Tag Archives: Technology

IT CAME FROM THE READER-SUGGESTED QUEUE: THE TWONKY (1953)

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DIRECTED BY: Arch Oboler

FEATURING: , Billy Lynn, Gloria Blondell, Janet Warren

PLOT: A mild-mannered professor has his world turned upside-down when a new television set purchased by his wife turns out to have remarkable abilities, and uses them to take control of his life.

Still from The Twonky (1953)

COMMENTS: Arch Oboler is a curious figure in the outer reaches of cinema history. His last-people-on-earth drama Five has been credited as the first movie set in a post-atomic-apocalypse world. His inexplicable zombie-village tale The Bubble was one of the more noteworthy installments in the most recent season of “.” His best-known credit is perhaps Bwana Devil, the very first color 3D feature in English to earn a commercial release. (The premiere was the occasion for this legendary photograph.) And all these tiny bits of notoriety are tinged with the harsh truth that film was not his outstanding medium. Oboler came to prominence in radio, drawing acclaim both for pre-World War II productions warning of the rise of fascism, as well as the shocking-for-its-time horror series “Lights Out.”

This preface is necessary to set up the essential contradiction of The Twonky: it is an undisguised attack on an entirely new entertainment medium, television, perpetrated in a competing medium by a man who came of age in yet another medium. Labeling television as a brain-warping incubus is a pastime that has never gone out of style, but when you know that the 1942 C. L. Moore-Henry Kuttner story upon which The Twonky is based portrays the title character as a radio, it’s fair to say that Oboler is not an entirely disinterested party. As far as he’s concerned, TV is evil. And he may be right, but identifying exactly what kind of evil is where The Twonky gets strange.

This ersatz TV set never actually plays a show, which you might think would be the malign influence we should fear. Instead, it initially seems to be a helpmate, lighting Conried’s cigarettes and producing counterfeit money to pay off a creditor. Soon enough, though, it begins to move into mental conditioning, limiting his diet and forcing him to listen to deafening military marches. Despite its appearance as a goofy marionette (the spindly legs and barely concealed puppet movements make it look like an ancestor to this), its actions soon become malevolent, dumbing down Conried’s college professor so that he can no longer speak confidently in his own area of expertise, and reducing any potential threat to a vacant shell who can only mutter “I have no complaints.”

I have complaints. Part of what makes it hard to feel the danger of the Twonky is that the minds it influences are already pretty loopy. Blondell’s bill collector is so committed to her job that she essentially moves into Conried’s house, deliberately taking over his bathtub to heighten his discomfort. (The film pulls back from the very real threat that the Twonky could kill her, substituting a silly offscreen comeuppance in which she is zapped out of her clothes and sent running down the street.) Lynn is portrayed as both an enlightened interpreter of the Twonky’s mission (he’s the one who helpfully defines a twonky as “a thing that you don’t know what it is”) and a dim bulb who can’t see danger directly in front of him, sending his football team and cheer captain into harm’s way. And then there’s Conried, who should be a contented intellectual whose world is upended by the idiot box, but instead is a nervous ditherer from the start. Curiously, he is both a big bundle of nerves and not nearly jumpy enough. Conried is renowned for his over-the-top vocal performances, including Captain Hook in Disney’s Peter Pan and Snidely Whiplash in Jay Ward’s “Dudley Do-Right” cartoons, but here in his first on-camera leading role, he’s a nudnik, unable to either play it straight or unleash the hounds. The character never develops at all, thereby diluting the power of his nemesis.

With its technological target, The Twonky ought to play like an episode of “Black Mirror” produced on the set of “The Twilight Zone.” It’s too restrained for that, though; it takes on the demon beast television, but in such an abstract way that you’re never really sure of the nature of the objection. There are glimpses of the real danger of the Twonky’s infantilizing servitude, suggesting a possible remake in which the villain takes the form of an AI chatbot. What we get, however, is the lightest of screwball comedies, complete with a doting wife, a raucous encounter with a blinkered dowager, and an astoundingly terrible and overbearing score by Jack Meakin that suggests the incidental music from “Leave It to Beaver” (but less weighty.) It’s enough to make you think that Oboler started out with a blistering attack on the new form of entertainment he feared and loathed, but the Twonky got hold of him and turned his product into pablum. The Twonky won’t put you off television. But it’s not doing much for movies, either.

WHAT THE CRITICS SAY:

“One of the oddest science fiction films of the 1950s, but still not very good… If it were scripted and directed by different people, you’d guess this was written as a more nightmarish, frightening picture but reconceived on set as a goofy comedy – it could have played like such unforgettable ‘living object’ Twilight Zones as ‘The Fever’ (the slot machine) or ‘Living Doll’, but actually comes off like Rod Serling’s occasional, horribly leaden attempts at light-hearted sit-com fantasy.” – Kim Newman, The Kim Newman Web Site

ADDITIONAL LINK OF INTEREST: Back in 2009, Don Coscarelli wrote of his affection for The Twonky at Ain’t It Cool News, which somehow survives (with its ancient web design) to this day.

(This movie was nominated for review by Alikhat. Suggest a weird movie of your own here.) 

IT CAME FROM THE READER-SUGGESTED QUEUE: TEKNOLUST (2002)

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DIRECTED BY: Lynn Hershman Leeson

FEATURING: Tilda Swinton, Jeremy Davies, , Karen Black

PLOT: Dr. Rosetta Stone creates three “self-replicating automatons” in her image, who generally stay hidden away in her apartment except when one goes out to harvest the Y-chromosomes they require to survive; her creations’ growing dissatisfaction with their confinement threaten this arrangement.

Still from Teknolust (2002)

COMMENTS: Years before Zoom culture, Teknolust latched onto the power of screens to bring communication to those trapped in their rooms. Rosetta’s isolated, phosphor color-coded creations – unsurprisingly named Ruby, Marinne, and Olive – speak to her through large flatscreens mounted in each of their matching bedrooms, and she peers back down at them and their silly antics through her own screen. The catch is that, rather than a phone or a tablet, Rosetta’s viewscreen is the disguised window panel of a  microwave oven. It’s not exactly Star Trek, but then Teknolust is only interested in enough science fiction to get things going. After that, it’s devil-may-care.

Consider that title, for example, which suggests a neon-accented erotic thriller on early-90s Cinemax. Teknolust is a much lighter, frothier confection. Once we get past the opening minutes, in which one of the automatons uses her sexual wiles in a steamy modern-decor bathroom to extract valuable “nourishment” from an unsuspecting male, the movie settles down into something closer to a romantic comedy. In fact, it’s remarkably evocative of 1987’s Making Mr. Right, which also features an asocial scientist who constructs an empathic android in his own image.

Even if we focus on the “lust” part, the strongest emotions held by Rosetta’s three creations (it is never clear if they are actual robots, clones, or computer-generated beings) are not their sex drives, but their compulsion to see the world beyond their window. It’s surprising that femme fatale Ruby jettisons all of her powers of seduction (which she gleaned from watching three public domain films) for Davies’ hapless copyboy, but given her lack of a life otherwise, it’s only logical that she latches on to his dweeby innocence. (His mother’s surprise that this angular, statuesque vision would take up with her scruffy, underachieving son is worth a chuckle.)

The roles of Rosetta and her creations point to Teknolust‘s gravest sin: wasting the bottomless reservoir of weirdness that is Tilda Swinton. Casting her to play four separate roles – three of which are constantly interacting – seems like a masterstroke, but the four women are given precious little opportunity to assert themselves beyond surface-level characteristics. Rosetta is your classic flustered nerdgirl, right down to the terrible perm and oversized glasses. Marinne is a petulant schoolgirl, Olive is eager to please, and Ruby is mainly the one who gets to go outside. Swinton can’t figure out anything else to do with them, which suggests these underdeveloped parts might have worked better with someone a little closer to the comedy genre they seem to be stereotyping, like Sandra Bullock or Reese Witherspoon.

A number of oddball characters populate Teknolust, who all turn out to be little more than their affectations. The script develops bit parts, like the doctor who speaks exclusively in an ASMR whisper, just as much as prominent figures like Karen Black’s cellar-voiced private detective Dirty Dick. There are interesting depths to be plumbed in such characters, but we never delve deeper than their surface oddness. They probably wouldn’t hold Leeson’s interest anyway, as she repeatedly demonstrates by crosscutting between storylines with almost no regard for timing or narrative flow. She’s always got a new thing she wants to show off – little hints in the story about an entire family being wiped out by a virus, or the implications of a disease that manifests a barcode on the victim’s forehead – and she’s in an awful hurry to get you there.

Like a sugar cube, Teknolust is pleasantly sweet in the moment and gone in a flash. There are some intriguing ideas at work here, but don’t get too attached to them. It’s got just enough in it to hold the attention of someone staring at the video screen on their microwave, waiting for the tea to steep.

WHAT THE CRITICS SAY:

“This sweetly surreal futuristic comedy definitely marches to the beat of its own bizarre rhythm!” – Rich Cline, Shadows on the Wall

(This movie was nominated for review by Motyka. Suggest a weird movie of your own here.)

CAPSULE: ELECTRIC DREAMS (1984)

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DIRECTED BY: Steve Barron

FEATURING: Lenny von Dohlen, Virginia Madsen, Maxwell Caulfield, Bud Cort

PLOT: A socially inept architect buys a newfangled home computer to help him in his work, but an accident bestows sentience upon the machine and inadvertently helps spark a romance with the cellist who lives upstairs; tensions flare when the computer’s newfound emotions blossom into jealousy.

Still from Electric Dreams (1984)

COMMENTS: Steve Barron has multiple feature film credits, including the first Teenage Mutant Ninja Turtles movie. He has also directed several TV miniseries and episodes. But who are we kidding? If you really want to talk about the man’s directorial c.v., then you need to recognize that Steve Barron is an MTV god. From the dawn of the genre, some of the most memorable, enduring music videos ever made find Steve Barron in the director’s chair. That’s where Barron’s career truly excelled. So it’s only appropriate that when he was hired to helm his first feature film, the result was akin to an extended music video.

Like any decent video, Electric Dreams lives and dies by its montages, and fortunately it has many of them. Whenever nebbishy Miles (Lenny von Dohlen in full proto-David Schwimmer mode) wants to do something, it’s likely going to be accomplished in a montage: wiring his apartment to be controlled by his mainframe Alexa ancestor;  struggling to design an earthquake-proof brick;  romping around Alcatraz with his new girlfriend. The film’s most successful sequence is a literal music video, a duet between cellist Madeline and Miles’ computer that showcases the work of composer/electronica pioneer . As editor Peter Honess splices together clips from cinematographer Alex Thomson’s swooping camera to the beat of a propulsive pop tune, the sequences are genuinely energizing, only to be cooled off by the return to the Cyrano-lite plot. It’s not that the movie lacks for dialogue scenes or traditional means of delivering the story. They’re just not where Electric Dreams shines. Those little 3-minute morsels of video ecstasy give the film its juice.

The movie knows it, too, because they let a lot of the story ideas fall by the wayside. Early on, Miles’ technophobia seems like it might be a justifiable fear of a too-powerful computerized singularity with omnipresent cameras and techie doodads, but that concern is quickly abandoned. Miles appears to have a rival for Madeline’s affections, a classic 80s villainous blonde hunk in the person of Maxwell Caulfield, but that, too, never amounts to much. It sometimes feels like nothing that can’t be delivered via montage is worth following. Indeed, the film falters when it has to engage in dialogue, such as Madeline’s determined ignorance toward Miles’ behavior, or the arguments between Miles and his increasingly whiny computer Edgar (although God help me, I chuckled everytime Edgar called him by his typo-induced moniker “Moles”). Electric Dreams is a high-concept movie that doesn’t want to go any further than its concept.

That said, there’s an extraordinary level of foresight at play. Our first look at Miles’ world is one where technology is pervasive and everyone has outsourced their attention to electronics; this is 1984, but the fears of then could easily be the complaints of today. And the breadth of abilities that the computers of 1984 can accomplish are startlingly forward-looking, from the internet of things to CAD to catfishing. A scene where Edgar vengefully destroys Miles’ credit must have seemed like the stuff of fantasy 40 years ago, and yet here we are, in thrall to and afraid of our machines. A lot of science fiction movies have tried really hard to see the future in ways the Electric Dreams pulls off almost as an afterthought.

It’s a genuine shame that Electric Dreams doesn’t have a more prominent place in the conversation when it comes to identifying the most 80s movie ever made. Whatever qualities the film you think deserves the title holds, I can assure you that Electric Dreams has it in ample supply. The fashion and hairstyles, the steady use of jingle-laden advertisements, a young and effervescent Virginia Madsen. And most of all, that synth-fueled song score featuring luminaries of the day like Culture Club, Jeff Lynne, Heaven 17, and a real earworm of a theme song sung by Human League’s Phil Oakey. All that adds up to a movie that has aged into its weirdness over time, reading as stranger in retrospect thanks in part to its unexpected precognitive abilities and Mr. Barron’s skill with a montage. So it’s not a great movie. But it is, like, totally awesome.

WHAT THE CRITICS SAY:

“Perhaps it’s because the world resembles our own so much, that the fact that everything is just slightly wrong seems intensely magnified. Perhaps it’s because computers are no longer mystical, and the things that the movie tries to sell as ‘what the hell, who knows how these damn things work, anyway?’ do not seem plausible in any way. Perhaps it’s seeing people doing what we do, only they have ’80s clothes and ’80s hair. Whatever the hell is doing it, it means that Electric Dreams is like reading a transcript of an opium dream – you can see real life underpinning it, but the effect is otherworldly and uncanny, and it’s the most amazing damn thing.

Which is exactly why I feel like I’d have ignored if not hated this movie when it was new: all of the things that seem dazzlingly weird about it now were just the world outside in 1984.” – Tim Brayton, Antagony and Ecstasy

(This movie was nominated for review by Brad. Suggest a weird movie of your own here.)

251. PLAYTIME (1967)

(G. Smalley contributed additional commentary and background to this article.)

Play Time

Playtime is a film that comes from another planet, where they make films differently.”–attributed to Francois Truffaut

Recommended

DIRECTED BY:

FEATURING: Jacques Tati, Barbara Dennek

PLOT: A nearly plotless “day in the life” of 1967 Paris: a group of American tourists arrive in the city, but instead of visiting the monuments they are taken to a complex of skyscrapers to shop. Meanwhile, Monsieur Hulot is trying to keep an appointment, but gets lost in a mazelike building in the same downtown complex. After business hours, everyone converges on a restaurant on its opening night for a chaotic celebration as the building falls apart around them.

Still from Playtime (1967)

BACKGROUND:

  • The third of four features in which Jacques Tati played the affable, bumbling Monsieur Hulot.
  • Playtime was in production for three years; the downtown sets were constructed by hundreds of workers and were nicknamed “Tativille” among the crew.
  • The film was incredibly expensive to make and Tati took out personal loans to finance it; it was a disappointment at the box office and he went into bankruptcy, giving away Playtime‘s rights in the process.
  • Tati shot the film in 70mm (which was capable of a 2.20:1 aspect ratio, one of the widest formats), and initially insisted the film be screened only in that format in venues with stereophonic sound, despite the fact that very few theaters could meet these specifications. (Partially for this reason, the movie was not screened at all in the United States until 1972). He later relented and allowed 35mm prints to be struck.
  • Humorist and newspaper columnist Art Buchwald wrote the English dialogue for Tati.

INDELIBLE IMAGE: Many people will best remember Hulot’s view from the second-floor view of a factory-like job site composed of a maze of cubicles—a workplace prophecy that’s come true. We chose a scene—one of three in the film—where straggling Barbara opens a door to one of her tour’s commercialized sightseeing destinations, only to see the Eiffel Tower (or the Arc de Triomphe, or the Sacré Coeur) perfectly reflected in the plate glass. These shots express Tati’s theme of the disappearance of culture under the ugliness of modernity, while retaining the wistful hopefulness that is characteristic of his work.

THREE WEIRD THINGS: Faux Hulots; cubicle labyrinth; doorman with no door

WHAT MAKES IT WEIRD: Playtime is about the alienating, isolating influence technology has on human beings. It’s not the standard elements of plot, narrative, character development or dialogue that pulls an equally alienated audience into this unfurling drama, but the careful choreography of hapless humans navigating a barely recognizable hypermodern Paris. Play Time is a sort of anti-Brazil.


Short Clip from Playtime

COMMENTS: Do you remember when watching “Tom and Jerry” on Continue reading 251. PLAYTIME (1967)

TV CAPSULE: SERIAL EXPERIMENTS LAIN (1998)

Recommended

DIRECTED BY: Ryūtarō Nakamura

FEATURING: , Bridget Hoffman (English dub)

PLOT: Timid junior high school student Lain receives an email from her schoolmate Chisa, who has recently committed suicide. Chisa states that she is not dead but that she has only abandoned her physical body, ending her email with the words “God is here.” After this event Lain develops an interest in, even an obsession with, “the Wired,” a worldwide communications network similar to the Internet. She discovers that there may be another Lain, identical to her in appearance but with a very different personality, inside the Wired, and that the boundary between the virtual and the real world may not be as sharp as it is thought to be.

Still from Serial Experiments Lain (1998)
WHY IT WON’T MAKE THE LIST: Set in a world where a global communications network is almost like a spirit realm, “Serial Experiments Lain” is undeniably weird and surreal, and it is also quite interesting and entertaining to watch. However, it is a (short) TV series, not a movie, and as such an exception would have to be made in order for it to make the List of the Weirdest Movies ever made. The competition is very strong, with true classics such as Stalker and Nosferatu already on the List, and in this company “Serial Experiments Lain” is just not quite outstanding enough to warrant such an exception.

COMMENTS: Mind-bending and confusing plots are not uncommon in anime. A few of the more well-known examples are “Neon Genesis Evangelion,” “Paranoia Agent,” “Rahxephon,” Paprika, and the anime series considered in this review: “Serial Experiments Lain.” What all of these have in common is that they have mysterious plots that leave you wondering “What did it all mean?,” and in fact you can find many Internet debates about the meaning of “Lain.” But does “Lain” really have a true “meaning of it all”? I believe, based on some of his other writings, and his interest in the work of the well-known writer of weird horror , that series’ writer Chiaki Konaka is a weirdophile. It is likely that he chose to make some scenes weird-for-weirdness’-own-sake without having any particular interpretation in mind. In other words, “Lain” is among other things a work of surrealism. It does not necessarily always make complete sense and it does not need to. That said, it contains interesting philosophical and psychological themes that are well worth discussing.

“Lain” is not really attempting to be serious science fiction in the sense of trying to be, to any extent, scientifically accurate. It does, however, very loosely base elements of its story on real scientific theories, although only on theories that have been rejected by mainstream science. We could say that “Lain” takes place in an alternate world where fringe theories of some of the scientists contributing to the early development of Internet technology have turned out to be true. One of the episodes is largely dedicated to presenting excerpts from the scientific history behind the Internet while also presenting discredited theories of the same scientists, seamlessly mixing the fake and real ideas. This episode appears fairly late in the series and can perhaps to some extent be seen as a deus ex machina, but it does have the positive effect that the technology used in the series and some of the characters’ special abilities gain the appearance of having a scientific explanation within the fictional world. However, these explanations do not survive Continue reading TV CAPSULE: SERIAL EXPERIMENTS LAIN (1998)