Tag Archives: Cyberpunk

CAPSULE: GHOST IN THE SHELL (2017)

DIRECTED BY: Rupert Sanders

FEATURING: Scarlett Johansson, , Pilou Asbæk,

PLOT: While tracking down a terrorist, a cyborg cop discovers that her target may be connected to her own mysterious past.

Still from Ghost in the Shell (2017)

WHY IT WON’T MAKE THE LIST: Ghost in the Shell paints a vivid and sometimes disturbing vision of a future where power is consolidated in a handful of corporations and people are in thrall to robotics and body modifications. Some of the ideas remain surprising and unusual, but many more have been disseminated far and wide, leaving the story’s innovations dated and even tedious.

COMMENTS: The problem with being an innovator is that when others use and expand upon your innovations, you end up looking like you’re late to the party. Such is the position that Ghost in the Shell finds itself in; coming years after the original manga comic and a celebrated animé adaptation (which this reviewer has neither read nor seen), the new live-action film has to prove itself in a landscape that it has already influenced extensively. The result is that Ghost in the Shell, a slick-looking dystopian film interested in the loss of identity, is in the awkward position of being derivative of itself. The ad-dominated skyline of a neo-Hong Kong megalopolis is taken directly from Blade Runner. The visualization of the world as a wilderness of code references The Matrix. The incomplete android woman seems to shout-out Ex Machina. There are images that shock and amuse: a geisha robot who assumes the pose of a spider, a pair of flip-up eyes, an elaborate assembly line for building a humanoid robot shell. But too much of the film, while spectacularly realized, has a been-there, done-that vibe.

That puts a lot of weight on the shoulders of Scarlett Johansson, and she is a strong enough actress to pull off the internalized torment of a character who is intentionally devoid of personality. Considering the collection of archetypes she’s acting opposite (the loyal partner, the duplicitous maternal figure, the absurdly cartoonish villain who actually utters the line, “that’s the problem with the human heart”), she manages to make a real person out of a  cypher who could easily have been little more than an ass-kicking sex object. However, given her previous turns as an alien attempting to decipher humanity, an operating system achieving sentience, and a party girl coming to grips with the untapped reaches of her own mind , it’s fair to argue that Johansson, like the movie she’s in, is revisiting old themes.

But it is impossible to talk about the actress without discussing the elephant in the room: based on the source material, her role is an Asian woman, which she is decidedly not. The whitewashing accusation is clearly an issue that resonates; the studio now admits that the controversy may have negatively impacted box office returns. It’s not clear-cut: Johansson’s performance does a lot to justify the studio’s trust in her, the history of race in manga is deeply complex, and fans in the story’s native Japan were completely nonplussed by the furor. Indeed, the new film itself stands as a kind of monument to the internationalization of Hollywood product. From the studios (American, Chinese) to the locations (Hong Kong, New Zealand) to the cast (American, Japanese, Danish, British, Singaporean, French, Romanian, Australian, Kurdish-Polish), Ghost in the Shell is aggressively global.

All this would be easier to dismiss if the adapters hadn’t written the controversy directly into the script. In this telling of the tale, the brain that is transferred into Johansson’s android body turns out to be that of a young Japanese woman. This makes the loss of identity palpable, in that this consciousness is transplanted with no respect to its sense of self, but that tragedy is terribly trivialized if you view the filmmakers as having done the same thing. The choice—whether through total cluelessness or extreme chutzpah—is a mortal blow to the story’s credibility.

Ultimately, the casting of Johansson just another example of the filmmakers trying to have it all. Her character is divorced from humanity, yet repeatedly sexualized. (In particular, in the wake of a bomb blast, the damage all seems to located primarily at her chest and genitals, meaning we are staring in the general vicinity of Johansson’s privates as a team of 3D printers reassemble her body.) It wants to be an action thriller with a brain, but the exploration of identity is entirely surface-level, while the action is perfunctory and punctuated by one-liners that fall flat. Beyond “let’s make a live-action version of Ghost in the Shell,” there’s not much of a reason for this movie, no greater vision. Since it doesn’t know what else it wants to be, it ends up being not very much at all.

WHAT THE CRITICS SAY:

“Visually, this film is stunning. The cinematography is beautiful, with some very innovative shots and framing, really making the most of this fictional future Japan’s shiny weirdness…  It could have been better if more care had been taken with the human side of things though: a bit more focus on the ghost, a bit less attention to the shell, if you like.” – Tim Martain, The Mercury (contemporaneous)

CAPSULE: TESTUO II: BODY HAMMER (1992)

DIRECTED BY:

FEATURING: , Shinya Tsukamoto

PLOT: After receiving a mysterious injection and having his son killed by members of a cult, a man’s body starts to slowly transform into a weapon of flesh and steel as he tracks down the cultists and their leader, the “Metal Fetishist.”

Still from Tetsuo II: Body Hammer (1992)

WHY IT WON’T MAKE THE LIST: Body Hammer is a larger-budgeted, more conventional reinterpretation of the original Tetsuo that partially attempts to rationalize its world. By common standards, however, it’s still very much a weird movie, packed with bizarre images and occasional outbursts of the nightmarish industrial madness that defined the first. With the List’s increasingly limited slots and Body Hammer‘s more surreal predecessor already certified, there isn’t a lot of pressure to add this one.

COMMENTS: Shinya Tsukamoto’s first Tetsuo, whose status as a landmark of weird cinema and one of the most defining representatives of the Japanese Cyberpunk film movement is contested by few, was a truly unique, aggressively hyperactive, feverish industrial nightmare set in its own immersive realm. To the dismay of some fans, the sequel is clearly a very distinct effort to craft a more accessible movie, with a structured narrative and a focus on its dramatic plot, and more nuanced and realistic characters along with their emotions and motivations (the protagonist even gets a name). The most obvious departure from the first film’s style is the cold, sterilized color palette (with an emphasis on blue and white) that sets up a robustly clinical and artificial world. Before the transformations kick in, it seems like the humans we see are already machine-like and dehumanized, moving lifelessly through an imposing urban environment that dwarfs and assimilates them. Inevitably, the main character’s metamorphosis into a man-machine hybrid mechanism later on may look like a natural evolution in such surroundings.

The first scenes after the opening credits show Tomoo, Body Hammer’s version of the “salaryman”, waking up and having breakfast with his wife and child while discussing a dream from the previous night. These initial moments would be almost casual if it wasn’t for Tsukamoto’s insistence on unconventional angles and a fluid camera that freely hovers and rotates. After the family is assaulted in a mall by a group of mysterious skinheads who kidnap the son and trigger Tomoo’s transformation with an injection, setting the main plot course in motion, we get the first glimpses of the original story. It’s easy to say that the more expository approach of the sequel robs it of the magic and low-budget charm that made the first so memorable and unique, but the sensibility behind it is the same. To describe it simply, Body Hammer feels like an intersection between our familiar world and the alternative, hallucinatory logic that governs the first Tetsuo universe. As such, it’s more accessible, but there are never any signs of the auteur’s vision being hampered by the imperatives of telling a coherent story.

In fact, Tsukamoto’s directorial tics shine through the film. Sometimes, he interrupts the narrative’s course with bizarre montages mirroring Tomoo’s grotesque mutation. It helps that the film grows progressively stranger and closer to its predecessor’s insanely energetic pace, with furious imagery of sprawling wires, cables, pipes and random metallic parts that overpower and merge with fragile flesh, with the difference being that here they are lightly mediated by a contextual plot. As the movie approaches the climatic confrontation between Tomoo and the fetishist, it even presents us an explanatory flashback that clarifies the antagonist’s motivations and introduces a final twist related to his relationship with the main character. This sudden device comes completely unexpected, mainly because we would never guess that Tsukamoto would show such a preoccupation with the narrative’s background. Even this passage, however, is infused with his surrealistic style, and it may actually contain the film’s ultimate surreal set piece, culminating in a murder scene that manages to be simultaneously gory, dreamlike and touching.

The additions to the Tetsuo mythology, possible through the bigger budget, are also welcome. It is, for example, nice to see a whole cult of metal worshipers operating, instead of a sole maniac like the original, as well as further inventive variants of the bloody and biomechanical mutations of flesh, steel and rust.

The consensus on Body Hammer is positive, but a number of fans show discontent with what they see as an ill-fated attempt at making sense out of the perfectly irrational fable that was the original. To a certain extent, they are correct. But the decision to flesh out the character dynamics and lend emotional weight to the chaotic events on screen, works because it passively accepts and coexists with the absurdity of the film’s plot. In the end, Body Hammer is immersed in its mix of alien atmosphere and cold, fantastical reality, making it both a satisfyingly strange movie and a distinct enough one from the original.

WHAT THE CRITICS SAY:

“Tsukamoto’s preoccupations with meta(l)morphosis, body horror and unchecked masculinity remain firmly in place, as does the writer/director’s way with outrageous images and ideas.”–Anton Bitel, Eye for Film

CAPSULE: GHOST IN THE SHELL (1995)

Recommended

DIRECTED BY: Mamoru Oshii

FEATURING: Voices of Atsuko Tanaka, Akio Ōtsuka, Iemasa Kayumi (original Japanese); Mimi Woods, Richard George, Abe Lasser (English dub)

PLOT: In 2029, a government cyborg tracks down a terrorist hacker nicknamed “the Puppet Master,” who has the ability to “ghost-hack” to possess cyborgs and brainwash humans.

Still from Ghost in the Shell (1995)
WHY IT WON’T MAKE THE LIST: The plot is so intricately confusing that it approaches the surreal, and the visionary animation occasionally verges on the hallucinatory; but once you really dive into it, you’ll find that at bottom Ghost is nothing especially weird: just good, hardcore science fiction. Director Oshii has done weirder.

COMMENTS: Ghost in the Shell begins with a political assassination of an accused terrorist hacker after police who have just stormed the building under the direction of a secretive government agency are held off by a diplomat asserting political asylum. The naked female cyborg dangling tumbling past the skyscraper window blasts his head off so good that we catch sight of the victim’s spinal cord sticking out of his headless body. That’s the kind of story we have here: a complex plot punctuated by bursts of graphic sex and violence. (Smooth Barbie-doll cyborg crotches get around Japanese taboos against depicting pubic hair or genitalia, although it’s never quite clear why female agents need to do so much of their jobs in the buff). The mix of fantasy and fanservice are très anime, although to its credit, Ghost is less exploitative and far more thoughtful than most of its kin. In between firefights and car chases, conflicted heroine Major Motoko Kusanagi delves into questions of what it means to be human—or cyborg; whether, for example, resigning from Section 9, which would involve decommissioning her titanium-reinforced skeleton and augmented brain, would change who she was, or return her to who she is.

The plot involves diplomatic intrigues between countries that don’t yet exist, turf wars between underground intelligence agencies we don’t know (“don’t forget, we’re Section 9” says one helpful Section 9 agent to another), and speculative cybernetic technology the viewer is largely required to figure out on his own. By design, the movie never directly explains the central concept of a “ghost” to us—is it a natural human brain, an “augmented” cybernetic brain, or a pure artificial intelligence? Or is it simply whatever inhabits and motivates a body (the “shell”)? Despite this obtuseness, the plot is ultimately comprehensible, with a couple of watch-throughs and a study of either the original manga (which contained thirty pages of footnotes explaining Ghost‘s sociopolitical and technological background) or an online wiki set up for this purpose.

Despite not explaining too much, Ghost keeps our attention. For some, it will simply be the beautifully drawn scenery, trippy Akira-inspired synthetic tribal soundtrack, and ample action breaks that enable them to float by without wholly grasping the plot. Others will be thrilled by the challenge to engage intellectually with the story and to deduce the nuances of a data-obsessed future setting that becomes more and more believable with each passing year. Regardless which camp you fall into, Ghost in the Shell is an invigorating animation for the mind and eye.

Ghost in the Shell has gone through numerous home video iterations, most of which failed to satisfy its picky fanbase. A “2.0” version released in 2008 updated some of the graphics and the soundtrack with the latest digital effects (and predictably alienated purists, which anime fans tend to be). The 2014 “25th Anniversary Edition” (questionable arithmetic there) Blu-ray release comes from Anchor Bay; the video remastering is praised, but there are naturally complaints about the complete lack of on-disc extras (it does contain a nice booklet with several essays). The 1998 Manga Video DVD release contained numerous extra features, but the picture was not as clear. Interested parties may want to shop around for the version that best meets their needs.

Dreamworks Studios has plans for a live-action adaptation of the original manga in the works, with Rupert (Snow White and the Huntsman) Sanders to direct.

WHAT THE CRITICS SAY:

“…for sheer mind-expanding sci-fi strangeness this is hard to beat.”–Tom Huddleston, Time Out London (2014 re-release)

158. AKIRA (1988)

“Otomo, who wrote and directed the movie, has told interviewers that he set out to ‘make a film that would be a jumble of images, instead of just showing the highlights of each scene’, and on that score, he succeeded.”–The Los Angeles Times, in a dismissive review entitled “High-Tech Hokum From Japan”

Recommended

DIRECTED BY: Katsuhiro Ohtomo

FEATURING: Voices of Mitsuo Iwata, Nozomu Sasaki, Mami Koyama (original Japanese); Cam Clarke, Jan Rabson, Lara Cody (1988 English dub); Johnny Yong Bosh, Joshua Seth, Wendee Lee (2001 English dub)

PLOT: Tetsuo, a delinquent and member of a motorcycle gang in Neo-Tokyo, crashes his bike after seeing a strange child; black helicopters sweep onto the scene and armed men seize the boy and the injured Tetsuo. Doctors in the military hospital discover that Tetsuo has strong latent psychic powers and begin performing experiments on him, but he proves more adept than they could have imagined. Using his incredible newfound telekinetic abilities, Tetsuo escapes confinement and ventures out into Neo-Tokyo searching for the secret of Akira, the original subject of the military’s experiment, which he believes will grant him ultimate power.

Still from Akira (1988)
BACKGROUND:

  • Akira was an adaptation of the director’s own six-volume manga (serialized comic) of the same name, begun in 1982. Ohtomo did not complete the written work until 1990, and it has a different conclusion than the movie.
  • Akira cost a reported 1.1 billion yen (or about 8-10 million dollars) to produce, making it the most expensive animated Japanese film made up to that time.
  • After becoming a cult hit on video, Pioneer Entertainment restored Akira and commissioned a new (widely considered superior) English language dub of the film, re-releasing it to theaters in 2001.
  • Voted #440 on Empire’s List of the 500 Greatest Films of All Time and 51 on their list of the Greatest Non-English Language Films, number 15 on Time Out’s 50 Greatest Animated Films list, and number five on Total Film’s 50 Greatest Animated Movies.
  • Warner Brothers acquired the rights to the film in 2002 and have been planning a live action remake of Akira; at various times , the Hughes brothers, and others have been attached to the project, which has reportedly been shut down and restarted four times.

INDELIBLE IMAGE: It’s tempting to select what may be Akira‘s weirdest moment, a bizarre hallucination where a teddy bear and a toy rabbit grow and threaten bedridden Tetsuo—while inexplicably leaking milk from their faces. Tetsuo’s transformation into a giant roiling blob of limbs, tissues, tentacles and malformed organs, however, probably tops all of the psychedelic imagery that has come before. He becomes a Nameless Thing out of an H.P. Lovecraft story; it’s a grandiose vision that could only be brought to us in animation.

WHAT MAKES IT WEIRD: In 1988, Western eyes had never seen anything like Akira: violent, profane, mystical, and a cartoon. It was a foreign assault on the eyes, ears, sensibilities, and the part of the brain that processes plot. With its pallid middle-aged psychic kids, psychotic toy box hallucinations and mutating telekinetic antihero ripping apart futuristic Neo-Tokyo, Akira still packs one hell of a punch today. The Japanese have been trying to recapture Akira‘s cyberpunk spirit for twenty-five years now, but they have yet to devise a hallucination delivery device to top Ohtomo’s original animated masterpiece.


25th Anniversary DVD/Blu-ray trailer for Akira

COMMENTS: Watching Akira again for the first time in over twenty years, it occurred to me that the plot was even more disjointed than I Continue reading 158. AKIRA (1988)

RECOMMENDED AS WEIRD: RUBBER’S LOVER (1996)

DIRECTED BY:

FEATURING: Norimizu Ameya, Yôta Kawase, Mika Kunihiro, Sosuke Saito

PLOT: In the midst of bizarre and intricate top secret drug research, four mad scientists run

low on test subjects and use one another as guinea pigs. Their equipment malfunctions as the team succumbs to the drug’s psychotic effects. The entire experiment spirals horribly out of control, turning the final test subject into a modern-day Frankenstein’s monster—with a unique twist.

WHY IT SHOULD MAKE THE LIST: The bizarre story, unconventional filming, and shocking imagery in Rubber’s Lover make it a weird viewing experience, even by the standards of the Japanese cyberpunk genre.

COMMENTS: Kinetic editing and dark, shocking images define this unusual, experimental Japanese horror film. In a modern update to the Frankenstein plot, a team of rogue scientists conduct experimental drug, sensory, and mind control research on abducted human subjects in a secret government torture lab. The results are promising, but they can’t seem to get the dose right; the subjects keep dying. (Who might have predicted that?) Worse, they are running out of hard-to-obtain “patients” and time is running out to conclude experimentation. Their horrifying lab is full of eerie black iron devices and electronics, all maddeningly grotesque in appearance.

Threatened with impending shut-down and loss of grants if they don’t achieve viable results soon, the crazy quartet decides to give their last living human guinea pig a mega dose of their weird drug cocktail. His brain explodes, dosing an assistant by spraying blood on him. Now the assistant is instantly addicted, semi-psychotic, and useless for being anything but, you guessed it, the next test subject.

The researchers fight over which of their two drugs they should test on him, as both have developed competing formulas. One decides to test his drug on his partner, turning the hapless associate into a mad sex offender who then marathon-rapes a female executive sent to shut down their lab. To prevent her leaving and making a bad report (why would she want to do that?) Continue reading RECOMMENDED AS WEIRD: RUBBER’S LOVER (1996)

CAPSULE: TETSUO: THE BULLET MAN (2009)

DIRECTED BY:

FEATURING: Eric Bossick, Akiko Monô,

PLOT:  A salaryman with “android DNA” turns into a metal monster when he gets angry.

Still from Tetsuo: The Bullet Man (2009)

WHY IT WON’T MAKE THE LIST: Tetsuo: The Bullet Man (2009) is a virtual English language remake of the same auteur’s original (Certified Weird) Tetsuo: The Iron Man (1985) that’s inferior in every respect except for budget.  See the original instead.

COMMENTS: Besides the basic man-becomes-mineral motif, Tetsuo: The Bullet Man contains several explicit nods to Tetsuo: The Iron Man.  The salaryman’s spastic dance over the opening title is recreated.  The metal transformation is once again set in motion by a hit-and-run accident, although the implications are quite different this time.  And Tsukamoto’s trademark high-speed zoom effect, where he edits a series of stills together at breakneck speed to take the viewer on a roller-coaster ride, is again in play.  But whereas in Iron Man the technique was used to create the cheesy but effectively unreal illusion of the Salaryman and the Fetishist racing through deserted city streets, here the rapid-fire cuts don’t lead us on a journey, but reveal only random, unconnected shots of skyscrapers skewed at various angles.  The editing creates movement and pace, but it doesn’t go anywhere.  Therein lies your metaphor for comparing the two films.  Tsukamoto tries to endow this 21st century Tetsuo with more plot sense, but the movie ends up making less artistic sense.  There is a basic (though logically unsatisfactory) b-movie schema to “explain” things this time out.  Half-Japanese Anthony (the archetypal Salaryman is given a name for this outing, as part of the half-hearted attempt to relocate Tetsuo in our reality) has the misfortune of having inherited “android DNA” that will cause him to mutate into a man/killer machine hybrid if he gets angry enough.  A paramilitary group is intent on assassinating him before he can learn to harness his power, while director Tsukamoto plays a mysterious figure whose goal is to goad Anthony into transforming into a human arsenal, both by threatening his family and by calling him “cowboy.”  The result is many confusing, dimly lit battle scenes; missing, sadly, is the Continue reading CAPSULE: TETSUO: THE BULLET MAN (2009)

91. TETSUO: THE IRON MAN (1989)

“One of the most memorable screenings in the early years of Midnight Madness, Tetsuo so stunned the attending crowd that few noticed the print had no subtitles.”–Toronto International Film Festival

RecommendedWeirdest!

DIRECTED BY:

FEATURING: , Shinya Tsukamoto,

PLOT: A man who collects scrap metal (identified as “fetishist” in the credits) slices his leg open with a knife and inserts a metal pipe beside his thigh bone, then runs into the street when he notices maggots in the wound, where he is struck by a car driven by a salaryman and his girlfriend.  The salaryman leaves the scene of the accident, and later finds a piece of sharp metal growing out of his cheek; as the days go by, his entire body begins to transform into a machine.  Many hallucinations later, the fetishist, still-alive and also half made of metal, returns to do battle with the now almost completely mechanized salaryman.

Still from Tetsuo: The Iron Man (1989)

BACKGROUND:

  • Director Shinya Tsukamoto honed his craft working in an experimental underground theater group, and Tetsuo originated as a play.
  • Tsukamoto is also an actor.  Besides playing the fetishist in Tetsuo, the IMDB lists thirty-six acting credits for him, including a major role in Takashi Miike‘s Ichi the Killer (2001).
  • The Iron Man was followed by two sequels: the less surreal, more action-oriented reworking Tetsuo II: Body Hammer (1992) and the just-released-on-DVD as of this writing Tetsuo: The Bullet Man (2009).
  • While Tetsuo has become a cult favorite over the years, it was not well-received on release, perhaps simply because it was too strange and underfunded to find its way onto many screens.  It won only one major award, “Best Film” at the Fantafestival in Rome (an event that has since disappeared).

INDELIBLE IMAGE: Shinya Tsukamoto must have spent hours creating elaborate landscapes full of battered scrap metal and wire, and painstakingly animating sequences where the fetishist zooms through urban streets at the speed of amphetamine-enhanced thought; but no matter how much work the director put in to any effect, it’s the simple picture of the salaryman sporting an unbalanced, rotating drill bit penis that no one can forget.

WHAT MAKES IT WEIRDTetsuo is a carefully patterned, but effectively nonsensical, barrage


Short clip from Tetsuo: The Iron Man

of images of industrial dehumanization.  Men and women extrude cables, wires, gears, drills, threaded pipes, and miscellaneous machine parts from their skin, in glorious showers of blood.  Nightmare visions in grainy black and white flow at a breakneck pace to the pulsing beat of an industrial soundtrack.  It’s a square plug of a movie forced into the round connector of our cinematic expectations, and it emits dangerous sparks.

COMMENTS: Attempts to describe Tetsuo: The Iron Man to the uninitiated run up against a Continue reading 91. TETSUO: THE IRON MAN (1989)

BORDERLINE WEIRD: 964 PINOCCHIO (1991)

DIRECTED BY: Shozin Fukui

FEATURING: Haji Suzuki, Onn-Chan

PLOT: Pinocchio 964, a malfunctioning sex slave, is thrown out onto the street by his

Still from 964 Pinocchio (1991)

dissatisfied owner.  Without speech or memory he stumbles, literally, into the lap of an amnesiac woman, Himiko, who takes him home to care for him.  As her memory returns she undergoes a cruel personality change, returning Pinocchio to the mysterious corporation that made him.

WHY IT’S ON THE BORDERLINE: 964 Pinocchio is certainly weird, but doesn’t hang together as a totally coherent film.  However, days later, I was still thinking about it.  I don’t think that the film is a satisfying blend of the weird and the entertaining; in fact some sequences are seriously hard work.  Pinocchio deserves a second look in the future though, because odd and confusing as it was, distasteful as some scenes were, that sad sex slave worms his way into your mind.

COMMENTS: 964 Pinocchio is quite clearly a low budget film, but it is inventive, imaginative and uncompromising.  Many scenes are filmed guerrilla style, and I found myself looking sympathetically at the bemused bystanders during some of the full-on craziness.  A film which includes a three minute vomiting scene will not be to everyone’s taste; and it’s not as if that’s an uncharacteristic sequence.  964 Pinocchio is a wet, messy film throughout.  Pinocchio emits a flood of custardy mess from some unspecified point on his head; Himiko regurgitates mounds of porridgy vomit before rolling in it and re-ingesting it; the head of the company which made Pinocchio continually eats cherries from a bowl of spittle.  The film really screams in your face and refuses to apologize for any of its bizarre imagery.

The film introduces us to one of the two central characters, Pinocchio, as he flounders unwillingly in the middle of a M-F-F threesome.  It’s an unerotic sex scene intercut with shots of a man in vague surgical garb, a huge drill bit entering someone’s head, and a voice informing someone that their memory will not return.  The opening scene really lays the film’s cards on the table; it’s just going to get more confusing from here.  Thrown onto the streets for failing to perform sexually, Pinocchio stumbles into Himiko.  She’s sitting, looking through Continue reading BORDERLINE WEIRD: 964 PINOCCHIO (1991)

CAPSULE: HARDWARE (1990)

DIRECTED BY: Richard Stanley

FEATURING: , Stacey Travis, Lemmy, voice of Iggy Pop

PLOT: A desert wanderer in a post-apocalyptic wasteland discovers a relic.  It’s the dismembered skeleton of a cyborg used by the government in the war that destroyed civilization, and when a man conveniently buys the creepy-looking thing for his metal sculptress girlfriend (!!!), she pieces it back together and unleashes a mechanical nightmare upon both of them.

Still from Hardware (1990)

WHY IT WON’T MAKE THE LIST: Hardware suffers from a terrible bout of conventionalism.  It’s essentially a post-apocalyptic version of Alien set in the confines of a ratty apartment complex.  There’s nothing truly weird about it, other than the cast, which is lousy with hard rock stars.

COMMENTS: Well, it must be said outright that this movie wasn’t bad.  It was breezy, very streamlined.  This is a cyberpunk horror movie about a robot run amok, simple as that.  Usually, a post-apocalyptic sci-fi likes to wax poetic and lament on our ever-dwindling lack of human compassion and kindness toward our Mother Earth.  And I don’t have a problem with that, but when your movie is actually about a killer robot and not about the fate of man’s heart as we hurtle deeper into the future, perhaps being an armchair philosopher is not par for the course.  The plot is based on a story in the British comic staple “2000 A.D”. called “SHOK! Walter’s Robo-Tale”, and it certainly takes the cyberpunk vibe from that series and really goes with it despite a $1.5 million budget.

Well, it’s the 21’st century (THE FUTURE!!!!), and America is devastated by an undisclosed nuclear disaster.  People have to make a living any way they can, and many times that includes scavenging the technology of the past.  One disturbing fellow, called a Zone Tripper, finds the menacing remains of a robot (it is called a cyborg, but since there there are no organic mechanisms implemented into the device, let’s just assume they wanted it to sound cooler than just a plain ol’ robot) in the distant, post-apocalyptic desert.  This intimidating fellow comes to sell his scrap at the typical oddball junk broker Continue reading CAPSULE: HARDWARE (1990)