DIRECTED BY: Michael Lindsay-Hogg
FEATURING: Barry McGovern, Johnny Murphy, Alan Stanford, Stephen Brennan
PLOT: Two chatty hobos wait in a landscape of rubble for the arrival of the mysterious Godot, who seems increasingly unlikely to show.
WHY IT WON’T MAKE THE LIST: There is nothing that’s weird about this version of Waiting for Godot that isn’t weird about its source material. The film transplants the surreal masterpiece to the big screen fully intact, serving as a filmed document of the classic play. As possibly the greatest piece of existential theater ever devised, Godot is self-evidently strange in its minimalist approach to the great questions of man’s purpose and the presence of a higher power, and its defiant resistance to straightforward explanation or simple interpretation. The film is respectful, even reverential, and serves as a straightforward representation of the work for anyone who has no other opportunity to experience it live.
COMMENTS: There’s a certain amount of cheeky fun in writing up the plot synopsis for Waiting For Godot. After all,’s landmark play is probably literature’s finest example of “the story where nothing happens.” There is no arc, no growth, no movement whatsoever. Two men wait for Godot to come; he does not. They say they will leave; they do not. The particulars change from one act to the next (a circumstance that draws notice, if not comprehension, from one of the principals), but the result is the same. The entire play is predicated on nothing happening. Which makes its point all the sharper; there may be no purer expression of the essential, beautiful futility of life. As Beckett wrote in another context, “I can’t go on; I’ll go on.”
As such, Godot doesn’t really gain much from realization in film. The abstract, desolate setting (sometimes rendered as a bare stage) is given a gritty, realistic feel on the screen. Lindsay-Hogg does mix broad overhead shots with attentive close-ups, expanding the emotional vocabulary of the actors. But there’s only so much you can do without wrecking all that is uniquely Godot. It’s not like we’re going to “open it up,” following the characters to a new setting or adding in flashbacks to Vladimir’s life before. The play’s the thing, and film (a medium for which Beckett himself did not think Godot appropriate) is just a means of capturing it in perpetuity.
This Godot is part of an ambitious effort to film all of Beckett’s plays. It stands out from its brethren: lasting longer than any of the playwright’s other works, boasting an unusually large cast (of five), featuring actors who exchange dialogue and are allowed to move about the stage. Beckett was relentless in eliminating anything inessential or ornamental; he wrote the original Godot in French, a language in which he was less skilled, to keep his language simple. Over time, Beckett’s plays get shorter and shorter, he dispenses with names, puts his actors in pottery or buries them in sand, and begins to favor incomprehensible monologues. By contrast, Godot is downright old-fashioned.
It’s also easy to forget how enamored of early film comedy Beckett was (a love borne out in his only venture into the medium, Film). The persistence of innocence in a cruel world, the difference between erudition and wisdom, the bowler hats: all put one in the mind of or . It’s easy to see why comedians and clowns have been drawn to the leading roles, from Nathan Lane and Bill Irwin to Steve Martin and . This film’s cast is made up of stalwart Irish actors who had performed the play together many times, so while they tap into the comedy inside the absurdism, the performances are smartly crafted, unaffected, and comfortable with Beckett’s voice. (They even opt for his preferred pronunciation of the title character’s name: GAH-doe.)
But I’m sidestepping the key question: Is it weird? There is a factor that is prodding me to include it, and that is the presence of Rosencrantz and Guildenstern are Dead on the List, which is based on a play that I find greatly entertaining but far more explicable and less “weird” than this. But while Godot is most certainly a challenging play, one which posits any number of unlikely and unexplained premises, and one in which answers are not forthcoming (Beckett argued that the play says everything there is to say), in the final analysis, Godot filmed is still Godot, no more than it was, weird by virtue of its origins rather than anything inherent to the film itself. This Godot is an excellent record of the play, but like a movie of a lobster-and-grape-jelly sandwich, it’s only weird by virtue of what it captures, not what it is. If you’re looking for a Waiting For Godot that does more to take advantage of the unique qualities of the movies, well, you’re going to have to wait.
WHAT THE CRITICS SAY:
“[John Murphy’s] performance is pathetic, heartbreaking, and surrealistically hilarious… Although ‘Waiting for Godot’ is basically a single set piece, Lindsay-Hogg’s camerawork and blocking is so inventive that the theatricality of the work (which bogged down previous televised versions) is carefully reinvented to accommodate the cinematic medium. The result is not a filmed play… but rather a thoroughly cinematic experience. – Phil Hall, Film Threat (contemporaneous)