the background. (Pete won’t finish this story until the end of the film.) Seth’s briefly-glimpsed flow chart for the movie is composed of irregular scribbled blobs representing scenes and looks like a bulbous, winding intestine instead of a straight arrow. The seven story structure is scrapped in favor of a laid-back method of just recording daily life and squeezing in stories as the come, an approach that better fits the documentarians’ personalities. While sitting around the table at Pete’s house—interrupted by Pete’s daughter Cookie offering to make sound effects for the film—Pete talks to his father on the phone, and Seth’s mother tells a story about a dream Pete told her, which leads the father to reminisce about a fishing trip where he encountered a strange glowing globe in the sky. And so it goes. As they slowly progress through each episode, with digressions aplenty and flashbacks nestled inside of flashbacks, a portrait emerges of Pete’s family and the way First Nations people live today: clinging to some traditions while jettisoning most for modern conveniences. This unforced, as-it-happens methodology allows the movie to touch on social topics like indigenous incarnation rates, lack of access to clean water and hunting lands, and historical injustices without seeming pedantic. Somehow, the movie ends after the apocalypse—although it eventually circles back to the present, because the past is an endless cookie.

The meandering style fits Scriver’s ADD animation style, which can best be described as “cute grotesque.” The brothers are drawn as clowns assembled from Mr. Potato Head parts, with plastic hats perched atop their rotund heads and big floppy noses; they wouldn’t look out of place in Yellow Submarine. Other characters become anthropomorphic trophies, slices of toast, right-angle rulers, or baby onions—not to mention the eponymous Cookie, who’s an actual talking chocolate chip cookie. Scriver puts enormous detail into every deceptively crude Flash animation frame, and indulges in surreal flights of fancy at every opportunity: coffee cups add commentary, real characters intrude on the stories (and vice versa), and a suicidal family member drives an eyeball motorcycle into a desert eternity. Endless Cookie is never visually dull, to say the least, and although some people can’t connect with the meandering storytelling, it resolves into a conversational format: one idea sparks another as stories wind their way through the tapestry of life, indifferent to temporal and physical laws. In the end, Scriver checks off his list of “funny, beautiful, spiritual, political, complex, simple, and true”; he just forgot to add “and kind of weird.”

WHAT THE CRITICS SAY:

“… the film… boasts so much mirth and good will that the strangeness becomes grounded in universal feelings of warmth and togetherness. The surreal becomes identifiable and relatable… It’s a weird kind of hang out movie where the door is always open, either to engage directly or to just let all the strangeness wash over the viewer.”–Andrew Parker, The Gate (festival screening)

(This movie was nominated for review by Sean Ramsdell. Suggest a weird movie of your own here.)

CAPSULE: DUST BUNNY (2025)

366 Weird Movies may earn commissions from purchases made through product links.

DIRECTED BY: Bryan Fuller

FEATURING: , Sophie Sloan, Sheila Atim, Sigourney Weaver

PLOT: An orphan girl hires a middle-aged killer-for-hire to kill the monster living under her bed.

Still from Dust Bunny (2025)

COMMENTS: Bryan Fuller has established himself as a unique voice and a major name in the entertainment industry , producing and writing a variety of TV shows both based on well-known franchises (“Star Trek: Discovery”) and more personal in tone (“Pushing Daisies,” “Wonderfalls”). The latter category is the perfect showcase for his idiosyncratic vision combining the playful and macabre.

In Fuller’s debut as a feature film director, this combination is apparent in the relationship between the two protagonists. Mikkelsen plays a hardened and cynical hit man, an anti-hero bringing to mind his leading role in Fuller’s iconic show “Hannibal.” Sophie Sloan, in contrast, plays Aurora, a young girl tormented by the monster lurking under her bed. These two couldn’t seem more different, but those differences are what makes them perfect complements.

Fuller establishes the connection between the girl and the killer early on in a purely visual way, without dialogue or unnecessary exposition, just with a firefly leading the viewers’ gaze. The characters’ eyes intersect; they are neighbors in the same apartment building. And when a “dust bunny”—our tale’s monster—devours the girl’s parents, she doesn’t hesitate to ask her intriguing neighbor for help. Gradually, a connection blossoms between them, notably similar to the central dynamic in ‘s Léon: The Professional.

Not everything is as it looks. A  game of unreliable narrators and deceptive POVs takes place, blurring what is real and what is pure imagination—at least for a while. Dim lighting and foggy environments create a sense of ambiguity, enhancing an already hypnotic atmosphere.

Dust Bunny is uninterested in maintaining this uncertainty for long, however, especially in regards to the nature of the monster. The special effects used for the creature haunting the girl lose their subtlety in the second half of the narrative, dramatically degrading the horror aspect. Instead, it remains a character-driven drama with action elements and hints of the supernatural. There is an attempt at commentary about the monsters in ourselves, but it seems like an afterthought. Some twists will make for an entertaining ride, for sure, but not enough for a truly memorable experience. In the end, Dust Bunny is too much style and not enough substance.

WHAT THE CRITICS SAY:

Strange, bizarre, and terrifically weird, writer/director Bryan Fuller’s ambitious ‘Dust Bunny’ should whet the appetite of fantasy fans hungry for a mature fairy tale… [the] script is like a Lewis Carroll fever dream. The peculiar setting teases a sweet children’s story akin to ‘Alice’s Adventures in Wonderland,’ but Fuller embraces the darkness.”–Jonathan Hickman, The Newnan Times-Herald (contemporaneous)

Dust Bunny [4K UHD + Digital Insert]

  • 4K

List Price : 26.99 $

Offer: 21.99 $

Go to Amazon

CAPSULE: A BLIND BARGAIN (2025)

366 Weird Movies may earn commissions from purchases made through product links.

DIRECTED BY: Paul Bunnell

FEATURING: , , , Lucy Loken, Annalisa Cochrane

PLOT: A Vietnam veteran heroin addict gets hustled into a scheme where his aging ex-actress mother will be a test subject of Dr. Gruder, who promises to reverse aging with some highly unconventional treatments.

Still from A Blind Bargain (2025)

COMMENTS: Dominic Fontaine (Jake Horowitz) is a Vietnam veteran now residing in 1970s southern California, and he’s got a few problems. He’s down on his luck, caring for an aging mother, has a heroin addiction, and owes money to mobsters who regularly deliver a few kicks to his ribs to urge him to speed up his payment plan. That convergence of obstacles drives him through the lobby doors of the Gruder Institute and right into the care of one Dr. Gruder (Crispin Glover), with a stop to meet flirty intake nurse Ellie Bannister (Lucy Loken), who takes Dominic’s blood and signs him up for methadone treatments. Luckily, indie audiences are already familiar with heroin recovery practices thanks to Trainspotting. But A Blind Bargain is a quite different movie, where the drug addiction takes a back seat to the other kinds of weirdness going on. (It is also the second movie I can think of, after Naked Lunch, where bugs and drugs fit into the same plot.)

Turns out that analysis of Dominic’s sample shows that his mother’s blood would be valuable for research—valuable enough that the Gruder Institute offers $500 per pint (in 1980 dollars). Dominic’s mom, Joy (veteran actress Amy Wright), who thinks she’s going for spa treatments, happens to be a has-been actress who yearns for her old silent film days. She’s an easy sell for a treatment that restores her youth. From this set-up, we advance into an unpredictable labyrinth of character interactions and a typically gothic mad scientist story.

I should mention that A Blind Bargain is an attempt at remaking / reclaiming an infamously lost film of the same title, released in 1922 as a silent feature starring . Since I haven’t seen the original (and likely never will without a time machine), I can’t comment to how much of this is faithful to the original script and how much is invented this time around.

For weird movie fans, Glover alone could be enough of a reason to see it; he invests every line and gesture with his unique eccentricity like the master character actor he is. Jake Horowitz is notable as well; infinitely watchable with his steely blue eyes and Zig-Zag-man beard, he plays a convincingly desperate sad-sack without making him a sniveling wimp or a conniving scoundrel. Amy Wright came all the way from Synecdoche, New York to show she can still act circles around the best of them. The early pacing is perfect, with a tempo that takes just enough time with each scene to let us absorb the plot, such that you’re carried right past the odder scenes before you can ask too many questions. The editing, between eccentric old-school screen wipes and music that punctuates the playful quirkiness, hints that we’re in that humor-horror canyon where the movie can make a little fun of itself.

That said, despite a few drug-inspired hallucinations and some impressively off-kilter lines and even dashes of magical realism, the story never ramps up into truly weird territory. I sat waiting for a big shock, an alarming gross-out, a horrifying revelation, but all I got were mildly unexpected moments. The ending is upon us before we’ve quite digested act three, and a great deal is left unexplained,  especially romantic tensions that suddenly pop up between several characters. Mad science and body horror are frequent topics in our archives, with many movies that quaff a bigger shot of madness than this one does. Be that as it may, this film seems to be everything its creators intended. A Blind Bargain is comfort quirkiness for the film festival crowd, lovingly made with a zesty pace and a dedication to freaky medical practitioners everywhere.

A Blind Bargain is in limited release at the time of this review. We’ll let you know when it’s widely available.

WHAT THE CRITICS SAY:

“Writer/director Paul Bunnell has made a trippy, bonkers and unconventional horror thriller with stylish cinematography, but it’s also tedious and exhausting.”–Avi Offer, “The NYC Movie Guru” (contemporaneous)

APOCRYPHA CANDIDATE: RESURRECTION (2025)

366 Weird Movies may earn commissions from purchases made through product links.

Resurrection is available to purchase on-demand.

DIRECTED BY

FEATURING: Jackson Yee, Shu Qi

PLOT: We follow five dreams of a “Deliriant,” a man who chooses to dream despite a futuristic ban on the practice.

Still from Resurrection (2025)

WHY IT MIGHT JOIN THE APOCRYPHA: Bi Gan dreams better than you do.

COMMENTS: According to Resurrection, the secret to immortality is to stop dreaming. Dreamers, the prologue explains, “bring pain to reality and chaos to history.” Yet despite the obvious benefits of ceasing to dream, some rebels—“Deliriants”—continue to do so, secretly. They are tracked by “the Big Others,” agents who can see through illusions, enter dreams, and gently bring the Deliriants back to reality (i.e., death). Resurrection tracks the dreams of one such Deliriant, who somehow hides inside film, and the Big Other who gently guides him towards fatal reality.

Our Deliriant’s dreams glide through movie history. After intertitles explaining the premise, Resurrection opens with the viewer traveling through a hole burning through a celluloid membrane, that opens onto a cinema whose occupants stare in wonder at us intruders until policemen roughly usher them out the exits. The line between us and the dreamer thus blurred, we travel through five dream stories. Each is organized around a different sense, and each is set in a different cinematic era, floating from silent movies to film noir and ending in 1999’s millennial panic. Some (especially the first) are exceedingly strange. As we travel we will encounter opium addicts, hard-bitten theremin-playing detectives, former monks, con men, gangsters, and vampires, with opening and closing doses of the mysterious Big Other and her esoteric rituals. It’s like a universalized version of Akira Kurosawa’s Dreams, and less uneven than most anthology films. Bi Gan’s style benefits from shorter formats. His previous slowcore stories sometimes drifted too far from their narrative anchors, but with the longest entry here being only about 30 minutes, it’s easy to focus on each tale in its entirety before resetting our attention on the next.

But we do not watch Bi Gan movies for the stories anyway. We watch them for the masterful visuals and the “how’d he do that?” camerawork. Although each installment has its own charm, the director puts the fireworks right up front, with a mysterious cinematic prologue which, like the opening of Holy Motors, nods at the movieness of it all. It segues seamlessly into the first dream: having spied an opium poppy hiding in the Deliriant’s eye when examining at his photograph through a microscope, the Big Other wanders silently down Caligari stairwells and past Metropolis machinery and through a storeroom with a Méliès moon until she uncovers the Deleriant, looking like Max Schreck suffering from the plague, offering up a plate of poppies that bloom in stop-motion. Stylistically, this sequence is more avant-garde than anything Gan has tried before: by way of . The other fantastic sequence comes in the last dream, which is another of the director’s celebrated, complicated single takes, following two lovers from a harbor through busy rain-slicked city streets into a karaoke bar and then back to the harbor, where they board a boat and sail off to sea. The shot takes up 30 minutes of screen time, but there’s a time lapse inside the sequence that means the camera actually filmed for much longer.

When is a dream not a dream? When it is a metaphor. Bi Gan’s dreams in Resurrection are metaphors, most obviously, for cinema; the Deliriant’s reveries progress chronologically through different cinematic eras. But falling deeper into them, they are also a complex symbol of the human spirit, that spirit of individualism, imagination, and chaos that opposes religion, politics, and often good sense, yet remains essential to our being. Resurrection is a quiet act of rebellion. Nothing in it directly challenges the status quo, so it is not only acceptable to the ruling party, but even useful as a global prestige item. But the Deliriant’s tragic soul is forged in defiance. And though he must die for it, even the Big Other must honor that spirit.

WHAT THE CRITICS SAY:

“…a cavalcade of strange images that take the language of cinema into [Bi Gan’s] sleeping fantasies and bring it back more vibrant than ever.”–Richard Whittaker, The Austin Chronicle (contemporaneous)

CAPSULE: EXIT 8 (2025)

366 Weird Movies may earn commissions from purchases made through product links.

Exit 8 is available to purchase on-demand.

DIRECTED BY: Genki Kawamura

FEATURING: Kazunari Ninomiya, Yamato Kôchi, Naru Asanuma

PLOT: An expectant father finds himself trapped in a seemingly never-ending subway corridor.

Still from Exit 8 (2025)

COMMENTS: In recent years, an increasing number of movies and TV shows have attempted to adapt video games. At the same time, there is a trend inside the indie gaming landscape of making psychological horror adventures set in liminal spaces, transitional places with an unsettling vibe. The 2023 game “Exit 8” by Kotake Create is an iconic short game of this subgenre. 2 years later, collaborating with the original work’s creator, Genki Kawamura translates this piece for the cinematic medium.

The backstory becomes apparent from the beginning, with the setup explaining our main character and his anxieties as an expectant father. The protagonist is then trapped inside a unique one-way subway labyrinth where he needs to spot “anomalies” and then immediately change his direction if he wants to escape. This begins a surreal odyssey not dissimilar from space-bending cinematic tales in the vein of ’s The Incident (2014) or ’s Vivarium (2019).

We can also trace aesthetic influences from video games, and not only from the eponymous game this work is based upon. For starters, there is a segment early on where POV shots recall the first-person perspective of the original game and many other survival horror titles. The “Silent Hill” game franchise is a clear influence. As in that series, the supernatural anomalies our hero encounters are a distorted reflection of his scarred psyche, bringing narrative depth and character development to the table. The original “Exit 8” game had nothing like that.

Another change from the original is the introduction of secondary characters. Our hero encounters other trapped souls inside this endless corridor, each with his or her own identity and backstory. While one person’s journey was enough to sustain the short experience of the original game, more characters are necessary for a meaningful feature-length experience.

From a technical perspective, this work is astonishing. The environments are the perfect recreation of the original game’s virtual spaces, with uncannily vibrant reflected light. There are also great body horror effects that will entertain fans of the weird and grotesque. Maurice Ravel’s “Bolero” underlines our protagonist’s inner conflicts and his transformative journey.

In the end, it is better to approach this movie as a stand-alone piece rather than an adaptation. It offers something completely different from the work that inspired it, using its predecessor’s simple formula as a metaphor for insecurities, anxieties, and existential angst, creating a unique narrative in the process.

WHAT THE CRITICS SAY:

“The film mines tension from the absurdity of the Lost Man’s confinement, and in ways that recall Vincenzo Natali’s Cube, perhaps the granddaddy of escape-room horror. To that end, Kawamura at times pushes the original game’s subtle eeriness into full-on scares, introducing spooky apparitions and a horde of mutated creatures that would feel at home in Silent Hill.”–Mark Hanson, Slant (contemporaneous)